Cxbx-Reloaded/Source/Win32/CxbxKrnl/CxbxKrnl.cpp

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// ******************************************************************
// *
// * .,-::::: .,:: .::::::::. .,:: .:
// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
// * $$$ Y$$$P $$""""Y$$ Y$$$P
// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
// *
// * Cxbx->Win32->CxbxKrnl->CxbxKrnl.cpp
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// *
// * This file is part of the Cxbx project.
// *
// * Cxbx and Cxbe are free software; you can redistribute them
// * and/or modify them under the terms of the GNU General Public
// * License as published by the Free Software Foundation; either
// * version 2 of the license, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have recieved a copy of the GNU General Public License
// * along with this program; see the file COPYING.
// * If not, write to the Free Software Foundation, Inc.,
// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
// *
// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
// *
// * All rights reserved
// *
// ******************************************************************
#include "Cxbx.h"
#define CXBXKRNL_INTERNAL
#define _XBOXKRNL_LOCAL_
#include "CxbxKrnl.h"
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#include "LDT.h"
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#include <stdio.h>
// ******************************************************************
// * ntdll wrapped in namespace to avoid collisions
// ******************************************************************
namespace xntdll
{
#include "xntdll.h"
};
// ******************************************************************
// * win32 wrapped in namespace to avoid collisions
// ******************************************************************
namespace win32
{
#undef FIELD_OFFSET // prevent macro redefinition warnings
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#include <windows.h>
};
using namespace win32;
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// ******************************************************************
// * func: EmuXSwapFS
// ******************************************************************
// *
// * This function is used to swap between the native Win2k/XP FS:
// * structure, and the EmuX FS: structure. Before running Windows
// * code, you *must* swap over to Win2k/XP FS. Similarly, before
// * running Xbox code, you *must* swap back over to EmuX FS.
// *
// ******************************************************************
inline void EmuXSwapFS()
{
__asm
{
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mov ax, fs:[0x14] // FS.ArbitraryUserPointer
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mov fs, ax
}
}
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// ******************************************************************
// * func: EmuXGenerateFS
// ******************************************************************
void EmuXGenerateFS()
{
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NT_TIB *OrgNtTib;
xboxkrnl::KPCR *NewPcr;
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uint16 NewFS=0;
uint16 OrgFS=0;
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uint32 dwSize = sizeof(xboxkrnl::KPCR);
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NewPcr = (xboxkrnl::KPCR*)new char[dwSize];
NewFS = LDTAllocate((uint32)NewPcr, (uint32)NewPcr + dwSize);
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// ******************************************************************
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// * Obtain "OrgFS"
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// ******************************************************************
__asm
{
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// Obtain "OrgFS"
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mov ax, fs
mov OrgFS, ax
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// Obtain "OrgNtTib"
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mov eax, fs:[0x18]
mov OrgNtTib, eax
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// Save "NewFS" inside OrgFS.ArbitraryUserPointer
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mov ax, NewFS
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mov fs:[0x14], ax
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}
// ******************************************************************
// * Generate TIB
// ******************************************************************
{
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void *TLSPtr = 0;
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xboxkrnl::KTHREAD *KThread = new xboxkrnl::KTHREAD();
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memcpy(&NewPcr->NtTib, OrgNtTib, sizeof(NT_TIB));
NewPcr->NtTib.Self = &NewPcr->NtTib;
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NewPcr->PrcbData.CurrentThread = KThread;
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// Retrieve Win2k/XP TEB.ThreadLocalStoragePointer
__asm
{
mov eax, fs:[0x2C]
mov TLSPtr, eax
}
KThread->TlsData = (void*)TLSPtr;
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}
// ******************************************************************
// * Swap into the "NewFS"
// ******************************************************************
EmuXSwapFS();
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// ******************************************************************
