GXTX
|
bff70dfa75
|
Enable checkmarks signaling where cxbx-reloaded data is being stored
|
2018-06-12 10:28:32 -04:00 |
PatrickvL
|
4760872a03
|
Merge pull request #1279 from RadWolfie/various-fixes
Various fixes (Mainly multi-xbe and LLE flags status)
|
2018-06-12 09:45:09 +02:00 |
RadWolfie
|
df6c7cfc44
|
Use existing define string for DSOUND.
|
2018-06-11 22:22:27 -05:00 |
GXTX
|
70d09224a4
|
Add submenu for quick location configuration
|
2018-06-11 18:29:08 -04:00 |
wutno
|
1c7111c10d
|
Fix reg type & missing snprintf
|
2018-06-11 13:47:47 -04:00 |
GXTX
|
bc95707618
|
Add user configurable storage location
|
2018-06-11 13:33:00 -04:00 |
RadWolfie
|
1ed96cf553
|
Fix 4039 titles with false positive not finding DSOUND library version.
|
2018-06-11 10:14:58 -05:00 |
RadWolfie
|
7bb26a9790
|
Revert get child hwnd.
|
2018-06-11 03:13:58 -05:00 |
RadWolfie
|
33b0df3112
|
Cleaner and optimized check if title has containing library.
It is a requirement to move library header before start scanning symbols. Plus only call status check once.
|
2018-06-11 02:43:22 -05:00 |
RadWolfie
|
2b8a7a82a8
|
Use Fallback wording instead of rollback.
|
2018-06-11 01:54:38 -05:00 |
RadWolfie
|
8e2543af4f
|
Little cleanup for CrashMonitor
|
2018-06-11 00:11:34 -05:00 |
RadWolfie
|
d0fd6d08d1
|
Identical method instead of using goto.
|
2018-06-11 00:04:45 -05:00 |
RadWolfie
|
d3a131ea13
|
Use do while statement for user interaction.
|
2018-06-11 00:03:24 -05:00 |
RadWolfie
|
92788e9cd3
|
Don't continue failed wait counter.
|
2018-06-10 17:56:53 -05:00 |
RadWolfie
|
cdbd1aab50
|
Add verification before start monitoring kernel process
|
2018-06-10 17:37:28 -05:00 |
RadWolfie
|
90df98e5e6
|
Request user interaction to either retry or cancel.
|
2018-06-10 17:16:10 -05:00 |
RadWolfie
|
63af4166e0
|
Fix newline, strange...
|
2018-06-10 17:15:16 -05:00 |
RadWolfie
|
c9e2406394
|
Output log message of rollback to LLE flag.
|
2018-06-10 17:14:41 -05:00 |
RadWolfie
|
b5b9e475e7
|
Undo newline for no reason.
🏃
|
2018-06-10 11:00:45 -05:00 |
RadWolfie
|
54ecfb0086
|
Move m_isEmulating and m_isReady into proper aligned structure
|
2018-06-10 10:41:29 -05:00 |
RadWolfie
|
983432554a
|
Add note if gui process need to do something before kernel start do anything.
|
2018-06-10 10:31:00 -05:00 |
RadWolfie
|
bde83e7278
|
Restore previous change
May not require to wait for kernel process anyway.
|
2018-06-10 10:30:09 -05:00 |
RadWolfie
|
7bd449c171
|
Prevent two titles emulating at same time.
This will help producing false postive report and inform user to stop current title emulating before start new emulation.
|
2018-06-10 10:24:15 -05:00 |
RadWolfie
|
71a542d790
|
Prepare support shared emulating state
|
2018-06-10 10:21:31 -05:00 |
RadWolfie
|
b9827337f6
|
Remove ready state from startup
kernel proccess will send a message to gui process for sync purpose.
|
2018-06-10 10:20:37 -05:00 |
RadWolfie
|
71cd6a1db4
|
Fix multi-xbe launch bug
mutex from kernel process did not release even if perform hard crash.
|
2018-06-10 10:07:28 -05:00 |
RadWolfie
|
96d390405a
|
Add note for WM_PARENTNOTIFY usage
|
2018-06-09 21:14:46 -05:00 |
RadWolfie
|
28a36b437f
|
Start using GetIsReady and SetIsReady to perform wait process.
