Comment out warnings that pollute the log

This commit is contained in:
Luke Usher 2019-07-25 12:11:59 +01:00
parent 6ced176977
commit ae4dbce372
1 changed files with 3 additions and 3 deletions

View File

@ -4335,7 +4335,7 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetVertexData4f)
case X_D3DVSDE_FOG: // Xbox extension
{
g_InlineVertexBuffer_Table[o].Fog = a; // TODO : What about the other (b, c and d) arguments?
EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF FOG");
//EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF FOG");
break;
}
@ -4344,7 +4344,7 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetVertexData4f)
case X_D3DVSDE_BACKDIFFUSE: // Xbox extension
{
g_InlineVertexBuffer_Table[o].BackDiffuse = D3DCOLOR_COLORVALUE(a, b, c, d);
EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF BACKDIFFUSE");
//EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF BACKDIFFUSE");
HLE_write_NV2A_vertex_attribute_slot(X_D3DVSDE_BACKDIFFUSE, g_InlineVertexBuffer_Table[o].BackDiffuse);
break;
}
@ -4352,7 +4352,7 @@ VOID WINAPI XTL::EMUPATCH(D3DDevice_SetVertexData4f)
case X_D3DVSDE_BACKSPECULAR: // Xbox extension
{
g_InlineVertexBuffer_Table[o].BackSpecular = D3DCOLOR_COLORVALUE(a, b, c, d);
EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF BACKSPECULAR");
//EmuLog(LOG_LEVEL::WARNING, "Host Direct3D8 doesn''t support FVF BACKSPECULAR");
HLE_write_NV2A_vertex_attribute_slot(X_D3DVSDE_BACKSPECULAR, g_InlineVertexBuffer_Table[o].BackSpecular);
break;
}