Luke Usher
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73ee0ebfc8
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Merge pull request #435 from PatrickvL/HLECache
HLE Cache logging improvements
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2017-05-04 09:58:06 +01:00 |
PatrickvL
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f9472ab0f5
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Fixed the HLE cache output
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2017-05-04 10:16:45 +02:00 |
PatrickvL
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05d52ebc8d
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into HLECache
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2017-05-04 09:58:31 +02:00 |
PatrickvL
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def2f65849
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
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2017-05-04 09:58:11 +02:00 |
Luke Usher
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9173d4ab0d
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Merge pull request #434 from LukeUsher/platform
Fix compilation
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2017-05-04 06:59:27 +01:00 |
Luke Usher
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d083d21a59
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Fix compilation
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2017-05-04 06:58:47 +01:00 |
Luke Usher
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e6c385f602
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Merge pull request #433 from LukeUsher/platform
Minor Logging improvements in D3D8
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2017-05-04 06:47:30 +01:00 |
Luke Usher
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bb5933e263
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Minor Logging improvements in D3D8
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2017-05-04 06:46:46 +01:00 |
Luke Usher
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a622d70cde
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Merge pull request #432 from LukeUsher/platform
Update the project to compile with the default compiler toolset
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2017-05-04 06:36:47 +01:00 |
Luke Usher
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0ba4329019
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Update the project to compile with the default compiler with whatever visual studio version is used
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2017-05-04 06:33:56 +01:00 |
Luke Usher
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36f9e1718a
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Merge pull request #419 from blueshogun96/master
Bug fixes for Panzer Dragoon games
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2017-05-03 16:06:51 +01:00 |
Luke Usher
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56c9c175e9
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Merge pull request #428 from PatrickvL/HLECache
HLE Cache improvements
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2017-05-03 15:55:23 +01:00 |
PatrickvL
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a45b0cd720
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
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2017-05-03 16:37:45 +02:00 |
PatrickvL
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cf6698c61c
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into HLECache
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2017-05-03 16:29:39 +02:00 |
PatrickvL
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377eb32918
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Fixed a few typos
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2017-05-03 16:23:40 +02:00 |
PatrickvL
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1b7caceb63
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Fixed inconsistent OOVPA registrations, found by new verification checks
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2017-05-03 16:22:44 +02:00 |
PatrickvL
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dc5028a1d8
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Added verification on DISABLED and XREF OOVPA registrations
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2017-05-03 16:18:06 +02:00 |
PatrickvL
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1a0853e149
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Safeguards and details added to loading the HLE symbol cache
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2017-05-03 14:59:13 +02:00 |
blueshogun96
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daa3c6a462
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Re-enabled wireframe option (with proper handling)
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2017-05-03 05:10:41 -07:00 |
blueshogun96
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f24b1cbadc
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Moved Begin/EndVisibility signatures to 4361
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2017-05-03 04:04:31 -07:00 |
PatrickvL
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7fdb214108
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DISABLED D3DDevice_SetIndices and D3DDevice_CreateIndexBuffer(2) since their patches are disabled
(These triggered the new "*NO PATCH AVAILABLE!*" message before)
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2017-05-03 12:48:28 +02:00 |
PatrickvL
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15e2b5dc3b
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DISABLED OOVPA don't patch now (but do scan)
Also improved EmuInstallPatches : skip already detected functions in
prior scanning passes, better logging
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2017-05-03 12:44:51 +02:00 |
blueshogun96
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76ac675d28
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Uncommented SetNotitificationPosition signatures for dashboard 4920
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2017-05-03 03:18:14 -07:00 |
PatrickvL
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923700665a
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Renamed g_HLECache into g_SymbolAddresses
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2017-05-03 10:56:10 +02:00 |
PatrickvL
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f6df686fd2
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Merge branch 'master' into master
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2017-05-03 09:26:38 +02:00 |
blueshogun96
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ee750edd0a
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Error checking for D3DVertexBuffer_Lock