// * Save "OrgFS" inside NewFS.ArbitraryUserPointer
// ******************************************************************
__asm
{
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mov ax, OrgFS
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mov fs:[0x14], ax // NewFS.ArbitraryUserPointer
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}
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// ******************************************************************
// * Swap back into the "OrgFS"
// ******************************************************************
EmuXSwapFS();
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}
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// ******************************************************************
// * func: EmuXInit
// ******************************************************************
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CXBXKRNL_API void NTAPI EmuXInit(DebugMode DebugConsole, char *DebugFilename, uint08 *XBEHeader, uint32 XBEHeaderSize, void (*Entry)())
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{
// ******************************************************************
// * debug console allocation (if configured)
// ******************************************************************
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if(DebugConsole == DM_CONSOLE)
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{
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if(AllocConsole())
{
freopen("CONOUT$", "wt", stdout);
printf("CxbxKrnl [0x%.08X]: Debug console allocated.\n", GetCurrentThreadId());
}
}
else if(DebugConsole == DM_FILE)
{
FreeConsole();
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freopen(DebugFilename, "wt", stdout);
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printf("CxbxKrnl [0x%.08X]: Debug console allocated.\n", GetCurrentThreadId());
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}
// ******************************************************************
// * debug trace
// ******************************************************************
{
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printf("CxbxKrnl [0x%.08X]: EmuXInit\n"
" (\n"
" DebugConsole : 0x%.08X\n"
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" DebugFilename : \"%s\"\n"
" XBEHeader : 0x%.08X\n"
" XBEHeaderSize : 0x%.08X\n"
" Entry : 0x%.08X\n"
" );\n",
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GetCurrentThreadId(), DebugConsole, DebugFilename, XBEHeader, XBEHeaderSize, Entry);
}
// ******************************************************************
// * Load the necessary pieces of XBEHeader
// ******************************************************************
{
uint32 old_protection = 0;
VirtualProtect((void*)0x00010000, 0x1000, PAGE_READWRITE, &old_protection);
uint32 dwSizeofHeaders = *(uint32*)&XBEHeader[0x0108];
uint32 dwCertificateAddr = *(uint32*)&XBEHeader[0x0118];
*(uint32 *)0x00010108 = dwSizeofHeaders;
*(uint32 *)0x00010118 = dwCertificateAddr;
memcpy((void*)dwCertificateAddr, &XBEHeader[dwCertificateAddr - 0x00010000], sizeof(Xbe::Certificate));
}
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// ******************************************************************
// * Initialize LDT system
// ******************************************************************
{
LDTSystemInit();
}
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// ******************************************************************
// * Initialize FS:* structure
// ******************************************************************
{
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EmuXGenerateFS();
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}
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printf("CxbxKrnl [0x%.08X]: Initial thread starting.\n", GetCurrentThreadId());
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EmuXSwapFS(); // XBox FS
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// This must be enabled or the debugger may crash (sigh)
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_asm _emit 0xF1
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Entry();
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EmuXSwapFS(); // Win2k/XP FS
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printf("CxbxKrnl [0x%.08X]: Initial thread ended.\n", GetCurrentThreadId());
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fflush(stdout);
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return;
}
// ******************************************************************
// * func: EmuXDummy
// ******************************************************************
CXBXKRNL_API void NTAPI EmuXDummy()
{
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EmuXSwapFS(); // Win2k/XP FS
MessageBox(NULL, "EmuXDummy()", "CxbxKrnl", MB_OK);
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EmuXSwapFS(); // XBox FS
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}
// ******************************************************************
// * func: EmuXPanic
// ******************************************************************
CXBXKRNL_API void NTAPI EmuXPanic()
{
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EmuXSwapFS(); // Win2k/XP FS
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printf("CxbxKrnl [0x%.08X]: EmuXPanic()\n", GetCurrentThreadId());
