FPPS4/sys/test/ps4_libscedialogs.pas

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unit ps4_libSceDialogs;
{$mode ObjFPC}{$H+}
{$CALLING SysV_ABI_CDecl}
{$WARN 4110 off}
interface
uses
subr_dynlib{,
ps4_libSceSaveData};
implementation
Const
//SceCommonDialogStatus
SCE_COMMON_DIALOG_STATUS_NONE = 0;
SCE_COMMON_DIALOG_STATUS_INITIALIZED = 1;
SCE_COMMON_DIALOG_STATUS_RUNNING = 2;
SCE_COMMON_DIALOG_STATUS_FINISHED = 3;
//SceCommonDialogResult
SCE_COMMON_DIALOG_RESULT_OK =0;
SCE_COMMON_DIALOG_RESULT_USER_CANCELED=1;
SCE_NP_COMMERCE_DIALOG_RESULT_PURCHASED=2;
SCE_COMMON_DIALOG_MAGIC_NUMBER=$C0D1A109;
//SceMsgDialogMode
SCE_MSG_DIALOG_MODE_INVALID =(0);
SCE_MSG_DIALOG_MODE_USER_MSG =(1);
SCE_MSG_DIALOG_MODE_PROGRESS_BAR=(2);
SCE_MSG_DIALOG_MODE_SYSTEM_MSG =(3);
//SceMsgDialogButtonType
SCE_MSG_DIALOG_BUTTON_TYPE_OK =(0);
SCE_MSG_DIALOG_BUTTON_TYPE_YESNO =(1);
SCE_MSG_DIALOG_BUTTON_TYPE_NONE =(2);
SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL =(3);
SCE_MSG_DIALOG_BUTTON_TYPE_WAIT =(5);
SCE_MSG_DIALOG_BUTTON_TYPE_WAIT_CANCEL =(6);
SCE_MSG_DIALOG_BUTTON_TYPE_YESNO_FOCUS_NO =(7);
SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL_FOCUS_CANCEL=(8);
SCE_MSG_DIALOG_BUTTON_TYPE_2BUTTONS =(9);
//SceMsgDialogProgressBarType
SCE_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE =(0);
SCE_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE_CANCEL=(1);
//SceMsgDialogSystemMessageType;
SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_EMPTY_STORE =(0);
SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION=(1);
SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_UGC_RESTRICTION =(2);
//SceSaveDataDialogAnimation
SCE_SAVE_DATA_DIALOG_ANIMATION_ON =(0);
SCE_SAVE_DATA_DIALOG_ANIMATION_OFF =(1);
function ps4_sceCommonDialogInitialize():Integer;
begin
Writeln('sceCommonDialogInitialize');
Result:=0;
end;
function ps4_sceCommonDialogIsUsed():Boolean;
begin
Result:=True;
end;
//
var
status_err_dialog:Integer=0; //SCE_ERROR_DIALOG_STATUS_NONE
function ps4_sceErrorDialogInitialize():Integer;
begin
Writeln('sceErrorDialogInitialize');
status_err_dialog:=1; //SCE_ERROR_DIALOG_STATUS_INITIALIZED
Result:=0;
end;
type
pSceErrorDialogParam=^SceErrorDialogParam;
SceErrorDialogParam=packed record
size:Integer;
errorCode:Integer;
userId:Integer;
reserved:Integer;
end;
const
SCE_ERROR_DIALOG_ERROR_PARAM_INVALID=Integer($80ED0003);
function ps4_sceErrorDialogOpen(param:pSceErrorDialogParam):Integer;
begin
if (param=nil) then Exit(SCE_ERROR_DIALOG_ERROR_PARAM_INVALID);
Writeln('sceErrorDialogOpen:',HexStr(param^.errorCode,4));
status_err_dialog:=3; //SCE_ERROR_DIALOG_STATUS_FINISHED
Result:=0;
end;
function ps4_sceErrorDialogUpdateStatus():Integer;
begin
Result:=status_err_dialog;
end;
function ps4_sceErrorDialogGetStatus():Integer;
begin
Result:=status_err_dialog;
end;
function ps4_sceErrorDialogTerminate():Integer;
begin
Writeln('sceErrorDialogTerminate');
status_err_dialog:=0; //SCE_ERROR_DIALOG_STATUS_NONE
Result:=0;
end;
//
var
status_profile_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE;
