1197 lines
40 KiB
C++
1197 lines
40 KiB
C++
// ******************************************************************
|
|
// *
|
|
// * .,-::::: .,:: .::::::::. .,:: .:
|
|
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
|
|
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
|
|
// * $$$ Y$$$P $$""""Y$$ Y$$$P
|
|
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
|
|
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
|
|
// *
|
|
// * Cxbx->Win32->CxbxKrnl->D3D8.1.0.4627.cpp
|
|
// *
|
|
// * This file is part of the Cxbx project.
|
|
// *
|
|
// * Cxbx and Cxbe are free software; you can redistribute them
|
|
// * and/or modify them under the terms of the GNU General Public
|
|
// * License as published by the Free Software Foundation; either
|
|
// * version 2 of the license, or (at your option) any later version.
|
|
// *
|
|
// * This program is distributed in the hope that it will be useful,
|
|
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// * GNU General Public License for more details.
|
|
// *
|
|
// * You should have recieved a copy of the GNU General Public License
|
|
// * along with this program; see the file COPYING.
|
|
// * If not, write to the Free Software Foundation, Inc.,
|
|
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
|
|
// *
|
|
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
|
|
// *
|
|
// * All rights reserved
|
|
// *
|
|
// ******************************************************************
|
|
|
|
// ******************************************************************
|
|
// * IDirect3D8_CreateDevice
|
|
// ******************************************************************
|
|
SOOVPA<8> IDirect3D8_CreateDevice_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
8, // Count == 8
|
|
|
|
{
|
|
// IDirect3D8_CreateDevice+0x07 : jnz +0x0A
|
|
{ 0x07, 0x75 }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x0A }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3D8_CreateDevice+0x80 : repe stosd
|
|
{ 0x80, 0xF3 }, // (Offset,Value)-Pair #3
|
|
{ 0x81, 0xAB }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3D8_CreateDevice+0x83 : mov eax, esi
|
|
{ 0x83, 0x8B }, // (Offset,Value)-Pair #5
|
|
{ 0x84, 0xC6 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3D8_CreateDevice+0x90 : retn 0x18
|
|
{ 0x90, 0xC2 }, // (Offset,Value)-Pair #7
|
|
{ 0x91, 0x18 }, // (Offset,Value)-Pair #8
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3D8_GetAdapterDisplayMode
|
|
// ******************************************************************
|
|
SOOVPA<13> IDirect3D8_GetAdapterDisplayMode_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
13, // Count == 13
|
|
|
|
{
|
|
// IDirect3D8_GetAdapterDisplayMode+0x08 : mov eax, 0x8876086C
|
|
{ 0x08, 0xB8 }, // (Offset,Value)-Pair #1
|
|
{ 0x09, 0x6C }, // (Offset,Value)-Pair #2
|
|
{ 0x0A, 0x08 }, // (Offset,Value)-Pair #3
|
|
{ 0x0B, 0x76 }, // (Offset,Value)-Pair #4
|
|
{ 0x0C, 0x88 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3D8_GetAdapterDisplayMode+0x19 : jnz +0x18
|
|
{ 0x19, 0x75 }, // (Offset,Value)-Pair #6
|
|
{ 0x1A, 0x18 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3D8_GetAdapterDisplayMode+0x33 : mov ecx, [esi+0x21C4]
|
|
{ 0x33, 0x8B }, // (Offset,Value)-Pair #8
|
|
{ 0x34, 0x8E }, // (Offset,Value)-Pair #9
|
|
{ 0x35, 0xC4 }, // (Offset,Value)-Pair #10
|
|
{ 0x36, 0x21 }, // (Offset,Value)-Pair #11
|
|
|
|
// IDirect3D8_GetAdapterDisplayMode+0xB6 : retn 0x08
|
|
{ 0xB6, 0xC2 }, // (Offset,Value)-Pair #12
|
|
{ 0xB7, 0x08 }, // (Offset,Value)-Pair #13
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_GetRenderTarget2
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_GetRenderTarget2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_GetRenderTarget2+0x00 : mov eax, [addr]
|
|
{ 0x00, 0xA1 }, // (Offset,Value)-Pair #1
|
|
|
|
// IDirect3DDevice8_GetRenderTarget2+0x05 : push esi
|
|
{ 0x05, 0x56 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_GetRenderTarget2+0x06 : mov esi, [eax + 0x21B4]
|
|
{ 0x06, 0x8B }, // (Offset,Value)-Pair #3
|
|
{ 0x07, 0xB0 }, // (Offset,Value)-Pair #4
|
|
{ 0x08, 0xB4 }, // (Offset,Value)-Pair #5
|
|
{ 0x09, 0x21 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_GetRenderTarget2+0x0E : jz + 0x06
|
|
{ 0x0E, 0x74 }, // (Offset,Value)-Pair #7
|
|
{ 0x0F, 0x06 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_GetRenderTarget2+0x11 : call [addr]
|
|
{ 0x11, 0xE8 }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DDevice8_GetRenderTarget2+0x19 : retn
|
|
{ 0x19, 0xC3 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_GetDepthStencilSurface2
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_GetDepthStencilSurface2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x00 : mov eax, [addr]
|
|
