RadWolfie
323cf48a9c
Update logs to output real result
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Since DSP relative functions are not supported for DirectSound class from Vista and newer. We cannot provide support anyway. OpenAL has better support by the way.
2018-06-03 11:38:03 -05:00
Luke Usher
880233192a
Merge pull request #1244 from jackchentwkh/xinput_fix
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Xinput fix and minor clean up
Doesn't fix lensflare, but may fix some other titles
2018-06-02 18:43:45 +01:00
Luke Usher
de7d2929b7
Merge pull request #1245 from PatrickvL/log_mask
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Log masks with their actual value
2018-06-02 18:39:44 +01:00
patrickvl
b2f5ee9c0b
Log masks with their actual value
2018-06-02 16:49:52 +02:00
jackchentwkh
c529f51672
fix Otogi non-responsive input issue, again :Q
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ChangeConnected flag must be set together with CurrentConnect.
2018-06-02 13:12:47 +08:00
jackchentwkh
925f993944
correct the note the XInput subtype #define
2018-06-02 13:11:59 +08:00
Luke Usher
55b6b31811
Merge pull request #1241 from Voxel9/SetRenderState-Fix
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D3D: Fix SetRenderState_FillMode wrongly rendering as points
2018-06-01 23:27:06 +01:00
Voxel9
0249c7daab
God damn CR LF line endings...
2018-06-01 23:03:16 +01:00
Voxel9
b2529c8013
SetRenderState_FillMode fix for 5849 titles (and maybe others)
2018-06-01 22:56:06 +01:00
Luke Usher
a5623ea13b
Merge pull request #1240 from LukeUsher/add-setrendertarget-trampoline
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Call Xbox SetRenderTarget to update internal state
2018-06-01 15:57:05 +01:00
Luke Usher
8052795154
Call Xbox SetRenderTarget to update internal state
2018-06-01 15:52:53 +01:00
Luke Usher
e2db7a67d2
Merge pull request #1236 from LukeUsher/update-xbsymboldatabase
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Update XbSymbolDatabase
2018-06-01 10:41:18 +01:00
Luke Usher
4c59f39d86
Update XbSymbolDatabase
2018-06-01 10:40:40 +01:00
PatrickvL
c7c87414cd
Merge pull request #1235 from LukeUsher/xinput-tweaks
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Fix an issue where the ucSubType was derived incorrectly
2018-06-01 11:35:42 +02:00
Luke Usher
9682a3f01d
ooops
2018-06-01 09:41:33 +01:00
Luke Usher
15c234031a
Fix an issue where the ucSubType was derived incorrectly
2018-06-01 09:39:42 +01:00
Luke Usher
2b52b6f918
Merge pull request #1233 from LukeUsher/various-things
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Not-Required patch cleanup + Fix D3DDevice_SetIndices signature
2018-05-31 22:40:40 +01:00
Luke Usher
16e976636b
Not-Required patch cleanup + Fix D3DDevice_SetIndices signature
2018-05-31 22:10:07 +01:00
Luke Usher
54fc0e1224
Merge pull request #1232 from x1nixmzeng/remove-legacy-files
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Removed unused files
2018-05-31 21:40:33 +01:00
x1nixmzeng
70b76bb2d8
Removed unused resource file
2018-05-31 21:02:44 +01:00
x1nixmzeng
34dda2cfc9
Removed legacy EXE packer tool
2018-05-31 21:00:55 +01:00
Luke Usher
09021d29c0
Merge pull request #1230 from LukeUsher/merge-registered-and-host-resource-maps
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Merge g_RegisteredResources and g_HostResources into a combined g_XboxDirect3DResources.
2018-05-31 18:08:52 +01:00
Luke Usher
b928d0da23
Don't use an additional variable
2018-05-31 18:07:39 +01:00
Luke Usher
29dbe8b019
Merge pull request #1231 from jackchentwkh/vsbc_typo_fix
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fix typos of controller mapping dialog and virtual SB dialog.
2018-05-31 16:59:25 +01:00
Luke Usher
d05967370b
We don't need this extra variable
2018-05-31 16:57:51 +01:00
Luke Usher
d3403e2e8c
Reduce speed impact of BackBuffer copy: Huge performance boost for some titles
2018-05-31 16:53:31 +01:00
Luke Usher
e692b6e433
Revert accidental change
2018-05-31 16:29:56 +01:00
Luke Usher
928d416161
Merge g_RegisteredResources and g_HostResources into a combined
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g_XboxDirect3DResources.