function ps4_sceNpProfileDialogInitialize():Integer;
begin
Writeln('sceNpProfileDialogInitialize');
status_profile_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED;
Result:=0;
end;
function ps4_sceNpProfileDialogUpdateStatus():Integer;
begin
Result:=status_profile_dialog;
end;
//
var
status_save_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE;
function ps4_sceSaveDataDialogInitialize():Integer;
begin
Writeln('sceSaveDataDialogInitialize');
status_save_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED;
Result:=0;
end;
//SceSaveDataDialogParam
function ps4_sceSaveDataDialogOpen(param:Pointer):Integer;
begin
if (param=nil) then Exit(SCE_ERROR_DIALOG_ERROR_PARAM_INVALID);
Writeln('sceSaveDataDialogOpen:');
status_save_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED;
Result:=0;
end;
function ps4_sceSaveDataDialogIsReadyToDisplay:Integer;
begin
Result:=1;
end;
function ps4_sceSaveDataDialogUpdateStatus():Integer;
begin
Result:=status_save_dialog;
end;
function ps4_sceSaveDataDialogGetStatus():Integer;
begin
Result:=status_save_dialog;
end;
type
pSceSaveDataDirName=pchar;
pSceSaveDataParam=Pointer;
pSceSaveDataDialogResult=^SceSaveDataDialogResult;
SceSaveDataDialogResult=packed record
mode:Integer;//SceSaveDataDialogMode; //Mode of function
result:Integer; //Result of executing function
buttonId:Integer;//SceSaveDataDialogButtonId; //Id of button user selected
_align:Integer;
dirName:pSceSaveDataDirName; //savedata directory name
param:pSceSaveDataParam; //Buffer to receive savedata information ( can be set NULL if you don't need it)
userData:Pointer; //Userdata specified at calling function
reserved:array[0..31] of Byte; //Reserved range (must be filled by zero)
end;
function ps4_sceSaveDataDialogProgressBarSetValue(target:Integer;rate:DWORD):Integer;
begin
Writeln('sceSaveDataDialogProgressBarSetValue:',rate);
Result:=0;
end;
function ps4_sceSaveDataDialogTerminate():Integer;
begin
Writeln('sceSaveDataDialogTerminate');
status_save_dialog:=SCE_COMMON_DIALOG_STATUS_NONE;
Result:=0;
end;
const
SCE_COMMON_DIALOG_ERROR_NOT_FINISHED=-2135425019;//0x80B80005
function ps4_sceSaveDataDialogGetResult(_result:pSceSaveDataDialogResult):Integer;
begin
//Writeln('sceSaveDataDialogGetResult');
Result:=0;
end;
type
pSceSaveDataDialogCloseParam=^SceSaveDataDialogCloseParam;
SceSaveDataDialogCloseParam=packed record
anim:Integer;
reserved:array[0..31] of Byte;
end;
function ps4_sceSaveDataDialogClose(closeParam:pSceSaveDataDialogCloseParam):Integer;
begin
Writeln('sceSaveDataDialogClose');
status_save_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED;
Result:=0;
end;
//
var
status_msg_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE;
function ps4_sceMsgDialogInitialize():Integer;
begin
Writeln('sceMsgDialogInitialize');
status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED;
Result:=0;
end;
type
SceCommonDialogBaseParam=packed record
size:QWORD;
reserved:array[0..35] of Byte;
magic:DWORD;
end; //__attribute__ ((__aligned__(8)));
pSceMsgDialogButtonsParam=^SceMsgDialogButtonsParam;
