unit ps4_libSceDialogs; {$mode ObjFPC}{$H+} {$CALLING SysV_ABI_CDecl} {$WARN 4110 off} interface uses subr_dynlib{, ps4_libSceSaveData}; implementation Const //SceCommonDialogStatus SCE_COMMON_DIALOG_STATUS_NONE = 0; SCE_COMMON_DIALOG_STATUS_INITIALIZED = 1; SCE_COMMON_DIALOG_STATUS_RUNNING = 2; SCE_COMMON_DIALOG_STATUS_FINISHED = 3; //SceCommonDialogResult SCE_COMMON_DIALOG_RESULT_OK =0; SCE_COMMON_DIALOG_RESULT_USER_CANCELED=1; SCE_NP_COMMERCE_DIALOG_RESULT_PURCHASED=2; SCE_COMMON_DIALOG_MAGIC_NUMBER=$C0D1A109; //SceMsgDialogMode SCE_MSG_DIALOG_MODE_INVALID =(0); SCE_MSG_DIALOG_MODE_USER_MSG =(1); SCE_MSG_DIALOG_MODE_PROGRESS_BAR=(2); SCE_MSG_DIALOG_MODE_SYSTEM_MSG =(3); //SceMsgDialogButtonType SCE_MSG_DIALOG_BUTTON_TYPE_OK =(0); SCE_MSG_DIALOG_BUTTON_TYPE_YESNO =(1); SCE_MSG_DIALOG_BUTTON_TYPE_NONE =(2); SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL =(3); SCE_MSG_DIALOG_BUTTON_TYPE_WAIT =(5); SCE_MSG_DIALOG_BUTTON_TYPE_WAIT_CANCEL =(6); SCE_MSG_DIALOG_BUTTON_TYPE_YESNO_FOCUS_NO =(7); SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL_FOCUS_CANCEL=(8); SCE_MSG_DIALOG_BUTTON_TYPE_2BUTTONS =(9); //SceMsgDialogProgressBarType SCE_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE =(0); SCE_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE_CANCEL=(1); //SceMsgDialogSystemMessageType; SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_EMPTY_STORE =(0); SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION=(1); SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_UGC_RESTRICTION =(2); //SceSaveDataDialogAnimation SCE_SAVE_DATA_DIALOG_ANIMATION_ON =(0); SCE_SAVE_DATA_DIALOG_ANIMATION_OFF =(1); function ps4_sceCommonDialogInitialize():Integer; begin Writeln('sceCommonDialogInitialize'); Result:=0; end; function ps4_sceCommonDialogIsUsed():Boolean; begin Result:=True; end; // var status_err_dialog:Integer=0; //SCE_ERROR_DIALOG_STATUS_NONE function ps4_sceErrorDialogInitialize():Integer; begin Writeln('sceErrorDialogInitialize'); status_err_dialog:=1; //SCE_ERROR_DIALOG_STATUS_INITIALIZED Result:=0; end; type pSceErrorDialogParam=^SceErrorDialogParam; SceErrorDialogParam=packed record size:Integer; errorCode:Integer; userId:Integer; reserved:Integer; end; const SCE_ERROR_DIALOG_ERROR_PARAM_INVALID=Integer($80ED0003); function ps4_sceErrorDialogOpen(param:pSceErrorDialogParam):Integer; begin if (param=nil) then Exit(SCE_ERROR_DIALOG_ERROR_PARAM_INVALID); Writeln('sceErrorDialogOpen:',HexStr(param^.errorCode,4)); status_err_dialog:=3; //SCE_ERROR_DIALOG_STATUS_FINISHED Result:=0; end; function ps4_sceErrorDialogUpdateStatus():Integer; begin Result:=status_err_dialog; end; function ps4_sceErrorDialogGetStatus():Integer; begin Result:=status_err_dialog; end; function ps4_sceErrorDialogTerminate():Integer; begin Writeln('sceErrorDialogTerminate'); status_err_dialog:=0; //SCE_ERROR_DIALOG_STATUS_NONE Result:=0; end; // var status_profile_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE; function ps4_sceNpProfileDialogInitialize():Integer; begin