3925 halo etc

This commit is contained in:
Aaron Robinson 2003-08-19 03:58:13 +00:00
parent d1174d175e
commit 2ec990034b
16 changed files with 560 additions and 116 deletions

View File

@ -166,6 +166,10 @@ SOURCE=.\Include\Win32\CxbxKrnl\D3D8.1.0.4627.h
# End Source File
# Begin Source File
SOURCE=.\Include\Win32\CxbxKrnl\DSound.1.0.3936.h
# End Source File
# Begin Source File
SOURCE=.\Include\Win32\CxbxKrnl\DSound.1.0.4361.h
# End Source File
# Begin Source File
@ -318,6 +322,10 @@ SOURCE=.\Source\Win32\CxbxKrnl\D3D8.1.0.4627.inl
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\DSound.1.0.3936.inl
# End Source File
# Begin Source File
SOURCE=.\Source\Win32\CxbxKrnl\DSound.1.0.4361.inl
# End Source File
# Begin Source File

View File

@ -61,7 +61,7 @@ typedef signed long sint32;
// ******************************************************************
// * Define this to trace intercepted function calls
// ******************************************************************
//#define _DEBUG_TRACE
#define _DEBUG_TRACE
#define _DEBUG_WARNINGS
// ******************************************************************

View File

@ -0,0 +1,42 @@
// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->DSound.1.0.3936.h
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#ifndef DSOUND_1_0_3936_H
#define DSOUND_1_0_3936_H
#include "OOVPA.h"
extern OOVPATable DSOUND_1_0_3936[];
extern uint32 DSOUND_1_0_3936_SIZE;
#endif

View File

@ -1010,6 +1010,31 @@ HRESULT WINAPI EmuIDirect3DTexture8_GetSurfaceLevel
X_D3DSurface **ppSurfaceLevel
);
// ******************************************************************
// * func: EmuIDirect3DVolumeTexture8_LockBox
// ******************************************************************
HRESULT WINAPI EmuIDirect3DVolumeTexture8_LockBox
(
X_D3DVolumeTexture *pThis,
UINT Level,
D3DLOCKED_BOX *pLockedVolume,
CONST D3DBOX *pBox,
DWORD Flags
);
// ******************************************************************
// * func: EmuIDirect3DCubeTexture8_LockRect
// ******************************************************************
HRESULT WINAPI EmuIDirect3DCubeTexture8_LockRect
(
X_D3DCubeTexture *pThis,
D3DCUBEMAP_FACES FaceType,
UINT Level,
D3DLOCKED_RECT *pLockedBox,
CONST RECT *pRect,
DWORD Flags
);
// ******************************************************************
// * func: EmuIDirect3DDevice8_CreateVertexBuffer
// ******************************************************************