SceMsgDialogButtonsParam=packed record
msg1,msg2:Pchar;
reserved:array[0..31] of Byte;
end;
pSceMsgDialogUserMessageParam=^SceMsgDialogUserMessageParam;
SceMsgDialogUserMessageParam=packed record
buttonType:Integer; //SceMsgDialogButtonType
_align:Integer;
msg:PChar;
buttonsParam:pSceMsgDialogButtonsParam;
reserved:array[0..23] of Byte;
end;
pSceMsgDialogProgressBarParam=^SceMsgDialogProgressBarParam;
SceMsgDialogProgressBarParam=packed record
barType:Integer; //SceMsgDialogProgressBarType
_align:Integer;
msg:PChar;
reserved:array[0..63] of Byte;
end;
pSceMsgDialogSystemMessageParam=^SceMsgDialogSystemMessageParam;
SceMsgDialogSystemMessageParam=packed record
sysMsgType:Integer; //SceMsgDialogSystemMessageType
reserved:array[0..31] of Byte;
end;
pSceMsgDialogParam=^SceMsgDialogParam;
SceMsgDialogParam=packed record
baseParam:SceCommonDialogBaseParam;
size:QWORD;
mode:Integer; //SceMsgDialogMode
_align1:Integer;
userMsgParam:pSceMsgDialogUserMessageParam;
progBarParam:pSceMsgDialogProgressBarParam;
sysMsgParam:pSceMsgDialogSystemMessageParam;
userId:Integer; //SceUserServiceUserId
reserved:array[0..39] of Byte;
_align2:Integer;
end;
const
SCE_COMMON_DIALOG_ERROR_PARAM_INVALID=-2135425014; // 0x80B8000A
SCE_COMMON_DIALOG_ERROR_ARG_NULL =-2135425011; // 0x80B8000D
function ps4_sceMsgDialogOpen(param:pSceMsgDialogParam):Integer;
begin
if (param=nil) then Exit(SCE_COMMON_DIALOG_ERROR_ARG_NULL);
Writeln('sceMsgDialogOpen');
Case param^.mode of
SCE_MSG_DIALOG_MODE_USER_MSG:
begin
if (param^.userMsgParam=nil) then Exit(SCE_COMMON_DIALOG_ERROR_PARAM_INVALID);
Writeln(param^.userMsgParam^.msg);
//TODO
end;
//else
// Assert(false,'TODO');
end;
status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED;
Result:=0;
end;
function ps4_sceMsgDialogClose():Integer;
begin
Writeln('sceMsgDialogClose');
status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED;
Result:=0;
end;
function ps4_sceMsgDialogUpdateStatus():Integer;
begin
Result:=status_msg_dialog;
end;
function ps4_sceMsgDialogGetStatus():Integer;
begin
Result:=status_msg_dialog;
end;
type
pSceMsgDialogResult=^SceMsgDialogResult;
SceMsgDialogResult=packed record
mode:Integer; //SceMsgDialogMode
result:Integer;
buttonId:Integer; //SceMsgDialogButtonId
reserved:array[0..31] of Byte;
end;
function ps4_sceMsgDialogGetResult(pResult:pSceMsgDialogResult):Integer;
begin
//Writeln('sceMsgDialogGetResult');
if (pResult<>nil) then
begin
pResult^.result:=0;
pResult^.buttonId:=1;
end;
Result:=0;
end;
function ps4_sceMsgDialogTerminate():Integer;
begin
Writeln('sceMsgDialogTerminate');
status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_NONE;
Result:=0;
end;
//
var
status_commerce_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE;
function ps4_sceNpCommerceDialogInitialize():Integer;
begin
Writeln('sceNpCommerceDialogInitialize');
status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED;
Result:=0;
end;
type
pSceNpCommerceDialogParam=^SceNpCommerceDialogParam;
SceNpCommerceDialogParam=packed record
baseParam:SceCommonDialogBaseParam;
size:Integer;
