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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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fb665254b2
BizHawk
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BizHawk.Client.EmuHawk
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Input
History
zeromus
ee7b0bf20c
i dont think the xinput joystick->direction mappings sensitivity was right. made them less sensitive.
2017-07-19 16:50:05 -05:00
..
GamePad.cs
Small improvement to previous commit.
2017-04-08 12:40:31 -04:00
GamePad360.cs
i dont think the xinput joystick->direction mappings sensitivity was right. made them less sensitive.
2017-07-19 16:50:05 -05:00
IPCKeyInput.cs
fix error in IPCKeyInput
2015-08-14 19:10:55 -05:00
Input.cs
fix race condition in test of active window from input thread (which was a bad idea in the first place) which can throw null references in unlucky cases (
fixes
#917
)
2017-07-15 22:09:50 -05:00
Keyboard.cs
Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (
#722
).
2017-04-08 11:49:04 -04:00