View File

@ -588,6 +588,74 @@ SOOVPA<10> IDirect3DDevice8_GetDepthStencilSurface_1_0_3925 =
}
};
// ******************************************************************
// * IDirect3DDevice8_CreateVertexBuffer
// ******************************************************************
SOOVPA<13> IDirect3DDevice8_CreateVertexBuffer_1_0_3925 =
{
0, // Large == 0
13, // Count == 13
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_CreateVertexBuffer+0x03 : push 0x40
{ 0x03, 0x6A }, // (Offset,Value)-Pair #1
{ 0x04, 0x40 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_CreateVertexBuffer+0x10 : mov eax, [esp+8]
{ 0x10, 0x8B }, // (Offset,Value)-Pair #3
{ 0x11, 0x44 }, // (Offset,Value)-Pair #4
{ 0x12, 0x24 }, // (Offset,Value)-Pair #5
{ 0x13, 0x08 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_CreateVertexBuffer+0x48 : mov dword ptr [esi], 0x01000001
{ 0x48, 0xC7 }, // (Offset,Value)-Pair #7
{ 0x49, 0x06 }, // (Offset,Value)-Pair #8
{ 0x4A, 0x01 }, // (Offset,Value)-Pair #9
{ 0x4B, 0x00 }, // (Offset,Value)-Pair #10
{ 0x4D, 0x01 }, // (Offset,Value)-Pair #11
// IDirect3DDevice8_CreateVertexBuffer+0x53 : retn 0x14
{ 0x53, 0xC2 }, // (Offset,Value)-Pair #12
{ 0x54, 0x14 }, // (Offset,Value)-Pair #13
}
};
// ******************************************************************
// * IDirect3DVertexBuffer8_Lock
// ******************************************************************
SOOVPA<11> IDirect3DVertexBuffer8_Lock_1_0_3925 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DVertexBuffer8_Lock+0x01 : mov bl, [esp+0x18]
{ 0x01, 0x8A }, // (Offset,Value)-Pair #1
{ 0x02, 0x5C }, // (Offset,Value)-Pair #2
{ 0x03, 0x24 }, // (Offset,Value)-Pair #3
{ 0x04, 0x18 }, // (Offset,Value)-Pair #4
// IDirect3DVertexBuffer8_Lock+0x09 : jnz +0x24
{ 0x09, 0x75 }, // (Offset,Value)-Pair #5
{ 0x0A, 0x1E }, // (Offset,Value)-Pair #6
// IDirect3DVertexBuffer8_Lock+0x29 : test bl, 0xA0
{ 0x29, 0xF6 }, // (Offset,Value)-Pair #7
{ 0x2A, 0xC3 }, // (Offset,Value)-Pair #8
{ 0x2B, 0xA0 }, // (Offset,Value)-Pair #9
// IDirect3DVertexBuffer8_Lock+0x4A : retn 0x14
{ 0x4A, 0xC2 }, // (Offset,Value)-Pair #10
{ 0x4B, 0x14 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * IDirect3DResource8_Release
// ******************************************************************
@ -733,6 +801,72 @@ SOOVPA<17> IDirect3DTexture8_LockRect_1_0_3925 =
}
};
// ******************************************************************
// * IDirect3DVolumeTexture8_LockBox
// ******************************************************************
SOOVPA<11> IDirect3DVolumeTexture8_LockBox_1_0_3925 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DVolumeTexture8_LockBox+0x08 : test bl, 0x20
{ 0x08, 0xF6 }, // (Offset,Value)-Pair #1
{ 0x09, 0xC3 }, // (Offset,Value)-Pair #2
{ 0x0A, 0x20 }, // (Offset,Value)-Pair #3
// IDirect3DVolumeTexture8_LockBox+0x40 : test bl, 0x40
{ 0x40, 0xF6 }, // (Offset,Value)-Pair #4
{ 0x41, 0xC3 }, // (Offset,Value)-Pair #5
{ 0x42, 0x40 }, // (Offset,Value)-Pair #6
// IDirect3DVolumeTexture8_LockBox+0x83 : lea ecx, [eax+edx]
{ 0x83, 0x8D }, // (Offset,Value)-Pair #7
{ 0x84, 0x0C }, // (Offset,Value)-Pair #8
{ 0x85, 0x10 }, // (Offset,Value)-Pair #9
// IDirect3DVolumeTexture8_LockBox+0x99 : retn 0x14
{ 0x99, 0xC2 }, // (Offset,Value)-Pair #10
{ 0x9A, 0x14 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * IDirect3DCubeTexture8_LockRect
// ******************************************************************
SOOVPA<11> IDirect3DCubeTexture8_LockRect_1_0_3925 =
{
0, // Large == 0
11, // Count == 11
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DCubeTexture8_LockRect+0x06 : test bl, 0x20
{ 0x06, 0xF6 }, // (Offset,Value)-Pair #1
{ 0x07, 0xC3 }, // (Offset,Value)-Pair #2
{ 0x08, 0x20 }, // (Offset,Value)-Pair #3
// IDirect3DCubeTexture8_LockRect+0x3F : test bl, 0x40
{ 0x3F, 0xF6 }, // (Offset,Value)-Pair #4
{ 0x40, 0xC3 }, // (Offset,Value)-Pair #5
{ 0x41, 0x40 }, // (Offset,Value)-Pair #6
// IDirect3DCubeTexture8_LockRect+0x71 : shr edx, 0x03
{ 0x71, 0xC1 }, // (Offset,Value)-Pair #7
{ 0x72, 0xEA }, // (Offset,Value)-Pair #8
{ 0x73, 0x03 }, // (Offset,Value)-Pair #9
// IDirect3DCubeTexture8_LockRect+0x98 : retn 0x18
{ 0x98, 0xC2 }, // (Offset,Value)-Pair #10
{ 0x99, 0x18 }, // (Offset,Value)-Pair #11
}
};
// ******************************************************************
// * D3D8_1_0_3925
// ******************************************************************
@ -898,6 +1032,26 @@ OOVPATable D3D8_1_0_3925[] =
"EmuIDirect3DDevice8_GetDepthStencilSurface"
#endif
},
// IDirect3DDevice8::CreateVertexBuffer
{
(OOVPA*)&IDirect3DDevice8_CreateVertexBuffer_1_0_3925,
XTL::EmuIDirect3DDevice8_CreateVertexBuffer,
#ifdef _DEBUG_TRACE
"EmuIDirect3DDevice8_CreateVertexBuffer"
#endif
},
// IDirect3DVertexBuffer8::Lock
{
(OOVPA*)&IDirect3DVertexBuffer8_Lock_1_0_3925,
XTL::EmuIDirect3DVertexBuffer8_Lock,
#ifdef _DEBUG_TRACE
"EmuIDirect3DVertexBuffer8_Lock"
#endif
},
// IDirect3DResource8::Release
{
(OOVPA*)&IDirect3DResource8_Release_1_0_3925,
@ -938,6 +1092,26 @@ OOVPATable D3D8_1_0_3925[] =
"EmuIDirect3DTexture8_LockRect"
#endif
},
// IDirect3DVolumeTexture8::LockBox
{
(OOVPA*)&IDirect3DVolumeTexture8_LockBox_1_0_3925,
XTL::EmuIDirect3DVolumeTexture8_LockBox,
#ifdef _DEBUG_TRACE
"EmuIDirect3DVolumeTexture8_LockBox"
#endif
},
// IDirect3DCubeTexture8::LockRect
{
(OOVPA*)&IDirect3DCubeTexture8_LockRect_1_0_3925,
XTL::EmuIDirect3DCubeTexture8_LockRect,
#ifdef _DEBUG_TRACE
"EmuIDirect3DCubeTexture8_LockRect"
#endif
},
};
// ******************************************************************