userId:Integer;
mode:Integer; //SceNpCommerceDialogMode
serviceLabel:DWORD; //SceNpServiceLabel
targets:PPChar;
numTargets:DWORD;
align:Integer;
features:QWORD;
userData:Pointer;
reserved:array[0..31] of Byte;
end;
function ps4_sceNpCommerceDialogOpen(param:pSceNpCommerceDialogParam):Integer;
begin
Writeln('sceNpCommerceDialogOpen');
status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED;
Result:=0;
end;
function ps4_sceNpCommerceDialogUpdateStatus():Integer;
begin
Result:=status_commerce_dialog;
end;
type
pSceNpCommerceDialogResult=^SceNpCommerceDialogResult;
SceNpCommerceDialogResult=packed record
result:Integer;
authorized:Boolean;
align1:Byte;
align2:Word;
userData:Pointer;
reserved:array[0..31] of Byte;
end;
function ps4_sceNpCommerceDialogGetResult(pResult:pSceNpCommerceDialogResult):Integer;
begin
//Writeln('sceNpCommerceDialogGetResult');
if (pResult<>nil) then
begin
pResult^.result:=SCE_NP_COMMERCE_DIALOG_RESULT_PURCHASED;
pResult^.authorized:=false;
end;
Result:=0;
end;
function ps4_sceNpCommerceDialogTerminate():Integer;
begin
Writeln('sceNpCommerceDialogTerminate');
status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_NONE;
Result:=0;
end;
const
//SceNpCommercePsStoreIconPos
SCE_NP_COMMERCE_PS_STORE_ICON_CENTER=0;
SCE_NP_COMMERCE_PS_STORE_ICON_LEFT =1;
SCE_NP_COMMERCE_PS_STORE_ICON_RIGHT =2;
function ps4_sceNpCommerceShowPsStoreIcon(pos:Integer):Integer;
begin
Writeln('sceNpCommerceShowPsStoreIcon:',pos);
Result:=0;
end;
function ps4_sceNpCommerceHidePsStoreIcon():Integer;
begin
Writeln('sceNpCommerceHidePsStoreIcon');
Result:=0;
end;
//
const
SCE_SIGNIN_DIALOG_STATUS_NONE =0;
SCE_SIGNIN_DIALOG_STATUS_INITIALIZED=1;
SCE_SIGNIN_DIALOG_STATUS_RUNNING =2;
SCE_SIGNIN_DIALOG_STATUS_FINISHED =3;
var
status_signin_dialog:Integer=SCE_SIGNIN_DIALOG_STATUS_NONE;
function ps4_sceSigninDialogInitialize():Integer;
begin
Writeln('sceSigninDialogInitialize');
status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_INITIALIZED;
Result:=0;
end;
function ps4_sceSigninDialogTerminate():Integer;
begin
Writeln('sceSigninDialogTerminate');
status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_NONE;
Result:=0;
end;
type
pSceSigninDialogParam=^SceSigninDialogParam;
SceSigninDialogParam=packed record
size:Integer;
userId:Integer;
reserved:array[0..1] of Integer;
end;
function ps4_sceSigninDialogOpen(param:pSceSigninDialogParam):Integer;
begin
Writeln('sceSigninDialogOpen');
status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_FINISHED;
Result:=0;
end;
function ps4_sceSigninDialogUpdateStatus:Integer;
begin
Result:=status_signin_dialog;
end;
function ps4_scePlayerInvitationDialogTerminate():Integer;
begin
Writeln('scePlayerInvitationDialogTerminate');
Result:=0;
end;
//
const
SCE_IME_DIALOG_STATUS_NONE =0;
SCE_IME_DIALOG_STATUS_RUNNING =1;
SCE_IME_DIALOG_STATUS_FINISHED=2;
var
status_ime_dialog:Integer=SCE_IME_DIALOG_STATUS_NONE;
//function ps4_sceImeDialogInit(param:pSceImeDialogParam;
// extended:pSceImeParamExtended
// ):Integer;
//
//nop nid:libSceImeDialog:354781ACDEE1CDFD:sceImeDialogInit