This cleans up the code, prevents issues caused by inconsistenies
between the two structures and also pretty much halves the number of lookups that happen per call to GetHostResource, bringing a (slight) performance boost
2018-05-31 16:24:38 +01:00
Luke Usher
a2bd0bbaa3
Merge pull request #1228 from LukeUsher/dont-force-depth=1
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Don't force Depth = 1
2018-05-31 13:33:35 +01:00
Luke Usher
b866b45cab
Merge pull request #1229 from LukeUsher/disable-unused-lle
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Remove Unused LLE options to prevent user-confusion
2018-05-31 13:32:03 +01:00
Luke Usher
e6bc88ffe4
Remove Unused LLE options to prevent user-confusion
2018-05-31 13:31:27 +01:00
Luke Usher
c1db127c3b
Don't force Depth = 1
2018-05-31 13:23:14 +01:00
Luke Usher
5e2fe4406d
Merge pull request #1227 from LukeUsher/log-test-case
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Update LOG_TEST_CASE to add a log entry instead of a dialog.
2018-05-31 11:16:37 +01:00
Luke Usher
04b618cf1d
LOG_TEST_CASE now shows an identifable log entry rather than a popup message
2018-05-31 11:04:53 +01:00
Luke Usher
f5c3cb5e1c
Update cx_x86 submodule
2018-05-31 11:02:07 +01:00
Luke Usher
282d8ac043
Merge pull request #1226 from RadWolfie/fix-rc-encode-issue
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Fix rc encode issue
2018-05-31 08:17:28 +01:00
jackchentwkh
2ad3f2bad6
fix typos of controller mapping dialog and virtual SB dialog.
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correct control names accordingly.
2018-05-30 16:52:53 +08:00
RadWolfie
fef067833e
Preview change from Visual Studio directly
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First update cause it relocate for some reason. (Might be cause of manual edit.)
2018-05-29 13:51:34 -05:00
RadWolfie
9ded390a87
Enforce rc files as UTF-8 encode
2018-05-29 13:41:03 -05:00
PatrickvL
2d81b79587
Merge pull request #1216 from PatrickvL/FixPushbufferResources
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D3D : Fix pushbuffer based drawing
2018-05-29 19:37:05 +02:00
Luke Usher
cc0ebf1cb4
Merge pull request #1221 from LukeUsher/master
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Update Submodules
2018-05-29 18:10:32 +01:00
Luke Usher
c1bc34eb80
Update Submodules
2018-05-29 18:03:19 +01:00
RadWolfie
00c90319ad
Merge pull request #1220 from Cxbx-Reloaded/revert-1218-master
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Revert "Revert rc files to binary (changed in 02141bd1c6
)"
2018-05-29 11:37:52 -05:00
RadWolfie
986760cb4c
Revert "Revert rc files to binary (changed in 02141bd1c6
)"
2018-05-29 11:37:06 -05:00
PatrickvL
e8353f565f
D3D : Fix detection of unused registers in vertex shader recompiler - `declaredRegisters` wasn't zero-initialized, it's random contents lead to random vertex-shader conversion errors.
2018-05-29 17:13:40 +02:00
Luke Usher
601ba35c8b
Merge pull request #1218 from jagotu/master
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Revert rc files to binary (changed in 02141bd1c6
)
2018-05-29 16:04:07 +01:00
Jan Gocník
859d329c72
Revert rc files to binary (changed in 02141bd1c6
)
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The reason it was added in f0a409a1
is probably still valid.
2018-05-29 16:59:04 +02:00
Luke Usher
1684bf4565
Oops: Fix typo
2018-05-29 14:56:02 +01:00
PatrickvL
a38da81d7f
D3D : Fix pushbuffer based drawing by calling CxbxUpdateNativeD3DResources from there too.
2018-05-29 15:55:41 +02:00
Luke Usher
9eb7df406f
Retarget CxbxVSBC to $(DefaultPlatformToolset) and SDK 8.1
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This keeps it consistent with the rest of Cxbx-Reloaded
2018-05-29 14:26:25 +01:00