View File

@ -822,41 +822,6 @@ SOOVPA<11> IDirect3DDevice8_Swap_1_0_4361 =
}
};
// ******************************************************************
// * IDirect3DDevice8_CreateVertexBuffer
// ******************************************************************
SOOVPA<13> IDirect3DDevice8_CreateVertexBuffer_1_0_4361 =
{
0, // Large == 0
13, // Count == 13
-1, // XRef Not Saved
0, // XRef Not Used
{
// IDirect3DDevice8_CreateVertexBuffer+0x03 : push 0x40
{ 0x03, 0x6A }, // (Offset,Value)-Pair #1
{ 0x04, 0x40 }, // (Offset,Value)-Pair #2
// IDirect3DDevice8_CreateVertexBuffer+0x10 : mov eax, [esp+8]
{ 0x10, 0x8B }, // (Offset,Value)-Pair #3
{ 0x11, 0x44 }, // (Offset,Value)-Pair #4
{ 0x12, 0x24 }, // (Offset,Value)-Pair #5
{ 0x13, 0x08 }, // (Offset,Value)-Pair #6
// IDirect3DDevice8_CreateVertexBuffer+0x48 : mov dword ptr [esi], 0x01000001
{ 0x48, 0xC7 }, // (Offset,Value)-Pair #7
{ 0x49, 0x06 }, // (Offset,Value)-Pair #8
{ 0x4A, 0x01 }, // (Offset,Value)-Pair #9
{ 0x4B, 0x00 }, // (Offset,Value)-Pair #10
{ 0x4D, 0x01 }, // (Offset,Value)-Pair #11
// IDirect3DDevice8_CreateVertexBuffer+0x53 : retn 0x14
{ 0x53, 0xC2 }, // (Offset,Value)-Pair #12
{ 0x54, 0x14 }, // (Offset,Value)-Pair #13
}
};
// ******************************************************************
// * IDirect3DDevice8_EnableOverlay
// ******************************************************************
@ -2187,9 +2152,9 @@ OOVPATable D3D8_1_0_4361[] =
"EmuIDirect3DDevice8_Swap"
#endif
},
// IDirect3DDevice8::CreateVertexBuffer
// IDirect3DDevice8::CreateVertexBuffer (* unchanged since 3925 *)
{
(OOVPA*)&IDirect3DDevice8_CreateVertexBuffer_1_0_4361,
(OOVPA*)&IDirect3DDevice8_CreateVertexBuffer_1_0_3925,
XTL::EmuIDirect3DDevice8_CreateVertexBuffer,