{ 0x00, 0xA1 }, // (Offset,Value)-Pair #1
|
|
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x05 : push esi
|
|
{ 0x05, 0x56 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x06 : mov esi, [eax + 0x21B8]
|
|
{ 0x06, 0x8B }, // (Offset,Value)-Pair #3
|
|
{ 0x07, 0xB0 }, // (Offset,Value)-Pair #4
|
|
{ 0x08, 0xB8 }, // (Offset,Value)-Pair #5
|
|
{ 0x09, 0x21 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x0E : jnz +0x04
|
|
{ 0x0E, 0x75 }, // (Offset,Value)-Pair #7
|
|
{ 0x0F, 0x04 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x15 : call [addr]
|
|
{ 0x15, 0xE8 }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DDevice8_GetDepthStencilSurface2+0x1D : retn
|
|
{ 0x1D, 0xC3 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetVertexShaderConstant
|
|
// ******************************************************************
|
|
SOOVPA<11> IDirect3DDevice8_SetVertexShaderConstant_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
11, // Count == 11
|
|
|
|
{
|
|
// IDirect3DDevice8_SetVertexShaderConstant+0x06 : add eax, 0x1C
|
|
{ 0x06, 0x83 }, // (Offset,Value)-Pair #1
|
|
{ 0x07, 0xC0 }, // (Offset,Value)-Pair #2
|
|
{ 0x08, 0x1C }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DDevice8_SetVertexShaderConstant+0x0F : jnb +0x43
|
|
{ 0x0F, 0x73 }, // (Offset,Value)-Pair #4
|
|
{ 0x10, 0x43 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetVertexShaderConstant+0x27 : shl ecx, 0x04
|
|
{ 0x27, 0xC1 }, // (Offset,Value)-Pair #6
|
|
{ 0x28, 0xE1 }, // (Offset,Value)-Pair #7
|
|
{ 0x29, 0x04 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetVertexShaderConstant+0x53 : retn
|
|
{ 0x53, 0xC3 }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DDevice8_SetVertexShaderConstant+0x5D : jmp +0xA2
|
|
{ 0x5D, 0xEB }, // (Offset,Value)-Pair #10
|
|
{ 0x5E, 0xA2 }, // (Offset,Value)-Pair #11
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_CreateTexture2
|
|
// ******************************************************************
|
|
SOOVPA<12> IDirect3DDevice8_CreateTexture2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
12, // Count == 12
|
|
|
|
{
|
|
// IDirect3DDevice8_CreateTexture2+0x02 : lea eax, [esp+0x20]
|
|
{ 0x02, 0x8D }, // (Offset,Value)-Pair #1
|
|
{ 0x05, 0x20 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_CreateTexture2+0x0E : setz dl
|
|
{ 0x0E, 0x0F }, // (Offset,Value)-Pair #3
|
|
{ 0x0F, 0x94 }, // (Offset,Value)-Pair #4
|
|
{ 0x10, 0xC2 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_CreateTexture2+0x2A : push 0x00
|
|
{ 0x2A, 0x6A }, // (Offset,Value)-Pair #6
|
|
{ 0x2B, 0x00 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_CreateTexture2+0x53 : call [abs]
|
|
{ 0x53, 0xE8 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_CreateTexture2+0x78 : jnz +0x0D
|
|
{ 0x78, 0x75 }, // (Offset,Value)-Pair #9
|
|
{ 0x79, 0x0D }, // (Offset,Value)-Pair #10
|
|
|
|
// IDirect3DDevice8_CreateTexture2+0xAE : retn 0x1C
|
|
{ 0xAE, 0xC2 }, // (Offset,Value)-Pair #11
|
|
{ 0xAF, 0x1C }, // (Offset,Value)-Pair #12
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_GetDisplayMode
|
|
// ******************************************************************
|
|
SOOVPA<12> IDirect3DDevice8_GetDisplayMode_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
12, // Count == 12
|
|
|
|
{
|
|
// IDirect3DDevice8_GetDisplayMode+0x01 : mov esi, ds:[*]
|
|
{ 0x01, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x02, 0x35 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_GetDisplayMode+0x18 : shr ecx, 0x14
|
|
{ 0x18, 0xC1 }, // (Offset,Value)-Pair #3
|
|
{ 0x19, 0xE9 }, // (Offset,Value)-Pair #4
|
|
{ 0x1A, 0x14 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_GetDisplayMode+0x50 : shr eax, 0x0C
|
|
{ 0x50, 0xC1 }, // (Offset,Value)-Pair #6
|
|
{ 0x51, 0xE8 }, // (Offset,Value)-Pair #7
|
|
{ 0x52, 0x0C }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_GetDisplayMode+0x6A : or edx, eax
|
|
{ 0x6A, 0x0B }, // (Offset,Value)-Pair #9
|
|
{ 0x6B, 0xD0 }, // (Offset,Value)-Pair #10
|
|
|
|
// IDirect3DDevice8_GetDisplayMode+0x7F : jmp +0x1C
|
|
{ 0x7F, 0xEB }, // (Offset,Value)-Pair #11
|
|
{ 0x80, 0x1C }, // (Offset,Value)-Pair #12
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_Clear
|
|
// ******************************************************************
|
|
LOOVPA<9> IDirect3DDevice8_Clear_1_0_4627 =
|
|
{
|
|
1, // Large == 1
|
|
9, // Count == 9
|
|
|
|
{
|
|
// IDirect3DDevice8_Clear+0x0000 : sub esp, 38h
|
|
{ 0x0000, 0x83 }, // (Offset,Value)-Pair #1
|
|
{ 0x0001, 0xEC }, // (Offset,Value)-Pair #2
|
|
{ 0x0002, 0x38 }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DDevice8_Clear+0x000B : mov ebx, [ebp+0x21B8]
|
|
{ 0x000B, 0x8B }, // (Offset,Value)-Pair #4
|
|
{ 0x000C, 0x9D }, // (Offset,Value)-Pair #5
|
