ggKismet
48b65375f7
Update cxbx.rc , added a T removed an L. lol.
2018-06-18 12:21:38 -07:00
RadWolfie
7327793b28
Remove minimal rebuild option
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Enabling minimal rebuild does not work with multi-processor compilation (/MP).
2018-06-18 14:21:04 -05:00
Luke Usher
da06670aa7
Update README to better present AppVeyor links
2018-06-18 08:24:45 +01:00
Luke Usher
030c21922d
Update README.md
2018-06-18 08:14:30 +01:00
Luke Usher
658ac6c97e
Update README.md
2018-06-18 08:12:43 +01:00
RadWolfie
2512dd0683
Merge pull request #1291 from RadWolfie/debugger-fixes-from-ui
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Debugger fixes from UI side
2018-06-17 00:21:52 -05:00
RadWolfie
4182e7aea0
Remove old code
2018-06-16 20:42:39 -05:00
RadWolfie
b3cd718afe
Manually replace spaces to tabs
2018-06-16 20:36:51 -05:00
RadWolfie
3b9939f55e
Use shorter link to source.
2018-06-16 20:26:24 -05:00
RadWolfie
b84b25cbbf
Update to use inline CxbxExec function.
2018-06-16 20:23:01 -05:00
RadWolfie
05be1dd4bd
Create inline function file for Windows
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Plus linux filter folder for future linux support.
2018-06-16 20:18:22 -05:00
RadWolfie
f0825321d4
Fixes of Cxbx's GUI mode to Debugger
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The following fixes contains:
* Launch one Cxbx Debugger at a time. If one already exist, then it will close previous Cxbx Debugger and launch new debugger.
* Close Cxbx Debugger when Cxbx is closed.
* Also close Cxbx Debugger when xbe is closed.
* Fixed another false positive for title is emulating when debugger is opened then close.
* (Changed from no-risk to low-risk solution. Low-end computers may will have med-risk.)
* This will only happen on start of emulating, during emulation has no risk for multi-xbe launches.
* Use CreateProcess instead of ShellExecutable function.
* Replaced: Using std string instead of fixed char array to prevent buffer overflow.
* It will use more process
Known issue:
* Cxbx Debugger is not aware of multi-xbe launch.
2018-06-15 17:23:17 -05:00
RadWolfie
36ce78bb19
Proof of concept of multi-xbe launch still works
2018-06-15 17:15:49 -05:00
RadWolfie
c99fb44c6a
Prepare generic CxbxConvertArgToString function without fixed buffer array
2018-06-15 17:08:06 -05:00
Luke Usher
a96034b78d
Merge pull request #1280 from GXTX/pr-data-loc
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GUI & tweaks for user configurable storage location
2018-06-14 15:52:02 +01:00
RadWolfie
ea50bf0149
Add break statement after ID_SETTINGS_CONFIG_EEPROM and some spacing between breaks and cases
2018-06-14 09:44:22 -05:00
Luke Usher
6ad743836c
Merge pull request #1289 from Cxbx-Reloaded/master
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Build all branches
2018-06-14 14:15:11 +01:00
Luke Usher
7231bcb67d
Build all branches
2018-06-14 14:14:29 +01:00
Luke Usher
95c2a5ec74
Fix an issue where AppVeyor build script would not take tags into account
2018-06-14 14:08:20 +01:00
Luke Usher
bc1b52186f
Merge pull request #1287 from LukeUsher/show-title-id-header
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Show title_id/version in Cxbx-Reloaded header:
2018-06-14 13:47:23 +01:00
Luke Usher
a8051fb3e1
Show title_id/version in Cxbx-Reloaded header: Now we can tell what title and version is in screenshots!
2018-06-14 13:46:21 +01:00
Luke Usher
49c5b88bbe
Merge pull request #1285 from LukeUsher/title_id_format
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Fix Title_ID parsing/rendering to use the correct format.
2018-06-14 13:36:41 +01:00
PatrickvL
2f31c9d7b2
Merge pull request #1286 from Voxel9/patch-1
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Fix grammatical error
2018-06-14 12:51:06 +02:00
Voxel
e2afd6b7b5
Fix grammatical error
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This PR just addresses a grammatical problem in the message box that appears if a title is already currently emulating.
2018-06-14 11:35:56 +01:00
Luke Usher
9b6fe04096
Fix Title_ID parsing/rendering to use the correct format.
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This also updates the rendering of the Version Flag.
All retail Xbox Games use a title_id of this format:
XX-000
Where XX = Publisher code (MS, EA, etc) and 000 = Game Number by that
publisher.