View File

@ -0,0 +1,86 @@
// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->DSound.1.0.3936.cpp
// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
// ******************************************************************
// * DirectSoundCreate
// ******************************************************************
SOOVPA<9> DirectSoundCreate_1_0_3936 =
{
0, // Large == 0
9, // Count == 9
-1, // XRef Not Saved
0, // XRef Not Used
{
// DirectSoundCreate+0x23 : add eax, 8
{ 0x23, 0x83 }, // (Offset,Value)-Pair #1
{ 0x24, 0xC0 }, // (Offset,Value)-Pair #2
{ 0x25, 0x08 }, // (Offset,Value)-Pair #3
// DirectSoundCreate+0x34 : push 0x1C
{ 0x34, 0x6A }, // (Offset,Value)-Pair #4
{ 0x35, 0x1C }, // (Offset,Value)-Pair #5
// DirectSoundCreate+0x75 : sbb eax, eax
{ 0x75, 0x1B }, // (Offset,Value)-Pair #6
{ 0x76, 0xC0 }, // (Offset,Value)-Pair #7
// DirectSoundCreate+0x9B : retn 0x0C
{ 0x9B, 0xC2 }, // (Offset,Value)-Pair #8
{ 0x9C, 0x0C }, // (Offset,Value)-Pair #9
}
};
// ******************************************************************
// * DirectSoundCreate_1_0_3936
// ******************************************************************
OOVPATable DSound_1_0_3936[] =
{
// DirectSoundCreate
{
(OOVPA*)&DirectSoundCreate_1_0_3936,
XTL::EmuDirectSoundCreate,
#ifdef _DEBUG_TRACE
"EmuDirectSoundCreate"
#endif
},
};
// ******************************************************************
// * DSound_1_0_3936_SIZE
// ******************************************************************
uint32 DSound_1_0_3936_SIZE = sizeof(DSound_1_0_3936);