|
{ 0x000D, 0xB8 }, // (Offset,Value)-Pair #6
|
|
{ 0x000E, 0x21 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_Clear+0x0399 : retn 0x18
|
|
{ 0x0399, 0xC2 }, // (Offset,Value)-Pair #8
|
|
{ 0x039A, 0x18 }, // (Offset,Value)-Pair #9
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_Swap
|
|
// ******************************************************************
|
|
SOOVPA<11> IDirect3DDevice8_Swap_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
11, // Count == 11
|
|
|
|
{
|
|
// IDirect3DDevice8_Swap+0x2A : mov ebx, 5
|
|
{ 0x2A, 0xBB }, // (Offset,Value)-Pair #1
|
|
{ 0x2B, 0x05 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_Swap+0x37 : test bl, 3
|
|
{ 0x37, 0xF6 }, // (Offset,Value)-Pair #3
|
|
{ 0x38, 0xC3 }, // (Offset,Value)-Pair #4
|
|
{ 0x39, 0x03 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_Swap+0x60 : inc dword ptr [esi+0x2C10]
|
|
{ 0x60, 0xFF }, // (Offset,Value)-Pair #6
|
|
{ 0x61, 0x86 }, // (Offset,Value)-Pair #7
|
|
{ 0x62, 0x10 }, // (Offset,Value)-Pair #8
|
|
{ 0x63, 0x2C }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DDevice8_Swap+0xD8 : retn 4
|
|
{ 0xD8, 0xC2 }, // (Offset,Value)-Pair #10
|
|
{ 0xD9, 0x04 }, // (Offset,Value)-Pair #11
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_CreateVertexBuffer2
|
|
// ******************************************************************
|
|
SOOVPA<13> IDirect3DDevice8_CreateVertexBuffer2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
13, // Count == 13
|
|
|
|
{
|
|
// IDirect3DDevice8_CreateVertexBuffer2+0x03 : push 0x40
|
|
{ 0x03, 0x6A }, // (Offset,Value)-Pair #1
|
|
{ 0x04, 0x40 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_CreateVertexBuffer2+0x10 : mov eax, [esp+8]
|
|
{ 0x10, 0x8B }, // (Offset,Value)-Pair #3
|
|
{ 0x11, 0x44 }, // (Offset,Value)-Pair #4
|
|
{ 0x12, 0x24 }, // (Offset,Value)-Pair #5
|
|
{ 0x13, 0x08 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_CreateVertexBuffer2+0x41 : mov dword ptr [esi], 0x01000001
|
|
{ 0x41, 0xC7 }, // (Offset,Value)-Pair #7
|
|
{ 0x42, 0x06 }, // (Offset,Value)-Pair #8
|
|
{ 0x43, 0x01 }, // (Offset,Value)-Pair #9
|
|
{ 0x44, 0x00 }, // (Offset,Value)-Pair #10
|
|
{ 0x46, 0x01 }, // (Offset,Value)-Pair #11
|
|
|
|
// IDirect3DDevice8_CreateVertexBuffer2+0x4A : retn 0x04
|
|
{ 0x4A, 0xC2 }, // (Offset,Value)-Pair #12
|
|
{ 0x4B, 0x04 }, // (Offset,Value)-Pair #13
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetTextureState_TexCoordIndex
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_SetTextureState_TexCoordIndex_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_SetTextureState_TexCoordIndex+0x14 : shl eax, 0x07
|
|
{ 0x14, 0xC1 }, // (Offset,Value)-Pair #1
|
|
{ 0x15, 0xE0 }, // (Offset,Value)-Pair #2
|
|
{ 0x16, 0x07 }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DDevice8_SetTextureState_TexCoordIndex+0x26 : cmp eax, ecx
|
|
{ 0x26, 0x3B }, // (Offset,Value)-Pair #4
|
|
{ 0x27, 0xC1 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetTextureState_TexCoordIndex+0x71 : mov ebp, 0x2400
|
|
{ 0x71, 0xBD }, // (Offset,Value)-Pair #6
|
|
{ 0x73, 0x24 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_SetTextureState_TexCoordIndex+0xAA : shl ebx, 0x04
|
|
{ 0xAA, 0xC1 }, // (Offset,Value)-Pair #8
|
|
{ 0xAB, 0xE3 }, // (Offset,Value)-Pair #9
|
|
{ 0xAC, 0x04 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_NormalizeNormals
|
|
// ******************************************************************
|
|
SOOVPA<8> IDirect3DDevice8_SetRenderState_NormalizeNormals_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
8, // Count == 8
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x07 : mov eax, [esi]
|
|
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x06 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x25 : or [addr], 0x200
|
|
{ 0x25, 0x81 }, // (Offset,Value)-Pair #3
|
|
{ 0x26, 0x0D }, // (Offset,Value)-Pair #4
|
|
{ 0x2B, 0x00 }, // (Offset,Value)-Pair #5
|
|
{ 0x2C, 0x02 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_SetRenderState_NormalizeNormals+0x36 : retn 0x04
|
|
{ 0x36, 0xC2 }, // (Offset,Value)-Pair #7
|
|
{ 0x37, 0x04 }, // (Offset,Value)-Pair #8
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_TextureFactor
|
|
// ******************************************************************
|
|
SOOVPA<9> IDirect3DDevice8_SetRenderState_TextureFactor_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
9, // Count == 9
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_TextureFactor+0x07 : mov eax, [esi+0x0370]
|
|
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x86 }, // (Offset,Value)-Pair #2
|
|
{ 0x09, 0x70 }, // (Offset,Value)-Pair #3
|
|
{ 0x0A, 0x03 }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DDevice8_SetRenderState_TextureFactor+0x2F : nop
