Reduce aliasing in CopyRects

This commit is contained in:
Anthony Miles 2020-09-02 23:29:47 +12:00
parent fc655cdca5
commit 5272b1de12
1 changed files with 1 additions and 1 deletions

View File

@ -4999,7 +4999,7 @@ VOID WINAPI xbox::EMUPATCH(D3DDevice_CopyRects)
DestRect.top *= destScaleY;
DestRect.bottom *= destScaleY;
HRESULT hRet = g_pD3DDevice->StretchRect(pHostSourceSurface, &SourceRect, pHostDestSurface, &DestRect, D3DTEXF_NONE);
HRESULT hRet = g_pD3DDevice->StretchRect(pHostSourceSurface, &SourceRect, pHostDestSurface, &DestRect, D3DTEXF_LINEAR);
if (FAILED(hRet)) {
LOG_TEST_CASE("D3DDevice_CopyRects: Failed to copy surface");
}