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2017-05-02 14:50:50 -07:00 |
blueshogun96
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b5827c34d8
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Added Begin/EndVisibility test for XDK 4432; Conflict Desert Storm almost goes ingame
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2017-05-02 14:45:35 -07:00 |
blueshogun96
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b646186c37
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Added some error checking for NtCreateMutant, NtCreateSemaphore and D3DSurface_GetDesc
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2017-05-02 13:51:34 -07:00 |
Luke Usher
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3e87221498
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Merge pull request #424 from LukeUsher/regression-testing
Remove unnecessary breakpoint, the EmuWarning should be sufficient
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2017-05-02 20:59:48 +01:00 |
Luke Usher
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0e38a18669
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Remove unnecessary breakpoint, the EmuWarning should be sufficient
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2017-05-02 20:08:13 +01:00 |
Luke Usher
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f703c87fad
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Merge pull request #234 from LukeUsher/vs2017
Update project to VS 2017
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2017-05-02 16:12:05 +01:00 |
Luke Usher
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87471c7a6b
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Update appveyor.yml
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2017-05-02 16:10:08 +01:00 |
Luke Usher
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78d559db32
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Merge pull request #423 from PatrickvL/PaletteSize
Palettesize
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2017-05-02 16:02:12 +01:00 |
Luke Usher
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dd9d05846c
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Merge pull request #421 from PatrickvL/d3d_stuff
CentralizeD3DResourceAccesses
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2017-05-02 16:02:04 +01:00 |
Luke Usher
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cd23b247bf
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Merge branch 'master' into d3d_stuff
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2017-05-02 16:01:58 +01:00 |
Luke Usher
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33b4456913
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Merge pull request #420 from PatrickvL/debugging
Debugging
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2017-05-02 15:59:00 +01:00 |
PatrickvL
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bcf1f2c891
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into PaletteSize
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2017-05-02 16:07:31 +02:00 |
PatrickvL
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3c7a99e676
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Derive palette size from resource field
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2017-05-02 16:06:37 +02:00 |
Luke Usher
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4b928634b1
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Merge pull request #422 from PatrickvL/master
Recieved/Received
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2017-05-02 13:36:21 +01:00 |
PatrickvL
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8a794a662b
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Spelling : received (not recieved)
See http://recieved.co.uk/
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2017-05-02 14:28:36 +02:00 |
PatrickvL
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9091b3b7ab
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Cleanup and fixes (Turok runs just as far as in master again)
As it turns out, D3DSurface_LockRect can also be called with textures
(not just surfaces)
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2017-05-02 14:07:26 +02:00 |
PatrickvL
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81f917f7fd
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Merge branch 'refs/heads/master' into debugging
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2017-05-02 12:58:49 +02:00 |
PatrickvL
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0324d4405d
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Extended EmuPrintStackTrace with symbols from HLE cache
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2017-05-02 12:56:00 +02:00 |
PatrickvL
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16a13f30c2
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
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2017-05-02 12:38:02 +02:00 |
PatrickvL
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952ea91798
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Extended EmuPrintStackTrace with symbols from HLE cache
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2017-05-02 12:11:47 +02:00 |
PatrickvL
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bffbad4850
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Removed all usage of D3DResource Lock unions (EmuSurface8, EmuTexture8, etc)
Next step is to store the host resources entirely outside the
D3DResource, so the Lock field becomes Xbox-native again.
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2017-05-02 11:47:57 +02:00 |
blueshogun96
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d97cca43ff
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Bug fixes for NtCreateEvent, WSAStartup and quick but dirty hack for X1RG5B5 texture formats
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2017-05-02 02:00:00 -07:00 |
PatrickvL
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f9bd21e581
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Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into d3d_stuff
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2017-05-02 09:24:05 +02:00 |
PatrickvL
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4312bc783a
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Removed all usage of EmuTexture8 (instead use SetHostTexture)
Also a few more renames
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2017-05-02 09:24:02 +02:00 |
PatrickvL
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92bb858639
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Prefixed Host pointer variables with 'p'
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2017-05-02 09:12:21 +02:00 |