Merge pull request #2034 from CookiePLMonster/vertex-stream-offsets
Take vertex stream offset into the account when caching VBs
This commit is contained in:
commit
dc5f56222e
|
@ -296,6 +296,7 @@ void CxbxVertexBufferConverter::ConvertStream
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pXboxVertexData += XboxStreamInput.Offset;
|
||||||
uiXboxVertexStride = XboxStreamInput.Stride;
|
uiXboxVertexStride = XboxStreamInput.Stride;
|
||||||
// Set a new (exact) vertex count
|
// Set a new (exact) vertex count
|
||||||
uiVertexCount = pDrawContext->VerticesInBuffer;
|
uiVertexCount = pDrawContext->VerticesInBuffer;
|
||||||
|
|
Loading…
Reference in New Issue