This can be used to properly uniquely identify games, and even
cross-reference with the Redump database that uses the same Serial No.
format.
Additionally, this PR also fixes Version field rendering, to be in the
correct 1.XX format.
This is useful because the combination of Title_ID and Version No
uniquely identifies games!
Even in regional varients where the title_id doesn't change, the version
number does!
Some special XBEs (like Dashboard, updaters, XDK samples) use
non-printable characters in the title_id/serial number field, so we
fallback to Hex in this case
2018-06-14 09:44:35 +01:00
RadWolfie
52343321eb
Merge pull request #1284 from RadWolfie/fix-running-emulation-check
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Fix false positive of title is still emulating after crash.
2018-06-14 00:01:59 -05:00
wutno
afbdcb9c9e
Merge pull request #1 from RadWolfie/fix-directory-option-pr
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Fix directory option pr
2018-06-14 00:44:01 -04:00
RadWolfie
48cac727b7
Replace strlen to strnlen for another safety.
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Co-Authored-By: wutno <aaron@installgentoo.net>
2018-06-13 23:13:45 -05:00
RadWolfie
800fff61fe
Fix false postive of title is still emulating after crash.
2018-06-13 22:46:09 -05:00
RadWolfie
3d6767f3b8
Small update
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I don't see a reason for using szDir string since GetCurrentDirectory knows what's the max array size by passing down the value ourselves.
2018-06-13 21:34:23 -05:00
RadWolfie
51958dbd19
Implement a real working method on startup
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When a second Cxbx-Reloaded window is opened up (in a different directory), data will be saved in their own directory if chosen to use current directory. Also apply to AppData if user change their profile by force.
Custom directory will always remain static.
2018-06-13 21:32:42 -05:00
RadWolfie
cb48e1e1b2
Another fix to remove duplicate directory
2018-06-13 21:29:16 -05:00
RadWolfie
90345ea118
Fix getting correct data directory
2018-06-13 21:08:38 -05:00
RadWolfie
e8a9805b89
Fix stupid, stupid spaces to tab (manually) 😜
2018-06-13 19:43:17 -05:00
RadWolfie
16b8e6866c
Use enum type for readability.
2018-06-13 19:42:20 -05:00
RadWolfie
7a516f4989
Append to previous commit.
2018-06-13 19:41:00 -05:00
RadWolfie
75ccc985be
Revert and use perament m_StorageLocation method variable.
2018-06-13 19:40:24 -05:00
RadWolfie
e95f6e6bd7
Remove debug code
2018-06-13 19:36:47 -05:00
RadWolfie
f4060d116c
Verify if chosen custom directory path is too long.
2018-06-13 18:33:18 -05:00
RadWolfie
2677569469
Use existing variable (broke GUI actions)
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Plus use strncpy function instead of strcpy to prevent buffer overflow.
2018-06-13 18:28:04 -05:00
RadWolfie
2ad7cb8746
Fix merge conflict from master
2018-06-13 18:03:00 -05:00
RadWolfie
1a236290ab
Give a better description in EmuShared.h
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Co-Authored-By: wutno <aaron@installgentoo.net>
2018-06-13 16:58:35 -05:00
RadWolfie
de6f74e761
Revert "Give a better description in EmuShared.h"
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This reverts commit 7ef5a4a8d0
.
2018-06-13 16:57:05 -05:00
wutno
7ef5a4a8d0
Give a better description in EmuShared.h
2018-06-13 15:06:05 -04:00
GXTX
1fb4d9c27f
Integrate storage location settings better into the base program
2018-06-13 14:47:37 -04:00
PatrickvL
b5db649249
Merge pull request #1282 from LukeUsher/enable-useful-hacks-by-default
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Enable Host Backbuffer by default
2018-06-13 12:45:21 +02:00
Luke Usher
380f382979
ScaleViewport to unstable for default
2018-06-13 08:10:59 +01:00
Luke Usher
c2b4162a9b
Merge pull request #1281 from RadWolfie/check-hle-cache-file-for-lle-stat
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Temporary check HLE cache file for LLE flags used.
2018-06-12 20:12:53 +01:00
Luke Usher
c06177ea97
Enable Scale Viewport and Host Backbuffer by default
2018-06-12 20:07:27 +01:00
RadWolfie
e12c457160
Add revision number to cache file.
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Also, it will enforce recreate cache file to prevent older cache breaking emulation.
2018-06-12 13:32:06 -05:00