function ps4_sceImeDialogGetStatus:Integer;
begin
Result:=status_ime_dialog;
end;
//
function ps4_sceLoginDialogInitialize():Integer;
begin
Result:=0;
end;
//
function ps4_sceHmdSetupDialogInitialize():Integer;
begin
Result:=0;
end;
function ps4_sceHmdSetupDialogOpen(param:Pointer):Integer;
begin
Result:=0;
end;
function ps4_sceHmdSetupDialogUpdateStatus():Integer;
begin
Result:=SCE_COMMON_DIALOG_STATUS_FINISHED;
end;
function ps4_sceHmdSetupDialogGetResult(pResult:Pointer):Integer;
begin
Result:=0;
end;
function ps4_sceHmdSetupDialogTerminate():Integer;
begin
Result:=0;
end;
//
function Load_libSceCommonDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceCommonDialog');
lib:=Result^.add_lib('libSceCommonDialog');
lib.set_proc($BA85292C6364CA09,@ps4_sceCommonDialogInitialize);
lib.set_proc($050DED7B2D099903,@ps4_sceCommonDialogIsUsed);
end;
//
function Load_libSceErrorDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceErrorDialog');
lib:=Result^.add_lib('libSceErrorDialog');
lib.set_proc($23CF0A0A19729D2B,@ps4_sceErrorDialogInitialize);
lib.set_proc($336645FC294B8606,@ps4_sceErrorDialogOpen);
lib.set_proc($596886BA1F577E04,@ps4_sceErrorDialogUpdateStatus);
lib.set_proc($B7616F1D15F382A9,@ps4_sceErrorDialogGetStatus);
lib.set_proc($F570312B63CCC24F,@ps4_sceErrorDialogTerminate);
end;
//
function Load_libSceNpProfileDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceNpProfileDialog');
lib:=Result^.add_lib('libSceNpProfileDialog');
lib.set_proc($2E0F8D084EA94F04,@ps4_sceNpProfileDialogInitialize);
lib.set_proc($85A55913D1602AA1,@ps4_sceNpProfileDialogUpdateStatus);
end;
//
function Load_libSceSaveDataDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceSaveDataDialog');
lib:=Result^.add_lib('libSceSaveDataDialog');
lib.set_proc($B3D7B7F98A519F3C,@ps4_sceSaveDataDialogInitialize);
lib.set_proc($E2D3E1B0FE85A432,@ps4_sceSaveDataDialogOpen);
lib.set_proc($7A7EE03559E1F3BF,@ps4_sceSaveDataDialogIsReadyToDisplay);
lib.set_proc($28ADC1760D5158AD,@ps4_sceSaveDataDialogUpdateStatus);
lib.set_proc($1112B392C6AE0090,@ps4_sceSaveDataDialogGetStatus);
lib.set_proc($85ACB509F4E62F20,@ps4_sceSaveDataDialogProgressBarSetValue);
lib.set_proc($62E1F6140EDACEA4,@ps4_sceSaveDataDialogTerminate);
lib.set_proc($C84889FEAAABE828,@ps4_sceSaveDataDialogGetResult);
lib.set_proc($7C7E3A2DA83CF176,@ps4_sceSaveDataDialogClose);
end;
function Load_libSceMsgDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceMsgDialog');
lib:=Result^.add_lib('libSceMsgDialog');
lib.set_proc($943AB1698D546C4A,@ps4_sceMsgDialogInitialize);
lib.set_proc($6F4E878740CF11A1,@ps4_sceMsgDialogOpen);
lib.set_proc($1D3ADC0CA9452AE3,@ps4_sceMsgDialogClose);
lib.set_proc($E9F202DD72ADDA4D,@ps4_sceMsgDialogUpdateStatus);
lib.set_proc($096556EFC41CDDF2,@ps4_sceMsgDialogGetStatus);
lib.set_proc($2EBF28BC71FD97A0,@ps4_sceMsgDialogGetResult);
lib.set_proc($78FC3F92A6667A5A,@ps4_sceMsgDialogTerminate);
end;
function Load_libSceNpCommerce(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceNpCommerce');
lib:=Result^.add_lib('libSceNpCommerce');
