Luke Usher
67c37feebd
fix compilation with Visual Studio 2015
2016-08-12 09:25:45 +01:00
Luke Usher
38a6eed65e
Convert project to open with MSVC 2015. However, still using the v120 toolset.
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Removed spare project files, I only test compilation with the latest MSVC version.
2016-04-01 21:39:17 +01:00
Echelon9
01c5e3839d
Update and split Visual Studio project files by version, support Visual Studio 2010.
2012-11-26 01:20:51 +11:00
blueshogun96
f13a1e7b78
Updates for Outrun2 and more. Alternative D3DDevice_BlockUntilVerticalBlank() implementation added.
2012-10-10 19:02:03 +00:00
Echelon9
0ad1cf1d88
Update gitattributes (with line ending fixes)
2012-10-07 23:58:52 +11:00
blueshogun96
b125dd93a1
Some stuff I completely forgot I did a few months ago...
2011-09-03 10:04:21 +00:00
blueshogun96
3aad740a75
Quick update
2011-06-18 07:15:32 +00:00
blueshogun96
c7913dfab4
Added XG for 4432.
2011-06-15 08:17:17 +00:00
blueshogun96
7e31d6deb2
Whacked is playable + lots of other random updates!
2011-06-15 06:56:33 +00:00
blueshogun96
33ba592146
Lots of updates for XDK 4034 and 4134 + random bug fixes.
2010-04-29 22:34:18 +00:00
blueshogun96
2f9b24859f
Updating (the hard way) because I can't get TSVN to do it automatically!
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Happy now?
Happy now?
Happy now?
Happy now?
Cleanup time.
2010-04-17 03:21:41 +00:00
blueshogun96
271a1cad1d
Just another [major] update...
2009-11-12 01:35:50 +00:00
Daniel Stien
8de73a718e
Print stack trace on exceptions in debug mode.
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Workaround for time_t* cast failure in XBE dump.
Custom version string suffix.
2008-08-23 02:48:38 +00:00
Daniel Stien
7bc22a857f
Added XDK 5233 HLE for Xapi, XG, D3D8 and DSound. Initial OOVPAs are reused
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from earlier compatible versions or backported from 5558.
2008-08-23 01:50:33 +00:00
Daniel Stien
df389d51f4
MS VC++ 9.0 solution and project files.
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Fixed compile errors and warnings in VC++ 9.0.
- Use /FR option instead of the deprecated /Fr
- Ignore CRT deprectaion warnings
- ISO conformant names for POSIX functions
- VertexPatcher::DumpCache() visibility
- Don't include winsock2.h in EmuXOnline.h
- NTSTATUS ambiguities in EmuKrnl.cpp
- Redundant namespaces in EmuWSAStartup(...) and EmuAllocateLDT(...)
- Removed afxres.h (MFC) dependency in resource files
Bumped blob versions.
- VC++ 9.0 libjpeg.lib (imported from OgreDependencies VC9 Eihort 20080203)
- UPX version 3.03
2008-08-23 00:49:24 +00:00
martin_sw
9ea9791e02
Battlestar Galactica *PAL* now runs somewat ok. Added many random things.
2007-08-09 19:29:07 +00:00
Aaron Robinson
8debdb094f
- source moved to src
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- project files and workspace moved to build\win32
2006-07-15 02:50:46 +00:00
Aaron Robinson
a21e652da5
- fixed export script (added debug with pdb and all)
2006-07-15 02:19:18 +00:00
Aaron Robinson
50845a3ef4
Renamed remotely
2006-07-15 02:00:38 +00:00