Use device ratio when determining portrait orientation

This commit is contained in:
Joe Osborn 2024-06-25 14:04:46 -07:00 committed by LibretroAdmin
parent f1b9df4faf
commit 9489a11ead
1 changed files with 1 additions and 1 deletions

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@ -2358,7 +2358,7 @@ void video_viewport_get_scaled_integer(struct video_viewport *vp,
video_st->av_info.geometry.base_height;
unsigned int rotation = retroarch_get_rotation();
#if defined(RARCH_MOBILE)
if (aspect_ratio < 1.0f)
if (width < height)
{
viewport_bias_x = settings->floats.video_viewport_bias_portrait_x;
viewport_bias_y = settings->floats.video_viewport_bias_portrait_y;