View File

@ -3135,6 +3135,92 @@ HRESULT WINAPI XTL::EmuIDirect3DTexture8_GetSurfaceLevel
return hRet;
}
// ******************************************************************
// * func: EmuIDirect3DVolumeTexture8_LockBox
// ******************************************************************
HRESULT WINAPI XTL::EmuIDirect3DVolumeTexture8_LockBox
(
X_D3DVolumeTexture *pThis,
UINT Level,
D3DLOCKED_BOX *pLockedVolume,
CONST D3DBOX *pBox,
DWORD Flags
)
{
EmuSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG_TRACE
{
printf("EmuD3D8 (0x%X): EmuIDirect3DVolumeTexture8_LockBox\n"
"(\n"
" pThis : 0x%.08X\n"
" Level : 0x%.08X\n"
" pLockedVolume : 0x%.08X\n"
" pBox : 0x%.08X\n"
" Flags : 0x%.08X\n"
");\n",
GetCurrentThreadId(), pThis, Level, pLockedVolume, pBox, Flags);
}
#endif
EmuVerifyResourceIsRegistered(pThis);
IDirect3DVolumeTexture8 *pVolumeTexture8 = pThis->EmuVolumeTexture8;
HRESULT hRet = pVolumeTexture8->LockBox(Level, pLockedVolume, pBox, Flags);
EmuSwapFS(); // XBox FS
return hRet;
}
// ******************************************************************
// * func: EmuIDirect3DCubeTexture8_LockRect
// ******************************************************************
HRESULT WINAPI XTL::EmuIDirect3DCubeTexture8_LockRect
(
X_D3DCubeTexture *pThis,
D3DCUBEMAP_FACES FaceType,
UINT Level,
D3DLOCKED_RECT *pLockedBox,
CONST RECT *pRect,
DWORD Flags
)
{
EmuSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG_TRACE
{
printf("EmuD3D8 (0x%X): EmuIDirect3DCubeTexture8_LockRect\n"
"(\n"
" pThis : 0x%.08X\n"
" FaceType : 0x%.08X\n"
" Level : 0x%.08X\n"
" pLockedBox : 0x%.08X\n"
" pRect : 0x%.08X\n"
" Flags : 0x%.08X\n"
");\n",
GetCurrentThreadId(), pThis, FaceType, Level, pLockedBox, pRect, Flags);
}
#endif
EmuVerifyResourceIsRegistered(pThis);
IDirect3DCubeTexture8 *pCubeTexture8 = pThis->EmuCubeTexture8;
HRESULT hRet = pCubeTexture8->LockRect(FaceType, Level, pLockedBox, pRect, Flags);
EmuSwapFS(); // XBox FS
return hRet;
}
// ******************************************************************
// * func: EmuIDirect3DDevice8_Release
// ******************************************************************

View File

@ -145,6 +145,36 @@ callComplete:
using namespace xboxkrnl;
// ******************************************************************
// * 0x000E ExAllocatePool
// ******************************************************************
XBSYSAPI EXPORTNUM(14) xboxkrnl::PVOID NTAPI xboxkrnl::ExAllocatePool
(
IN ULONG NumberOfBytes
)
{
EmuSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG_TRACE
{
printf("EmuKrnl (0x%X): ExAllocatePool\n"
"(\n"
" NumberOfBytes : 0x%.08X\n"
");\n",
GetCurrentThreadId(), NumberOfBytes);
}
#endif
PVOID pRet = malloc(NumberOfBytes);
EmuSwapFS(); // Xbox FS
return pRet;
}
// ******************************************************************
// * 0x0018 ExQueryNonVolatileSetting
// ******************************************************************

View File

@ -59,6 +59,7 @@ namespace XTL
#include "D3D8.1.0.4134.inl"
#include "D3D8.1.0.4361.inl"
#include "D3D8.1.0.4627.inl"
#include "DSound.1.0.3936.inl"
#include "DSound.1.0.4361.inl"
#include "DSound.1.0.4627.inl"
#include "XG.1.0.4361.inl"
@ -140,6 +141,13 @@ HLEData HLEDataBase[] =
D3D8_1_0_4627,
D3D8_1_0_4627_SIZE
},
// DSound Version 1.0.3936
{
"DSOUND",
1, 0, 3936,
DSound_1_0_3936,
DSound_1_0_3936_SIZE
},
// DSound Version 1.0.4361
{
"DSOUND",

View File

@ -79,7 +79,7 @@ extern "C" CXBXKRNL_API uint32 KernelThunkTable[367] =
(uint32)PANIC(0x000B), // 0x000B (11)
(uint32)PANIC(0x000C), // 0x000C (12)
(uint32)PANIC(0x000D), // 0x000D (13)
(uint32)PANIC(0x000E), // 0x000E (14)
(uint32)&xboxkrnl::ExAllocatePool, // 0x000E (14)
(uint32)PANIC(0x000F), // 0x000F (15)
(uint32)PANIC(0x0010), // 0x0010 (16)
(uint32)PANIC(0x0011), // 0x0011 (17)

