BizHawk/BizHawk.Client.EmuHawk/tools/Lua/Libraries/EmuLuaLibrary.Savestate.cs

62 lines
1.4 KiB
C#

using System;
using System.IO;
using LuaInterface;
using BizHawk.Client.Common;
namespace BizHawk.Client.EmuHawk
{
public sealed class SavestateLuaLibrary : LuaLibraryBase
{
public SavestateLuaLibrary(Lua lua)
: base(lua) { }
public SavestateLuaLibrary(Lua lua, Action<string> logOutputCallback)
: base(lua, logOutputCallback) { }
public override string Name { get { return "savestate"; } }
[LuaMethodAttributes(
"load",
"Loads a savestate with the given path"
)]
public void Load(string path)
{
GlobalWin.MainForm.LoadState(path, Path.GetFileName(path), true);
}
[LuaMethodAttributes(
"loadslot",
"Loads the savestate at the given slot number (must be an integer between 0 and 9)"
)]
public void LoadSlot(int slotNum)
{
if (slotNum >= 0 && slotNum <= 9)
{
GlobalWin.MainForm.LoadQuickSave("QuickSave" + slotNum, true);
}
}
[LuaMethodAttributes(
"save",
"Saves a state at the given path"
)]
public void Save(string path)
{
GlobalWin.MainForm.SaveState(path, path, true);
}
[LuaMethodAttributes(
"saveslot",
"Saves a state at the given save slot (must be an integer between 0 and 9)"
)]
public void SaveSlot(int slotNum)
{
if (slotNum >= 0 && slotNum <= 9)
{
GlobalWin.MainForm.SaveQuickSave("QuickSave" + slotNum);
}
}
}
}