|
|
{ 0x2F, 0x90 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetRenderState_TextureFactor+0x41 : retn 0x04
|
|
{ 0x41, 0xC2 }, // (Offset,Value)-Pair #6
|
|
{ 0x42, 0x04 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_SetRenderState_TextureFactor+0x4E : retn 0x04
|
|
{ 0x4E, 0xC2 }, // (Offset,Value)-Pair #8
|
|
{ 0x4F, 0x04 }, // (Offset,Value)-Pair #9
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_ZBias
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_SetRenderState_ZBias_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_ZBias+0x0B : setnz al
|
|
{ 0x0B, 0x0F }, // (Offset,Value)-Pair #1
|
|
{ 0x0C, 0x95 }, // (Offset,Value)-Pair #2
|
|
{ 0x0D, 0xC0 }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZBias+0x14 : fild [esp+0x10]
|
|
{ 0x14, 0xDB }, // (Offset,Value)-Pair #4
|
|
{ 0x15, 0x44 }, // (Offset,Value)-Pair #5
|
|
{ 0x16, 0x24 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZBias+0x45 : push 0x4E
|
|
{ 0x45, 0x6A }, // (Offset,Value)-Pair #7
|
|
{ 0x46, 0x4E }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZBias+0x45 : retn 0x04
|
|
{ 0x71, 0xC2 }, // (Offset,Value)-Pair #9
|
|
{ 0x72, 0x04 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_EdgeAntiAlias
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_SetRenderState_EdgeAntiAlias_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_EdgeAntiAlias+0x07 : mov eax, [esi]
|
|
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x06 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_EdgeAntiAlias+0x0C : jb +0x05
|
|
{ 0x0C, 0x72 }, // (Offset,Value)-Pair #3
|
|
{ 0x0D, 0x05 }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DDevice8_SetRenderState_EdgeAntiAlias+0x13 : mov ecx, [esp+0x08]
|
|
{ 0x13, 0x8B }, // (Offset,Value)-Pair #5
|
|
{ 0x14, 0x4C }, // (Offset,Value)-Pair #6
|
|
{ 0x15, 0x24 }, // (Offset,Value)-Pair #7
|
|
{ 0x16, 0x08 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetRenderState_EdgeAntiAlias+0x2F : retn 0x04
|
|
{ 0x2F, 0xC2 }, // (Offset,Value)-Pair #9
|
|
{ 0x30, 0x04 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_FillMode
|
|
// ******************************************************************
|
|
SOOVPA<11> IDirect3DDevice8_SetRenderState_FillMode_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
11, // Count == 11
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_FillMode+0x07 : mov eax, [esi]
|
|
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x06 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_FillMode+0x21 : mov ecx, [esp+0x08]
|
|
{ 0x21, 0x8B }, // (Offset,Value)-Pair #3
|
|
{ 0x22, 0x4C }, // (Offset,Value)-Pair #4
|
|
{ 0x23, 0x24 }, // (Offset,Value)-Pair #5
|
|
{ 0x24, 0x08 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_SetRenderState_FillMode+0x25 : jnz +0x02
|
|
{ 0x25, 0x75 }, // (Offset,Value)-Pair #7
|
|
{ 0x26, 0x02 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetRenderState_FillMode+0x35 : add eax, 0x0C
|
|
{ 0x35, 0x83 }, // (Offset,Value)-Pair #9
|
|
{ 0x36, 0xC0 }, // (Offset,Value)-Pair #10
|
|
{ 0x37, 0x0C }, // (Offset,Value)-Pair #11
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_FogColor
|
|
// ******************************************************************
|
|
SOOVPA<10> IDirect3DDevice8_SetRenderState_FogColor_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
10, // Count == 10
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_FogColor+0x07 : mov eax, [esi]
|
|
{ 0x07, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x08, 0x06 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_FogColor+0x09 : cmp eax, [esi+4]
|
|
{ 0x09, 0x3B }, // (Offset,Value)-Pair #3
|
|
{ 0x0A, 0x46 }, // (Offset,Value)-Pair #4
|
|
{ 0x0B, 0x04 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetRenderState_FogColor+0x25 : shl edi, 0x10
|
|
{ 0x25, 0xC1 }, // (Offset,Value)-Pair #6
|
|
{ 0x26, 0xE7 }, // (Offset,Value)-Pair #7
|
|
{ 0x27, 0x10 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetRenderState_FogColor+0x40 : mov [esi], eax
|
|
{ 0x40, 0x89 }, // (Offset,Value)-Pair #9
|
|
{ 0x41, 0x06 }, // (Offset,Value)-Pair #10
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable
|
|
// ******************************************************************
|
|
SOOVPA<9> IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
9, // Count == 9
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable+0x0D : mov eax, [edi+0x21B4]
|
|
{ 0x0D, 0x8B }, // (Offset,Value)-Pair #1
|
|
{ 0x0E, 0x87 }, // (Offset,Value)-Pair #2
|
|
{ 0x0F, 0xB4 }, // (Offset,Value)-Pair #3
|
|
{ 0x10, 0x21 }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable+0x56 : shl esi, 0x05
|
|
{ 0x56, 0xC1 }, // (Offset,Value)-Pair #5
|
|
{ 0x57, 0xE6 }, // (Offset,Value)-Pair #6
|
|