View File

@ -32,6 +32,41 @@
// *
// ******************************************************************
// ******************************************************************
// * XInitDevices
// ******************************************************************
// * NOTE: We are actually intercepting USBD_Init, because
// * XInitDevices Simply redirects to that function
// ******************************************************************
SOOVPA<10> XInitDevices_1_0_3911 =
{
0, // Large == 0
10, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// XInitDevices+0x03 : push 0xB4
{ 0x03, 0x68 }, // (Offset,Value)-Pair #1
{ 0x04, 0xB4 }, // (Offset,Value)-Pair #2
// XInitDevices+0x10 : jmp +0x13
{ 0x10, 0x74 }, // (Offset,Value)-Pair #3
{ 0x11, 0x13 }, // (Offset,Value)-Pair #4
// XInitDevices+0x5B : movzx eax, byte ptr [esi+0xA1]
{ 0x5B, 0x0F }, // (Offset,Value)-Pair #5
{ 0x5C, 0xB6 }, // (Offset,Value)-Pair #6
{ 0x5D, 0x86 }, // (Offset,Value)-Pair #7
{ 0x5E, 0xA1 }, // (Offset,Value)-Pair #8
// XInitDevices+0x8B : retn 8
{ 0x8B, 0xC2 }, // (Offset,Value)-Pair #9
{ 0x8C, 0x08 }, // (Offset,Value)-Pair #10
}
};
// ******************************************************************
// * CreateThread
// ******************************************************************
@ -60,6 +95,38 @@ SOOVPA<8> CreateThread_1_0_3911 =
}
};
// ******************************************************************
// * SetThreadPriority
// ******************************************************************
SOOVPA<10> SetThreadPriority_1_0_3911 =
{
0, // Large == 0
10, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// SetThreadPriority+0x0D : push [ebp+0x08]
{ 0x0D, 0xFF }, // (Offset,Value)-Pair #1
{ 0x0E, 0x75 }, // (Offset,Value)-Pair #2
{ 0x0F, 0x08 }, // (Offset,Value)-Pair #3
// SetThreadPriority+0x18 : jl +0x2C
{ 0x18, 0x7C }, // (Offset,Value)-Pair #4
{ 0x19, 0x2C }, // (Offset,Value)-Pair #5
// SetThreadPriority+0x22 : push 0x10
{ 0x22, 0x6A }, // (Offset,Value)-Pair #6
{ 0x23, 0x10 }, // (Offset,Value)-Pair #7
// SetThreadPriority+0x26 : cmp eax, 0xFFFFFFF1
{ 0x26, 0x83 }, // (Offset,Value)-Pair #8
{ 0x27, 0xF8 }, // (Offset,Value)-Pair #9
{ 0x28, 0xF1 }, // (Offset,Value)-Pair #10
}
};
// ******************************************************************
// * XapiInitProcess
// ******************************************************************
@ -127,6 +194,16 @@ SOOVPA<11> XapiBootDash_1_0_3911 =
// ******************************************************************
OOVPATable XAPI_1_0_3911[] =
{
// XInitDevices
{
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,
#ifdef _DEBUG_TRACE
"EmuXInitDevices"
#endif
},
/* Too High Level
// CreateThread
{
@ -139,6 +216,16 @@ OOVPATable XAPI_1_0_3911[] =
#endif
},
*/
// SetThreadPriority
{
(OOVPA*)&SetThreadPriority_1_0_3911,
XTL::EmuSetThreadPriority,
#ifdef _DEBUG_TRACE
"EmuSetThreadPriority"
#endif
},
//* Too High Level
// XapiInitProcess
{