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MessageBox(NULL, "Kernel Panic! Process will now terminate.", "CxbxKrnl", MB_OK | MB_ICONEXCLAMATION);
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EmuXSwapFS(); // XBox FS
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}
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// ******************************************************************
// * (HELPER) PsCreateSystemThreadExProxyParam
// ******************************************************************
typedef struct _PsCreateSystemThreadExProxyParam
{
IN PVOID StartContext1;
IN PVOID StartContext2;
IN PVOID StartRoutine;
}
PsCreateSystemThreadExProxyParam;
// ******************************************************************
// * PsCreateSystemThreadExProxy
// ******************************************************************
#pragma warning(push)
#pragma warning(disable: 4731) // disable ebp modification warning
DWORD WINAPI PsCreateSystemThreadExProxy
(
IN PVOID Parameter
)
{
PsCreateSystemThreadExProxyParam *iPsCreateSystemThreadExProxyParam = (PsCreateSystemThreadExProxyParam*)Parameter;
uint32 StartContext1 = (uint32)iPsCreateSystemThreadExProxyParam->StartContext1;
uint32 StartContext2 = (uint32)iPsCreateSystemThreadExProxyParam->StartContext2;
uint32 StartRoutine = (uint32)iPsCreateSystemThreadExProxyParam->StartRoutine;
delete iPsCreateSystemThreadExProxyParam;
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EmuXGenerateFS();
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// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: PsCreateSystemThreadExProxy\n"
" (\n"
" StartContext1 : 0x%.08X\n"
" StartContext2 : 0x%.08X\n"
" StartRoutine : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), StartContext1, StartContext2, StartRoutine);
}
#endif
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EmuXSwapFS(); // XBox FS
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__asm
{
mov esi, StartRoutine
push StartContext1
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push StartContext2
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lea ebp, [esp-4]
jmp near esi
}
return 0;
}
#pragma warning(pop)
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using namespace xboxkrnl;
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// ******************************************************************
// * 0x0018 ExQueryNonVolatileSetting
// ******************************************************************
XBSYSAPI EXPORTNUM(24) NTSTATUS NTAPI xboxkrnl::ExQueryNonVolatileSetting
(
IN NVRAM_SETTING_CLASS ValueIndex,
OUT PNVRAM_TYPE_CLASS Type,
OUT PUCHAR Value,
IN SIZE_T ValueLength,
OUT PSIZE_T ResultLength OPTIONAL
)
{
EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: ExQueryNonVolatileSetting\n"
" (\n"
" ValueIndex : 0x%.08X\n"
" Type : 0x%.08X\n"
" Value : 0x%.08X\n"
" ValueLength : 0x%.08X\n"
" ResultLength : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), ValueIndex, Type, Value, ValueLength, ResultLength);
}
#endif
EmuXSwapFS(); // XBox FS
return STATUS_SUCCESS;
}
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// ******************************************************************
// * 0x0031 - HalReturnToFirmware
// ******************************************************************
XBSYSAPI EXPORTNUM(49) VOID DECLSPEC_NORETURN xboxkrnl::HalReturnToFirmware
(
RETURN_FIRMWARE Routine
)
{
EmuXSwapFS(); // Win2k/XP FS
MessageBox(NULL, "HalReturnToFirmware()", "CxbxKrnl", MB_OK);
/*
ReturnFirmwareHalt = 0x0,
ReturnFirmwareReboot = 0x1,
ReturnFirmwareQuickReboot = 0x2,
ReturnFirmwareHard = 0x3,
ReturnFirmwareFatal = 0x4,
ReturnFirmwareAll = 0x5
*/
EmuXSwapFS(); // XBox FS
exit(1);
}
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// ******************************************************************
// * 0x006B - KeInitializeDpc
// ******************************************************************
XBSYSAPI EXPORTNUM(107) VOID NTAPI xboxkrnl::KeInitializeDpc
(
KDPC *Dpc,
PKDEFERRED_ROUTINE DeferredRoutine,
PVOID DeferredContext
)
{
EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: KeInitializeDpc\n"
" (\n"
" Dpc : 0x%.08X\n"
" DeferredRoutine : 0x%.08X\n"
" DeferredContext : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), Dpc, DeferredRoutine, DeferredContext);
}
#endif
EmuXSwapFS(); // XBox FS
return;
}
// ******************************************************************
// * 0x0071 - KeInitializeTimerEx
// ******************************************************************
XBSYSAPI EXPORTNUM(113) VOID NTAPI xboxkrnl::KeInitializeTimerEx
(
IN PKTIMER Timer,
IN TIMER_TYPE Type
)
{
EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: KeInitializeTimerEx\n"
" (\n"
" Timer : 0x%.08X\n"
" Type : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), Timer, Type);
}
#endif
EmuXSwapFS(); // XBox FS
return;
}
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// ******************************************************************
// * 0x00BB - NtClose
// ******************************************************************
XBSYSAPI EXPORTNUM(187) NTSTATUS NTAPI xboxkrnl::NtClose
(
IN HANDLE Handle
)
{
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EmuXSwapFS(); // Win2k/XP FS
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// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: NtClose\n"
" (\n"
" Handle : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), Handle);
}
#endif
if(CloseHandle(Handle) != TRUE)
return STATUS_UNSUCCESSFUL;