{ 0x58, 0x05 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable+0x74 : retn 0x04
|
|
{ 0x74, 0xC2 }, // (Offset,Value)-Pair #8
|
|
{ 0x75, 0x04 }, // (Offset,Value)-Pair #9
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_Simple
|
|
// ******************************************************************
|
|
SOOVPA<13> IDirect3DDevice8_SetRenderState_Simple_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
13, // Count == 13
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_Simple+0x05 : add eax, 0x08
|
|
{ 0x05, 0x83 }, // (Offset,Value)-Pair #1
|
|
{ 0x06, 0xC0 }, // (Offset,Value)-Pair #2
|
|
{ 0x07, 0x08 }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DDevice8_SetRenderState_Simple+0x0E : jnb +0x0C
|
|
{ 0x0E, 0x73 }, // (Offset,Value)-Pair #4
|
|
{ 0x0F, 0x0C }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetRenderState_Simple+0x15 : mov [eax-8], ecx
|
|
{ 0x15, 0x89 }, // (Offset,Value)-Pair #6
|
|
{ 0x16, 0x48 }, // (Offset,Value)-Pair #7
|
|
{ 0x17, 0xF8 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DDevice8_SetRenderState_Simple+0x18 : mov [eax-4], ecx
|
|
{ 0x18, 0x89 }, // (Offset,Value)-Pair #9
|
|
{ 0x19, 0x50 }, // (Offset,Value)-Pair #10
|
|
{ 0x1A, 0xFC }, // (Offset,Value)-Pair #11
|
|
|
|
// IDirect3DDevice8_SetRenderState_Simple+0x25 : jmp +0xD9
|
|
{ 0x25, 0xEB }, // (Offset,Value)-Pair #12
|
|
{ 0x26, 0xD9 }, // (Offset,Value)-Pair #13
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_ZEnable
|
|
// ******************************************************************
|
|
SOOVPA<13> IDirect3DDevice8_SetRenderState_ZEnable_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
13, // Count == 13
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_ZEnable+0x0C : jb +0x05
|
|
{ 0x0C, 0x72 }, // (Offset,Value)-Pair #1
|
|
{ 0x0D, 0x05 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZEnable+0x1B : mov ecx, [esi+0x21B8h]
|
|
{ 0x1B, 0x8B }, // (Offset,Value)-Pair #3
|
|
{ 0x1C, 0x8E }, // (Offset,Value)-Pair #4
|
|
{ 0x1D, 0xB8 }, // (Offset,Value)-Pair #5
|
|
{ 0x1E, 0x21 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZEnable+0x2E : mov dword ptr [eax], 0x4030
|
|
{ 0x2E, 0xC7 }, // (Offset,Value)-Pair #7
|
|
{ 0x2F, 0x00 }, // (Offset,Value)-Pair #8
|
|
{ 0x30, 0x0C }, // (Offset,Value)-Pair #9
|
|
{ 0x31, 0x03 }, // (Offset,Value)-Pair #10
|
|
{ 0x32, 0x04 }, // (Offset,Value)-Pair #11
|
|
|
|
// IDirect3DDevice8_SetRenderState_ZEnable+0x8C : retn 0x04
|
|
{ 0x8C, 0xC2 }, // (Offset,Value)-Pair #12
|
|
{ 0x8D, 0x04 }, // (Offset,Value)-Pair #13
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias
|
|
// ******************************************************************
|
|
SOOVPA<12> IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
12, // Count == 12
|
|
|
|
{
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x04 : push esi
|
|
{ 0x04, 0x56 }, // (Offset,Value)-Pair #1
|
|
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x13 : call [abs]
|
|
{ 0x13, 0xE8 }, // (Offset,Value)-Pair #2
|
|
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x27 : shl edi, 0x10
|
|
{ 0x27, 0xC1 }, // (Offset,Value)-Pair #3
|
|
{ 0x28, 0xE7 }, // (Offset,Value)-Pair #4
|
|
{ 0x29, 0x10 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x2E : jns +0x0C
|
|
{ 0x2E, 0x79 }, // (Offset,Value)-Pair #6
|
|
{ 0x2F, 0x0C }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x39 : or edi, 0x01
|
|
{ 0x39, 0x83 }, // (Offset,Value)-Pair #8
|
|
{ 0x3A, 0xCF }, // (Offset,Value)-Pair #9
|
|
{ 0x3B, 0x01 }, // (Offset,Value)-Pair #10
|
|
|
|
// IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias+0x6F : retn 0x04
|
|
{ 0x6F, 0xC2 }, // (Offset,Value)-Pair #11
|
|
{ 0x70, 0x04 }, // (Offset,Value)-Pair #12
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DDevice8_SetMaterial
|
|
// ******************************************************************
|
|
SOOVPA<12> IDirect3DDevice8_SetMaterial_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
12, // Count == 12
|
|
|
|
{
|
|
// IDirect3DDevice8_SetMaterial+0x0C : add edi, 0x0AB0
|
|
{ 0x0C, 0x81 }, // (Offset,Value)-Pair #1
|
|
{ 0x0D, 0xC7 }, // (Offset,Value)-Pair #2
|
|
{ 0x0E, 0xB0 }, // (Offset,Value)-Pair #3
|
|
{ 0x0F, 0x0A }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DDevice8_SetMaterial+0x12 : mov ecx, 0x11
|
|
{ 0x12, 0xB9 }, // (Offset,Value)-Pair #5
|
|
{ 0x13, 0x11 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DDevice8_SetMaterial+0x1F : or ecx, 0x1000
|
|
{ 0x1F, 0x81 }, // (Offset,Value)-Pair #7
|
|
{ 0x20, 0xC9 }, // (Offset,Value)-Pair #8
|
|
{ 0x21, 0x00 }, // (Offset,Value)-Pair #9
|
|
{ 0x22, 0x10 }, // (Offset,Value)-Pair #10
|
|
|
|
// IDirect3DDevice8_SetMaterial+0x2D : retn 0x04
|
|
{ 0x2D, 0xC2 }, // (Offset,Value)-Pair #11
|
|