View File

@ -32,41 +32,6 @@
// *
// ******************************************************************
// ******************************************************************
// * XInitDevices
// ******************************************************************
// * NOTE: We are actually intercepting USBD_Init, because
// * XInitDevices Simply redirects to that function
// ******************************************************************
SOOVPA<10> XInitDevices_1_0_4034 =
{
0, // Large == 0
10, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// XInitDevices+0x03 : push 0xB4
{ 0x03, 0x68 }, // (Offset,Value)-Pair #1
{ 0x04, 0xB4 }, // (Offset,Value)-Pair #2
// XInitDevices+0x10 : jmp +0x13
{ 0x10, 0x74 }, // (Offset,Value)-Pair #3
{ 0x11, 0x13 }, // (Offset,Value)-Pair #4
// XInitDevices+0x5B : movzx eax, byte ptr [esi+0xA1]
{ 0x5B, 0x0F }, // (Offset,Value)-Pair #5
{ 0x5C, 0xB6 }, // (Offset,Value)-Pair #6
{ 0x5D, 0x86 }, // (Offset,Value)-Pair #7
{ 0x5E, 0xA1 }, // (Offset,Value)-Pair #8
// XInitDevices+0x8B : retn 8
{ 0x8B, 0xC2 }, // (Offset,Value)-Pair #9
{ 0x8C, 0x08 }, // (Offset,Value)-Pair #10
}
};
// ******************************************************************
// * XGetDevices
// ******************************************************************
@ -274,9 +239,9 @@ SOOVPA<7> XapiInitProcess_1_0_4361 =
// ******************************************************************
OOVPATable XAPI_1_0_4034[] =
{
// XInitDevices
// XInitDevices (* unchanged since 3911 *)
{
(OOVPA*)&XInitDevices_1_0_4034,
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,

View File

@ -32,38 +32,6 @@
// *
// ******************************************************************
// ******************************************************************
// * SetThreadPriority
// ******************************************************************
SOOVPA<10> SetThreadPriority_1_0_4134 =
{
0, // Large == 0
10, // Count == 10
-1, // XRef Not Saved
0, // XRef Not Used
{
// SetThreadPriority+0x0D : push [ebp+0x08]
{ 0x0D, 0xFF }, // (Offset,Value)-Pair #1
{ 0x0E, 0x75 }, // (Offset,Value)-Pair #2
{ 0x0F, 0x08 }, // (Offset,Value)-Pair #3
// SetThreadPriority+0x18 : jl +0x2C
{ 0x18, 0x7C }, // (Offset,Value)-Pair #4
{ 0x19, 0x2C }, // (Offset,Value)-Pair #5
// SetThreadPriority+0x22 : push 0x10
{ 0x22, 0x6A }, // (Offset,Value)-Pair #6
{ 0x23, 0x10 }, // (Offset,Value)-Pair #7
// SetThreadPriority+0x26 : cmp eax, 0xFFFFFFF1
{ 0x26, 0x83 }, // (Offset,Value)-Pair #8
{ 0x27, 0xF8 }, // (Offset,Value)-Pair #9
{ 0x28, 0xF1 }, // (Offset,Value)-Pair #10
}
};
// ******************************************************************
// * GetExitCodeThread
// ******************************************************************
@ -280,9 +248,9 @@ SOOVPA<10> XMountUtilityDrive_1_0_4134 =
// ******************************************************************
OOVPATable XAPI_1_0_4134[] =
{
// XInitDevices (* unchanged since 4034 *)
// XInitDevices (* unchanged since 3911 *)
{
(OOVPA*)&XInitDevices_1_0_4034,
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,
@ -302,9 +270,9 @@ OOVPATable XAPI_1_0_4134[] =
#endif
},
//*/
// SetThreadPriority
// SetThreadPriority (* unchanged since 3911 *)
{
(OOVPA*)&SetThreadPriority_1_0_4134,
(OOVPA*)&SetThreadPriority_1_0_3911,
XTL::EmuSetThreadPriority,

View File

@ -666,9 +666,9 @@ OOVPATable XAPI_1_0_4361[] =
"EmuQueryPerformanceFrequency"
#endif
},
// XInitDevices (* unchanged since 1.0.4034 *)
// XInitDevices (* unchanged since 1.0.3911 *)
{
(OOVPA*)&XInitDevices_1_0_4034,
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,

View File

@ -181,9 +181,9 @@ OOVPATable XAPI_1_0_4627[] =
"EmuXapiUnknownBad1"
#endif
},
// XInitDevices (* unchanged since 1.0.4034 *)
// XInitDevices (* unchanged since 1.0.3911 *)
{
(OOVPA*)&XInitDevices_1_0_4034,
(OOVPA*)&XInitDevices_1_0_3911,
XTL::EmuXInitDevices,