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EmuXSwapFS(); // XBox FS
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return STATUS_SUCCESS;
}
// ******************************************************************
// * 0x00FF - PsCreateSystemThreadEx
// ******************************************************************
XBSYSAPI EXPORTNUM(255) NTSTATUS NTAPI xboxkrnl::PsCreateSystemThreadEx
(
OUT PHANDLE ThreadHandle,
IN ULONG ThreadExtraSize,
IN ULONG KernelStackSize,
IN ULONG TlsDataSize,
OUT PULONG ThreadId OPTIONAL,
IN PVOID StartContext1,
IN PVOID StartContext2,
IN BOOLEAN CreateSuspended,
IN BOOLEAN DebugStack,
IN PKSTART_ROUTINE StartRoutine
)
{
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EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
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printf("CxbxKrnl [0x%.08X]: PsCreateSystemThreadEx\n"
" (\n"
" ThreadHandle : 0x%.08X\n"
" ThreadExtraSize : 0x%.08X\n"
" KernelStackSize : 0x%.08X\n"
" TlsDataSize : 0x%.08X\n"
" ThreadId : 0x%.08X\n"
" StartContext1 : 0x%.08X\n"
" StartContext2 : 0x%.08X\n"
" CreateSuspended : 0x%.08X\n"
" DebugStack : 0x%.08X\n"
" StartRoutine : 0x%.08X\n"
" );\n",
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GetCurrentThreadId(), ThreadHandle, ThreadExtraSize, KernelStackSize, TlsDataSize, ThreadId,
StartContext1, StartContext2, CreateSuspended, DebugStack, StartRoutine);
}
#endif
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DWORD dwThreadId = NULL;
// PsCreateSystemThreadExProxy is responsible for cleaning up this pointer
::PsCreateSystemThreadExProxyParam *iPsCreateSystemThreadProxyParam = new ::PsCreateSystemThreadExProxyParam();
iPsCreateSystemThreadProxyParam->StartContext1 = StartContext1;
iPsCreateSystemThreadProxyParam->StartContext2 = StartContext2;
iPsCreateSystemThreadProxyParam->StartRoutine = StartRoutine;
*ThreadHandle = CreateThread(NULL, NULL, &PsCreateSystemThreadExProxy, iPsCreateSystemThreadProxyParam, NULL, &dwThreadId);
if(ThreadId != NULL)
*ThreadId = dwThreadId;
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EmuXSwapFS(); // XBox FS
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return STATUS_SUCCESS;
}
// ******************************************************************
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// * 0x0115 RtlEnterCriticalSection
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// ******************************************************************
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XBSYSAPI EXPORTNUM(277) VOID NTAPI xboxkrnl::RtlEnterCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
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{
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EmuXSwapFS(); // Win2k/XP FS
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// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: RtlEnterCriticalSection\n"
" (\n"
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" CriticalSection : 0x%.08X\n"
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" );\n",
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GetCurrentThreadId(), CriticalSection);
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}
#endif
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// We have to initialize this because the xbox software doesn't seem
// to always do it. Redundant initializations seem to be ok :/
InitializeCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
EnterCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
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EmuXSwapFS(); // XBox FS
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}
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// ******************************************************************
// * 0x0126 RtlEnterCriticalSection
// ******************************************************************
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XBSYSAPI EXPORTNUM(294) VOID NTAPI xboxkrnl::RtlLeaveCriticalSection
(
IN PRTL_CRITICAL_SECTION CriticalSection
)
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{
EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: RtlLeaveCriticalSection\n"
" (\n"
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" CriticalSection : 0x%.08X\n"
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" );\n",
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GetCurrentThreadId(), CriticalSection);
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}
#endif
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LeaveCriticalSection((win32::PRTL_CRITICAL_SECTION)CriticalSection);
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EmuXSwapFS(); // XBox FS
}
// ******************************************************************
// * 0x012D - RtlNtStatusToDosError
// ******************************************************************
XBSYSAPI EXPORTNUM(301) xboxkrnl::ULONG NTAPI xboxkrnl::RtlNtStatusToDosError
(
IN NTSTATUS Status
)
{
EmuXSwapFS(); // Win2k/XP FS
// ******************************************************************
// * debug trace
// ******************************************************************
#ifdef _DEBUG
{
printf("CxbxKrnl [0x%.08X]: RtlNtStatusToDosError\n"
" (\n"
" Status : 0x%.08X\n"
" );\n",
GetCurrentThreadId(), Status);
}
#endif
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EmuXSwapFS(); // XBox FS
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return 0;
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}