NV2A : Fixed unactive typo
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@ -3079,7 +3079,7 @@ XTL::X_D3DSurface* WINAPI XTL::EMUPATCH(D3DDevice_GetBackBuffer2)
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// Rather than create a new surface, we should forward to the Xbox version of GetBackBuffer,
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// This gives us the correct Xbox surface to update.
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// We get signatures for both backbuffer functions as it changed in later XDKs
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XB_trampoline(X_D3DSurface, WINAPI, D3DDevice_GetBackBuffer2, (INT));
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XB_trampoline(X_D3DSurface *, WINAPI, D3DDevice_GetBackBuffer2, (INT));
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XB_trampoline(VOID, WINAPI, D3DDevice_GetBackBuffer, (INT, D3DBACKBUFFER_TYPE, X_D3DSurface**));
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