|
2018-06-09 21:08:16 -05:00 |
RadWolfie
|
ae78a13a44
|
Prepare support for GetIsReady and SetIsReady in EmuShared class.
|
2018-06-09 21:04:55 -05:00 |
RadWolfie
|
98820626fa
|
Fix GUI's LLE flags status
|
2018-06-09 17:03:46 -05:00 |
RadWolfie
|
939eb09ab4
|
Fix define ordering number
Since there are duplicate same values for different define. Doing this way will prevent future risk of overlapping each other.
|
2018-06-09 16:12:16 -05:00 |
RadWolfie
|
d03151cb5c
|
Merge pull request #1272 from PatrickvL/code_analysis
Fixed a few code analysis warnings (mainly variable redeclarations)
|
2018-06-09 14:44:39 -05:00 |
patrickvl
|
227e785e6d
|
Fixed a few code analysis warnings (mainly variable redeclarations)
|
2018-06-09 21:01:23 +02:00 |
Luke Usher
|
f13baac8fa
|
Merge pull request #1271 from LukeUsher/add-test-case
Log when CreateVertexShader is called before CreateDevice
|
2018-06-09 19:26:37 +01:00 |
Luke Usher
|
5bbabac101
|
Log when CreateVertexShader is called before CreateDevice: Xbox supports this but Windows doesn't!
|
2018-06-09 19:23:53 +01:00 |
Luke Usher
|
0c511c7f46
|
Merge pull request #1270 from Cxbx-Reloaded/revert-1269-optimize-gethostresource
Revert "Pass iterator around to minimize map lookups:"
|
2018-06-09 11:04:29 +01:00 |
Luke Usher
|
bb5730cc9c
|
Revert "Pass iterator around to minimize map lookups:"
|
2018-06-09 11:04:04 +01:00 |
PatrickvL
|
730f993bf6
|
Merge pull request #1269 from LukeUsher/optimize-gethostresource
Pass iterator around to minimize map lookups:
|
2018-06-09 12:01:43 +02:00 |
Luke Usher
|
0dc7244cc9
|
Remove debugging code (declspec(noinline))
|
2018-06-09 08:43:37 +01:00 |
Luke Usher
|
37ebd08011
|
Pass iterator around to minimize map lookups: Slight performance boost in titles using a lot of resources
|
2018-06-09 08:37:49 +01:00 |
Luke Usher
|
93a4ef3690
|
Merge pull request #1268 from LukeUsher/hack-render-to-host
New Speedhack: Render Directly to Host BackBuffer
|
2018-06-09 08:04:04 +01:00 |
Luke Usher
|
ef351ee31b
|
Add new speedhack: Render Directly to Host BackBuffer
|
2018-06-09 08:01:01 +01:00 |
Luke Usher
|
6a0a025f00
|
Massively simplify Reset to Default. Now we don't need to keep updating it every time we add a new setting
|
2018-06-09 07:21:17 +01:00 |
Luke Usher
|
b4ffbe6f89
|
Merge pull request #1264 from PatrickvL/VariousD3D
A few small D3D updates
|
2018-06-09 07:03:43 +01:00 |
Luke Usher
|
21e1c87970
|
Merge pull request #1265 from PatrickvL/DInputDevicePolling
DInput : Poll each device only once (instead of per object)
|
2018-06-09 06:50:15 +01:00 |
PatrickvL
|
02d60565a0
|
Merge pull request #1262 from RadWolfie/fix-compile-warnings-nv2a
Fix compile warnings nv2a
|
2018-06-08 20:48:26 +02:00 |
PatrickvL
|
ec84623868
|
DInput : Poll each device only once (instead of per object)
|
2018-06-08 13:58:12 +02:00 |
PatrickvL
|
7397eafb12
|
D3D : SetRenderTarget refactoring - this might restore visuals for some titles
|
2018-06-08 11:22:19 +02:00 |
PatrickvL
|
31008c88f2
|
D3D : Split up Depth and Stencil flags
|
2018-06-08 11:05:15 +02:00 |
PatrickvL
|
fd8779a43a
|
D3D : Reset g_XboxBackBufferSurface in D3DResource_Release too
|
2018-06-08 11:02:54 +02:00 |