Writeln('sceNpProfileDialogInitialize'); status_profile_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED; Result:=0; end; function ps4_sceNpProfileDialogUpdateStatus():Integer; begin Result:=status_profile_dialog; end; // var status_save_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE; function ps4_sceSaveDataDialogInitialize():Integer; begin Writeln('sceSaveDataDialogInitialize'); status_save_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED; Result:=0; end; //SceSaveDataDialogParam function ps4_sceSaveDataDialogOpen(param:Pointer):Integer; begin if (param=nil) then Exit(SCE_ERROR_DIALOG_ERROR_PARAM_INVALID); Writeln('sceSaveDataDialogOpen:'); status_save_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED; Result:=0; end; function ps4_sceSaveDataDialogIsReadyToDisplay:Integer; begin Result:=1; end; function ps4_sceSaveDataDialogUpdateStatus():Integer; begin Result:=status_save_dialog; end; function ps4_sceSaveDataDialogGetStatus():Integer; begin Result:=status_save_dialog; end; type pSceSaveDataDirName=pchar; pSceSaveDataParam=Pointer; pSceSaveDataDialogResult=^SceSaveDataDialogResult; SceSaveDataDialogResult=packed record mode:Integer;//SceSaveDataDialogMode; //Mode of function result:Integer; //Result of executing function buttonId:Integer;//SceSaveDataDialogButtonId; //Id of button user selected _align:Integer; dirName:pSceSaveDataDirName; //savedata directory name param:pSceSaveDataParam; //Buffer to receive savedata information ( can be set NULL if you don't need it) userData:Pointer; //Userdata specified at calling function reserved:array[0..31] of Byte; //Reserved range (must be filled by zero) end; function ps4_sceSaveDataDialogProgressBarSetValue(target:Integer;rate:DWORD):Integer; begin Writeln('sceSaveDataDialogProgressBarSetValue:',rate); Result:=0; end; function ps4_sceSaveDataDialogTerminate():Integer; begin Writeln('sceSaveDataDialogTerminate'); status_save_dialog:=SCE_COMMON_DIALOG_STATUS_NONE; Result:=0; end; const SCE_COMMON_DIALOG_ERROR_NOT_FINISHED=-2135425019;//0x80B80005 function ps4_sceSaveDataDialogGetResult(_result:pSceSaveDataDialogResult):Integer; begin //Writeln('sceSaveDataDialogGetResult'); Result:=0; end; type pSceSaveDataDialogCloseParam=^SceSaveDataDialogCloseParam; SceSaveDataDialogCloseParam=packed record anim:Integer; reserved:array[0..31] of Byte; end; function ps4_sceSaveDataDialogClose(closeParam:pSceSaveDataDialogCloseParam):Integer; begin Writeln('sceSaveDataDialogClose'); status_save_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED; Result:=0; end; // var status_msg_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE; function ps4_sceMsgDialogInitialize():Integer; begin Writeln('sceMsgDialogInitialize'); status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED; Result:=0; end; type SceCommonDialogBaseParam=packed record size:QWORD; reserved:array[0..35] of Byte; magic:DWORD; end; //__attribute__ ((__aligned__(8))); pSceMsgDialogButtonsParam=^SceMsgDialogButtonsParam; SceMsgDialogButtonsParam=packed record