From 5272b1de12f7b706cf78a1292f44acb8d346d12b Mon Sep 17 00:00:00 2001 From: Anthony Miles Date: Wed, 2 Sep 2020 23:29:47 +1200 Subject: [PATCH] Reduce aliasing in CopyRects --- src/core/hle/D3D8/Direct3D9/Direct3D9.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp index 3996e121a..e91a1f049 100644 --- a/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp +++ b/src/core/hle/D3D8/Direct3D9/Direct3D9.cpp @@ -4999,7 +4999,7 @@ VOID WINAPI xbox::EMUPATCH(D3DDevice_CopyRects) DestRect.top *= destScaleY; DestRect.bottom *= destScaleY; - HRESULT hRet = g_pD3DDevice->StretchRect(pHostSourceSurface, &SourceRect, pHostDestSurface, &DestRect, D3DTEXF_NONE); + HRESULT hRet = g_pD3DDevice->StretchRect(pHostSourceSurface, &SourceRect, pHostDestSurface, &DestRect, D3DTEXF_LINEAR); if (FAILED(hRet)) { LOG_TEST_CASE("D3DDevice_CopyRects: Failed to copy surface"); }