{ 0x2E, 0x04 }, // (Offset,Value)-Pair #12
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DVertexBuffer8_Lock2
|
|
// ******************************************************************
|
|
SOOVPA<11> IDirect3DVertexBuffer8_Lock2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
11, // Count == 11
|
|
|
|
{
|
|
// IDirect3DVertexBuffer8_Lock+0x01 : mov bl, [esp+0x0C]
|
|
{ 0x01, 0x8A }, // (Offset,Value)-Pair #1
|
|
{ 0x02, 0x5C }, // (Offset,Value)-Pair #2
|
|
{ 0x03, 0x24 }, // (Offset,Value)-Pair #3
|
|
{ 0x04, 0x0C }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DVertexBuffer8_Lock+0x09 : jnz +0x24
|
|
{ 0x09, 0x75 }, // (Offset,Value)-Pair #5
|
|
{ 0x0A, 0x24 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DVertexBuffer8_Lock+0x2F : test bl, 0xA0
|
|
{ 0x2F, 0xF6 }, // (Offset,Value)-Pair #7
|
|
{ 0x30, 0xC3 }, // (Offset,Value)-Pair #8
|
|
{ 0x31, 0xA0 }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DVertexBuffer8_Lock+0x48 : retn 0x08
|
|
{ 0x48, 0xC2 }, // (Offset,Value)-Pair #10
|
|
{ 0x49, 0x08 }, // (Offset,Value)-Pair #11
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DResource8_Release
|
|
// ******************************************************************
|
|
SOOVPA<11> IDirect3DResource8_Release_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
11, // Count == 11
|
|
|
|
{
|
|
// IDirect3DResource8_Release+0x09 : and ecx, 0xFFFF
|
|
{ 0x09, 0x81 }, // (Offset,Value)-Pair #1
|
|
{ 0x0A, 0xE1 }, // (Offset,Value)-Pair #2
|
|
{ 0x0B, 0xFF }, // (Offset,Value)-Pair #3
|
|
{ 0x0C, 0xFF }, // (Offset,Value)-Pair #4
|
|
|
|
// IDirect3DResource8_Release+0x14 : and eax, 0x00070000
|
|
{ 0x14, 0x25 }, // (Offset,Value)-Pair #5
|
|
{ 0x17, 0x07 }, // (Offset,Value)-Pair #6
|
|
|
|
// IDirect3DResource8_Release+0x19 : cmp eax, 0x00050000
|
|
{ 0x19, 0x3D }, // (Offset,Value)-Pair #7
|
|
{ 0x1C, 0x05 }, // (Offset,Value)-Pair #8
|
|
|
|
// IDirect3DResource8_Release+0x3E : pop esi
|
|
{ 0x3E, 0x5E }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DResource8_Release+0x4B : retn 0x04
|
|
{ 0x4B, 0xC2 }, // (Offset,Value)-Pair #10
|
|
{ 0x4C, 0x04 }, // (Offset,Value)-Pair #11
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * IDirect3DTexture8_GetSurfaceLevel2
|
|
// ******************************************************************
|
|
SOOVPA<14> IDirect3DTexture8_GetSurfaceLevel2_1_0_4627 =
|
|
{
|
|
0, // Large == 0
|
|
14, // Count == 14
|
|
|
|
{
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x00 : sub esp, 0x0C
|
|
{ 0x00, 0x83 }, // (Offset,Value)-Pair #1
|
|
{ 0x01, 0xEC }, // (Offset,Value)-Pair #2
|
|
{ 0x02, 0x0C }, // (Offset,Value)-Pair #3
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x04 : mov esi, [esp+0x14]
|
|
{ 0x04, 0x8B }, // (Offset,Value)-Pair #4
|
|
{ 0x07, 0x14 }, // (Offset,Value)-Pair #5
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x04 : lea eax, [esp+0x14]
|
|
{ 0x08, 0x8D }, // (Offset,Value)-Pair #6
|
|
{ 0x0B, 0x14 }, // (Offset,Value)-Pair #7
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x17 : mov edx, [esp+0x24]
|
|
{ 0x17, 0x8B }, // (Offset,Value)-Pair #8
|
|
{ 0x1A, 0x24 }, // (Offset,Value)-Pair #9
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x1B : lea eax, [esp+0x18]
|
|
{ 0x1B, 0x8D }, // (Offset,Value)-Pair #10
|
|
{ 0x1E, 0x18 }, // (Offset,Value)-Pair #11
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x29 : call [abs]
|
|
{ 0x29, 0xE8 }, // (Offset,Value)-Pair #12
|
|
|
|
// IDirect3DTexture8_GetSurfaceLevel2+0x47 : retn 0x08
|
|
{ 0x47, 0xC2 }, // (Offset,Value)-Pair #13
|
|
{ 0x48, 0x08 }, // (Offset,Value)-Pair #14
|
|
}
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * D3D8_1_0_4627
|
|
// ******************************************************************
|
|
OOVPATable D3D8_1_0_4627[] =
|
|
{
|
|
// IDirect3D8::CreateDevice
|
|
{
|
|
(OOVPA*)&IDirect3D8_CreateDevice_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3D8_CreateDevice,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3D8_CreateDevice"
|
|
#endif
|
|
},
|
|
// IDirect3D8::GetAdapterDisplayMode
|
|
{
|
|
(OOVPA*)&IDirect3D8_GetAdapterDisplayMode_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3D8_GetAdapterDisplayMode,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3D8_GetAdapterDisplayMode"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::GetRenderTarget2
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_GetRenderTarget2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_GetRenderTarget2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_GetRenderTarget2"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::GetDepthStencilSurface2