msg1,msg2:Pchar; reserved:array[0..31] of Byte; end; pSceMsgDialogUserMessageParam=^SceMsgDialogUserMessageParam; SceMsgDialogUserMessageParam=packed record buttonType:Integer; //SceMsgDialogButtonType _align:Integer; msg:PChar; buttonsParam:pSceMsgDialogButtonsParam; reserved:array[0..23] of Byte; end; pSceMsgDialogProgressBarParam=^SceMsgDialogProgressBarParam; SceMsgDialogProgressBarParam=packed record barType:Integer; //SceMsgDialogProgressBarType _align:Integer; msg:PChar; reserved:array[0..63] of Byte; end; pSceMsgDialogSystemMessageParam=^SceMsgDialogSystemMessageParam; SceMsgDialogSystemMessageParam=packed record sysMsgType:Integer; //SceMsgDialogSystemMessageType reserved:array[0..31] of Byte; end; pSceMsgDialogParam=^SceMsgDialogParam; SceMsgDialogParam=packed record baseParam:SceCommonDialogBaseParam; size:QWORD; mode:Integer; //SceMsgDialogMode _align1:Integer; userMsgParam:pSceMsgDialogUserMessageParam; progBarParam:pSceMsgDialogProgressBarParam; sysMsgParam:pSceMsgDialogSystemMessageParam; userId:Integer; //SceUserServiceUserId reserved:array[0..39] of Byte; _align2:Integer; end; const SCE_COMMON_DIALOG_ERROR_PARAM_INVALID=-2135425014; // 0x80B8000A SCE_COMMON_DIALOG_ERROR_ARG_NULL =-2135425011; // 0x80B8000D function ps4_sceMsgDialogOpen(param:pSceMsgDialogParam):Integer; begin if (param=nil) then Exit(SCE_COMMON_DIALOG_ERROR_ARG_NULL); Writeln('sceMsgDialogOpen'); Case param^.mode of SCE_MSG_DIALOG_MODE_USER_MSG: begin if (param^.userMsgParam=nil) then Exit(SCE_COMMON_DIALOG_ERROR_PARAM_INVALID); Writeln(param^.userMsgParam^.msg); //TODO end; //else // Assert(false,'TODO'); end; status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED; Result:=0; end; function ps4_sceMsgDialogClose():Integer; begin Writeln('sceMsgDialogClose'); status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED; Result:=0; end; function ps4_sceMsgDialogUpdateStatus():Integer; begin Result:=status_msg_dialog; end; function ps4_sceMsgDialogGetStatus():Integer; begin Result:=status_msg_dialog; end; type pSceMsgDialogResult=^SceMsgDialogResult; SceMsgDialogResult=packed record mode:Integer; //SceMsgDialogMode result:Integer; buttonId:Integer; //SceMsgDialogButtonId reserved:array[0..31] of Byte; end; function ps4_sceMsgDialogGetResult(pResult:pSceMsgDialogResult):Integer; begin //Writeln('sceMsgDialogGetResult'); if (pResult<>nil) then begin pResult^.result:=0; pResult^.buttonId:=1; end; Result:=0; end; function ps4_sceMsgDialogTerminate():Integer; begin Writeln('sceMsgDialogTerminate'); status_msg_dialog:=SCE_COMMON_DIALOG_STATUS_NONE; Result:=0; end; // var status_commerce_dialog:Integer=SCE_COMMON_DIALOG_STATUS_NONE; function ps4_sceNpCommerceDialogInitialize():Integer; begin Writeln('sceNpCommerceDialogInitialize'); status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_INITIALIZED; Result:=0; end; type pSceNpCommerceDialogParam=^SceNpCommerceDialogParam; SceNpCommerceDialogParam=packed record baseParam:SceCommonDialogBaseParam; size:Integer; userId:Integer; mode:Integer; //SceNpCommerceDialogMode