lib.set_proc($D1A4766969906A5E,@ps4_sceNpCommerceDialogInitialize);
lib.set_proc($0DF4820D10371236,@ps4_sceNpCommerceDialogOpen);
lib.set_proc($2D1E5CC0530C0951,@ps4_sceNpCommerceDialogUpdateStatus);
lib.set_proc($AF8D9B59C41BB596,@ps4_sceNpCommerceDialogGetResult);
lib.set_proc($9BF23DD806F9D16F,@ps4_sceNpCommerceDialogTerminate);
lib.set_proc($0C79B0B1AE92F137,@ps4_sceNpCommerceShowPsStoreIcon);
lib.set_proc($76CA8256C34CD198,@ps4_sceNpCommerceHidePsStoreIcon);
end;
function Load_libSceSigninDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceSigninDialog');
lib:=Result^.add_lib('libSceSigninDialog');
lib.set_proc($9A56067E6A84DDF4,@ps4_sceSigninDialogInitialize);
lib.set_proc($265A49568456BFB5,@ps4_sceSigninDialogOpen);
lib.set_proc($070DF59624C54F70,@ps4_sceSigninDialogUpdateStatus);
lib.set_proc($2D79664BA3EF25D5,@ps4_sceSigninDialogTerminate);
end;
function Load_libScePlayerInvitationDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libScePlayerInvitationDialog');
lib:=Result^.add_lib('libScePlayerInvitationDialog');
lib.set_proc($8039B96BA19213DE,@ps4_scePlayerInvitationDialogTerminate);
end;
function Load_libSceImeDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceImeDialog');
lib:=Result^.add_lib('libSceImeDialog');
lib.set_proc($2000E60F8B527016,@ps4_sceImeDialogGetStatus);
end;
function Load_libSceLoginDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceLoginDialog');
lib:=Result^.add_lib('libSceLoginDialog');
lib.set_proc($A8FFC4BD0465D877,@ps4_sceLoginDialogInitialize);
end;
function Load_libSceHmdSetupDialog(name:pchar):p_lib_info;
var
lib:TLIBRARY;
begin
Result:=obj_new_int('libSceHmdSetupDialog');
lib:=Result^.add_lib('libSceHmdSetupDialog');
lib.set_proc($341D58DA40368C26,@ps4_sceHmdSetupDialogInitialize);
lib.set_proc($34D8225784FE6A45,@ps4_sceHmdSetupDialogOpen);
lib.set_proc($51DEE3DFE4432018,@ps4_sceHmdSetupDialogUpdateStatus);
lib.set_proc($EA55511CC5792D8D,@ps4_sceHmdSetupDialogGetResult);
lib.set_proc($FB3E0E26616B7997,@ps4_sceHmdSetupDialogTerminate);
end;
var
stub:array[0..10] of t_int_file;
initialization
RegisteredInternalFile(stub[0] ,'libSceCommonDialog.prx' ,@Load_libSceCommonDialog );
RegisteredInternalFile(stub[1] ,'libSceErrorDialog.prx' ,@Load_libSceErrorDialog );
RegisteredInternalFile(stub[2] ,'libSceNpProfileDialog.prx' ,@Load_libSceNpProfileDialog );
RegisteredInternalFile(stub[3] ,'libSceSaveDataDialog.prx' ,@Load_libSceSaveDataDialog );
RegisteredInternalFile(stub[4] ,'libSceMsgDialog.prx' ,@Load_libSceMsgDialog );
RegisteredInternalFile(stub[5] ,'libSceNpCommerce.prx' ,@Load_libSceNpCommerce );
RegisteredInternalFile(stub[6] ,'libSceSigninDialog.prx' ,@Load_libSceSigninDialog );
RegisteredInternalFile(stub[7] ,'libScePlayerInvitationDialog.prx',@Load_libScePlayerInvitationDialog);
RegisteredInternalFile(stub[8] ,'libSceImeDialog.prx' ,@Load_libSceImeDialog );
RegisteredInternalFile(stub[9] ,'libSceLoginDialog.prx' ,@Load_libSceLoginDialog );
RegisteredInternalFile(stub[10],'libSceHmdSetupDialog.prx' ,@Load_libSceHmdSetupDialog );
end.