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_GetDepthStencilSurface2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_GetDepthStencilSurface2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_GetDepthStencilSurface2"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::CreateVertexShader (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_CreateVertexShader_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_CreateVertexShader,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_CreateVertexShader"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetVertexShaderConstant
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetVertexShaderConstant_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetVertexShaderConstant,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetVertexShaderConstant"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::CreatePixelShader (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_CreatePixelShader_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_CreatePixelShader,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_CreatePixelShader"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::CreateTexture2
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_CreateTexture2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_CreateTexture2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_CreateTexture2"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetTexture (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetTexture_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetTexture,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetTexture"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::GetDisplayMode
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_GetDisplayMode_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_GetDisplayMode,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_GetDisplayMode"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::Clear
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_Clear_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_Clear,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_Clear"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::Swap
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_Swap_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_Swap,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_Swap"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::CreateVertexBuffer2
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_CreateVertexBuffer2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_CreateVertexBuffer2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_CreateVertexBuffer2"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetTextureState_TexCoordIndex
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetTextureState_TexCoordIndex_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetTextureState_TexCoordIndex,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetTextureState_TexCoordIndex"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_CullMode (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_CullMode_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_CullMode,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_CullMode"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_NormalizeNormals
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_NormalizeNormals_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_NormalizeNormals,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_NormalizeNormals"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_TextureFactor
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_TextureFactor_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_TextureFactor,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_TextureFactor"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_ZBias
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_ZBias_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_ZBias,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_ZBias"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_EdgeAntiAlias
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_EdgeAntiAlias_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_EdgeAntiAlias,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_EdgeAntiAlias"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_FillMode
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_FillMode_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_FillMode,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_FillMode"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_FogColor
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_FogColor_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_FogColor,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_FogColor"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_Dxt1NoiseEnable