serviceLabel:DWORD; //SceNpServiceLabel targets:PPChar; numTargets:DWORD; align:Integer; features:QWORD; userData:Pointer; reserved:array[0..31] of Byte; end; function ps4_sceNpCommerceDialogOpen(param:pSceNpCommerceDialogParam):Integer; begin Writeln('sceNpCommerceDialogOpen'); status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_FINISHED; Result:=0; end; function ps4_sceNpCommerceDialogUpdateStatus():Integer; begin Result:=status_commerce_dialog; end; type pSceNpCommerceDialogResult=^SceNpCommerceDialogResult; SceNpCommerceDialogResult=packed record result:Integer; authorized:Boolean; align1:Byte; align2:Word; userData:Pointer; reserved:array[0..31] of Byte; end; function ps4_sceNpCommerceDialogGetResult(pResult:pSceNpCommerceDialogResult):Integer; begin //Writeln('sceNpCommerceDialogGetResult'); if (pResult<>nil) then begin pResult^.result:=SCE_NP_COMMERCE_DIALOG_RESULT_PURCHASED; pResult^.authorized:=false; end; Result:=0; end; function ps4_sceNpCommerceDialogTerminate():Integer; begin Writeln('sceNpCommerceDialogTerminate'); status_commerce_dialog:=SCE_COMMON_DIALOG_STATUS_NONE; Result:=0; end; const //SceNpCommercePsStoreIconPos SCE_NP_COMMERCE_PS_STORE_ICON_CENTER=0; SCE_NP_COMMERCE_PS_STORE_ICON_LEFT =1; SCE_NP_COMMERCE_PS_STORE_ICON_RIGHT =2; function ps4_sceNpCommerceShowPsStoreIcon(pos:Integer):Integer; begin Writeln('sceNpCommerceShowPsStoreIcon:',pos); Result:=0; end; function ps4_sceNpCommerceHidePsStoreIcon():Integer; begin Writeln('sceNpCommerceHidePsStoreIcon'); Result:=0; end; // const SCE_SIGNIN_DIALOG_STATUS_NONE =0; SCE_SIGNIN_DIALOG_STATUS_INITIALIZED=1; SCE_SIGNIN_DIALOG_STATUS_RUNNING =2; SCE_SIGNIN_DIALOG_STATUS_FINISHED =3; var status_signin_dialog:Integer=SCE_SIGNIN_DIALOG_STATUS_NONE; function ps4_sceSigninDialogInitialize():Integer; begin Writeln('sceSigninDialogInitialize'); status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_INITIALIZED; Result:=0; end; function ps4_sceSigninDialogTerminate():Integer; begin Writeln('sceSigninDialogTerminate'); status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_NONE; Result:=0; end; type pSceSigninDialogParam=^SceSigninDialogParam; SceSigninDialogParam=packed record size:Integer; userId:Integer; reserved:array[0..1] of Integer; end; function ps4_sceSigninDialogOpen(param:pSceSigninDialogParam):Integer; begin Writeln('sceSigninDialogOpen'); status_signin_dialog:=SCE_SIGNIN_DIALOG_STATUS_FINISHED; Result:=0; end; function ps4_sceSigninDialogUpdateStatus:Integer; begin Result:=status_signin_dialog; end; function ps4_scePlayerInvitationDialogTerminate():Integer; begin Writeln('scePlayerInvitationDialogTerminate'); Result:=0; end; // const SCE_IME_DIALOG_STATUS_NONE =0; SCE_IME_DIALOG_STATUS_RUNNING =1; SCE_IME_DIALOG_STATUS_FINISHED=2; var status_ime_dialog:Integer=SCE_IME_DIALOG_STATUS_NONE; //function ps4_sceImeDialogInit(param:pSceImeDialogParam; // extended:pSceImeParamExtended // ):Integer; // //nop nid:libSceImeDialog:354781ACDEE1CDFD:sceImeDialogInit function