From 9489a11eade3e75d51bf85c74e7e1cf1879981d7 Mon Sep 17 00:00:00 2001 From: Joe Osborn Date: Tue, 25 Jun 2024 14:04:46 -0700 Subject: [PATCH] Use device ratio when determining portrait orientation --- gfx/video_driver.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/video_driver.c b/gfx/video_driver.c index efddc75a71..6bec375934 100644 --- a/gfx/video_driver.c +++ b/gfx/video_driver.c @@ -2358,7 +2358,7 @@ void video_viewport_get_scaled_integer(struct video_viewport *vp, video_st->av_info.geometry.base_height; unsigned int rotation = retroarch_get_rotation(); #if defined(RARCH_MOBILE) - if (aspect_ratio < 1.0f) + if (width < height) { viewport_bias_x = settings->floats.video_viewport_bias_portrait_x; viewport_bias_y = settings->floats.video_viewport_bias_portrait_y;