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_Dxt1NoiseEnable_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_Dxt1NoiseEnable,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_Dxt1NoiseEnable"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_Simple
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_Simple_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_Simple,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_Simple"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_ZEnable
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_ZEnable_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_ZEnable,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_ZEnable"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetRenderState_MultiSampleAntiAlias
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetRenderState_MultiSampleAntiAlias_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetRenderState_MultiSampleAntiAlias,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetRenderState_MultiSampleAntiAlias"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetTransform (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetTransform_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetTransform,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetTransform"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetStreamSource (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetStreamSource_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetStreamSource,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetStreamSource"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetVertexShader (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetVertexShader_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetVertexShader,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetVertexShader"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::DrawVertices (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_DrawVertices_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_DrawVertices,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_DrawVertices"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetLight (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetLight_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetLight,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetLight"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::SetMaterial
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_SetMaterial_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_SetMaterial,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_SetMaterial"
|
|
#endif
|
|
},
|
|
// IDirect3DDevice8::LightEnable (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DDevice8_LightEnable_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DDevice8_LightEnable,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DDevice8_LightEnable"
|
|
#endif
|
|
},
|
|
// IDirect3DVertexBuffer8::Lock2
|
|
{
|
|
(OOVPA*)&IDirect3DVertexBuffer8_Lock2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DVertexBuffer8_Lock2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DVertexBuffer8_Lock2"
|
|
#endif
|
|
},
|
|
// IDirect3DResource8::Release
|
|
{
|
|
(OOVPA*)&IDirect3DResource8_Release_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DResource8_Release,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DResource8_Release"
|
|
#endif
|
|
},
|
|
// IDirect3DSurface8::GetDesc (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DSurface8_GetDesc_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DSurface8_GetDesc,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DSurface8_GetDesc"
|
|
#endif
|
|
},
|
|
// IDirect3DSurface8::LockRect (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DSurface8_LockRect_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DSurface8_LockRect,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DSurface8_LockRect"
|
|
#endif
|
|
},
|
|
// IDirect3DBaseTexture8::GetLevelCount (* unchanged since 4361 *)
|
|
{
|
|
(OOVPA*)&IDirect3DBaseTexture8_GetLevelCount_1_0_4361,
|
|
|
|
xd3d8::EmuIDirect3DBaseTexture8_GetLevelCount,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DBaseTexture8_GetLevelCount"
|
|
#endif
|
|
},
|
|
// IDirect3DTexture8::GetSurfaceLevel2
|
|
{
|
|
(OOVPA*)&IDirect3DTexture8_GetSurfaceLevel2_1_0_4627,
|
|
|
|
xd3d8::EmuIDirect3DTexture8_GetSurfaceLevel2,
|
|
|
|
#ifdef _DEBUG_TRACE
|
|
"EmuIDirect3DTexture8_GetSurfaceLevel2"
|
|
#endif
|
|
},
|
|
};
|
|
|
|
// ******************************************************************
|
|
// * D3D8_1_0_4627_SIZE
|
|
// ******************************************************************
|
|
uint32 D3D8_1_0_4627_SIZE = sizeof(D3D8_1_0_4627);
|