ps4_sceImeDialogGetStatus:Integer; begin Result:=status_ime_dialog; end; // function ps4_sceLoginDialogInitialize():Integer; begin Result:=0; end; // function ps4_sceHmdSetupDialogInitialize():Integer; begin Result:=0; end; function ps4_sceHmdSetupDialogOpen(param:Pointer):Integer; begin Result:=0; end; function ps4_sceHmdSetupDialogUpdateStatus():Integer; begin Result:=SCE_COMMON_DIALOG_STATUS_FINISHED; end; function ps4_sceHmdSetupDialogGetResult(pResult:Pointer):Integer; begin Result:=0; end; function ps4_sceHmdSetupDialogTerminate():Integer; begin Result:=0; end; // function Load_libSceCommonDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceCommonDialog'); lib:=Result^.add_lib('libSceCommonDialog'); lib.set_proc($BA85292C6364CA09,@ps4_sceCommonDialogInitialize); lib.set_proc($050DED7B2D099903,@ps4_sceCommonDialogIsUsed); end; // function Load_libSceErrorDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceErrorDialog'); lib:=Result^.add_lib('libSceErrorDialog'); lib.set_proc($23CF0A0A19729D2B,@ps4_sceErrorDialogInitialize); lib.set_proc($336645FC294B8606,@ps4_sceErrorDialogOpen); lib.set_proc($596886BA1F577E04,@ps4_sceErrorDialogUpdateStatus); lib.set_proc($B7616F1D15F382A9,@ps4_sceErrorDialogGetStatus); lib.set_proc($F570312B63CCC24F,@ps4_sceErrorDialogTerminate); end; // function Load_libSceNpProfileDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceNpProfileDialog'); lib:=Result^.add_lib('libSceNpProfileDialog'); lib.set_proc($2E0F8D084EA94F04,@ps4_sceNpProfileDialogInitialize); lib.set_proc($85A55913D1602AA1,@ps4_sceNpProfileDialogUpdateStatus); end; // function Load_libSceSaveDataDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceSaveDataDialog'); lib:=Result^.add_lib('libSceSaveDataDialog'); lib.set_proc($B3D7B7F98A519F3C,@ps4_sceSaveDataDialogInitialize); lib.set_proc($E2D3E1B0FE85A432,@ps4_sceSaveDataDialogOpen); lib.set_proc($7A7EE03559E1F3BF,@ps4_sceSaveDataDialogIsReadyToDisplay); lib.set_proc($28ADC1760D5158AD,@ps4_sceSaveDataDialogUpdateStatus); lib.set_proc($1112B392C6AE0090,@ps4_sceSaveDataDialogGetStatus); lib.set_proc($85ACB509F4E62F20,@ps4_sceSaveDataDialogProgressBarSetValue); lib.set_proc($62E1F6140EDACEA4,@ps4_sceSaveDataDialogTerminate); lib.set_proc($C84889FEAAABE828,@ps4_sceSaveDataDialogGetResult); lib.set_proc($7C7E3A2DA83CF176,@ps4_sceSaveDataDialogClose); end; function Load_libSceMsgDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceMsgDialog'); lib:=Result^.add_lib('libSceMsgDialog'); lib.set_proc($943AB1698D546C4A,@ps4_sceMsgDialogInitialize); lib.set_proc($6F4E878740CF11A1,@ps4_sceMsgDialogOpen); lib.set_proc($1D3ADC0CA9452AE3,@ps4_sceMsgDialogClose); lib.set_proc($E9F202DD72ADDA4D,@ps4_sceMsgDialogUpdateStatus); lib.set_proc($096556EFC41CDDF2,@ps4_sceMsgDialogGetStatus); lib.set_proc($2EBF28BC71FD97A0,@ps4_sceMsgDialogGetResult); lib.set_proc($78FC3F92A6667A5A,@ps4_sceMsgDialogTerminate); end; function Load_libSceNpCommerce(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceNpCommerce'); lib:=Result^.add_lib('libSceNpCommerce'); lib.set_proc($D1A4766969906A5E,@ps4_sceNpCommerceDialogInitialize); lib.set_proc($0DF4820D10371236,@ps4_sceNpCommerceDialogOpen); lib.set_proc($2D1E5CC0530C0951,@ps4_sceNpCommerceDialogUpdateStatus); lib.set_proc($AF8D9B59C41BB596,@ps4_sceNpCommerceDialogGetResult); lib.set_proc($9BF23DD806F9D16F,@ps4_sceNpCommerceDialogTerminate); lib.set_proc($0C79B0B1AE92F137,@ps4_sceNpCommerceShowPsStoreIcon); lib.set_proc($76CA8256C34CD198,@ps4_sceNpCommerceHidePsStoreIcon); end; function Load_libSceSigninDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceSigninDialog'); lib:=Result^.add_lib('libSceSigninDialog'); lib.set_proc($9A56067E6A84DDF4,@ps4_sceSigninDialogInitialize); lib.set_proc($265A49568456BFB5,@ps4_sceSigninDialogOpen); lib.set_proc($070DF59624C54F70,@ps4_sceSigninDialogUpdateStatus); lib.set_proc($2D79664BA3EF25D5,@ps4_sceSigninDialogTerminate); end; function Load_libScePlayerInvitationDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libScePlayerInvitationDialog'); lib:=Result^.add_lib('libScePlayerInvitationDialog'); lib.set_proc($8039B96BA19213DE,@ps4_scePlayerInvitationDialogTerminate); end; function Load_libSceImeDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceImeDialog'); lib:=Result^.add_lib('libSceImeDialog'); lib.set_proc($2000E60F8B527016,@ps4_sceImeDialogGetStatus); end; function Load_libSceLoginDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceLoginDialog'); lib:=Result^.add_lib('libSceLoginDialog'); lib.set_proc($A8FFC4BD0465D877,@ps4_sceLoginDialogInitialize); end; function Load_libSceHmdSetupDialog(name:pchar):p_lib_info; var lib:TLIBRARY; begin Result:=obj_new_int('libSceHmdSetupDialog'); lib:=Result^.add_lib('libSceHmdSetupDialog'); lib.set_proc($341D58DA40368C26,@ps4_sceHmdSetupDialogInitialize); lib.set_proc($34D8225784FE6A45,@ps4_sceHmdSetupDialogOpen); lib.set_proc($51DEE3DFE4432018,@ps4_sceHmdSetupDialogUpdateStatus); lib.set_proc($EA55511CC5792D8D,@ps4_sceHmdSetupDialogGetResult); lib.set_proc($FB3E0E26616B7997,@ps4_sceHmdSetupDialogTerminate); end; var stub:array[0..10] of t_int_file; initialization RegisteredInternalFile(stub[0] ,'libSceCommonDialog.prx' ,@Load_libSceCommonDialog ); RegisteredInternalFile(stub[1] ,'libSceErrorDialog.prx' ,@Load_libSceErrorDialog ); RegisteredInternalFile(stub[2] ,'libSceNpProfileDialog.prx' ,@Load_libSceNpProfileDialog ); RegisteredInternalFile(stub[3] ,'libSceSaveDataDialog.prx' ,@Load_libSceSaveDataDialog ); RegisteredInternalFile(stub[4] ,'libSceMsgDialog.prx' ,@Load_libSceMsgDialog ); RegisteredInternalFile(stub[5] ,'libSceNpCommerce.prx' ,@Load_libSceNpCommerce ); RegisteredInternalFile(stub[6] ,'libSceSigninDialog.prx' ,@Load_libSceSigninDialog ); RegisteredInternalFile(stub[7] ,'libScePlayerInvitationDialog.prx',@Load_libScePlayerInvitationDialog); RegisteredInternalFile(stub[8] ,'libSceImeDialog.prx' ,@Load_libSceImeDialog ); RegisteredInternalFile(stub[9] ,'libSceLoginDialog.prx' ,@Load_libSceLoginDialog ); RegisteredInternalFile(stub[10],'libSceHmdSetupDialog.prx' ,@Load_libSceHmdSetupDialog ); end.