BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/VRC6.cs

278 lines
6.1 KiB
C#

using System;
using System.IO;
using System.Diagnostics;
namespace BizHawk.Emulation.Consoles.Nintendo
{
//mapper 24 + 26
//If you change any of the IRQ logic here, be sure to change it in VRC 2/3/4/7 as well.
public class VRC6 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_8k, chr_bank_mask_1k;
bool newer_variant;
Sound.VRC6 VRC6Sound = new Sound.VRC6();
//state
int prg_bank_16k, prg_bank_8k;
ByteBuffer prg_banks_8k = new ByteBuffer(4);
ByteBuffer chr_banks_1k = new ByteBuffer(8);
bool irq_mode;
bool irq_enabled, irq_pending, irq_autoen;
byte irq_reload;
byte irq_counter;
int irq_prescaler;
public override void Dispose()
{
base.Dispose();
prg_banks_8k.Dispose();
chr_banks_1k.Dispose();
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
VRC6Sound.SyncState(ser);
ser.Sync("prg_bank_16k", ref prg_bank_16k);
ser.Sync("prg_bank_8k", ref prg_bank_8k);
ser.Sync("chr_banks_1k", ref chr_banks_1k);
ser.Sync("irq_mode", ref irq_mode);
ser.Sync("irq_enabled", ref irq_enabled);
ser.Sync("irq_pending", ref irq_pending);
ser.Sync("irq_autoen", ref irq_autoen);
ser.Sync("irq_reload", ref irq_reload);
ser.Sync("irq_counter", ref irq_counter);
ser.Sync("irq_prescaler", ref irq_prescaler);
SyncPRG();
SyncIRQ();
}
void SyncPRG()
{
prg_banks_8k[0] = (byte)(prg_bank_16k * 2);
prg_banks_8k[1] = (byte)(prg_bank_16k * 2 + 1);
prg_banks_8k[2] = (byte)(prg_bank_8k);
prg_banks_8k[3] = 0xFF;
}
void SyncIRQ()
{
IRQSignal = (irq_pending && irq_enabled);
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER024":
newer_variant = false;
break;
case "MAPPER026":
newer_variant = true;
break;
case "KONAMI-VRC-6":
if (Cart.pcb == "351951")
newer_variant = false;
else if (Cart.pcb == "351949A")
newer_variant = true;
else throw new Exception("Unknown PCB type for VRC6");
break;
default:
return false;
}
AssertPrg(256); AssertChr(128, 256); AssertVram(0); AssertWram(0, 8);
prg_bank_mask_8k = Cart.prg_size / 8 - 1;
chr_bank_mask_1k = Cart.chr_size - 1;
prg_bank_16k = 0;
prg_bank_8k = 0;
SyncPRG();
SetMirrorType(EMirrorType.Vertical);
return true;
}
public override byte ReadPRG(int addr)
{
int bank_8k = addr >> 13;
int ofs = addr & ((1 << 13) - 1);
bank_8k = prg_banks_8k[bank_8k];
bank_8k &= prg_bank_mask_8k;
addr = (bank_8k << 13) | ofs;
return ROM[addr];
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
int bank_1k = addr >> 10;
int ofs = addr & ((1 << 10) - 1);
bank_1k = chr_banks_1k[bank_1k];
bank_1k &= chr_bank_mask_1k;
addr = (bank_1k << 10) | ofs;
return VROM[addr];
}
else return base.ReadPPU(addr);
}
public override void WritePRG(int addr, byte value)
{
if (newer_variant)
{
addr = (addr & 0xFFFC) | ((addr >> 1) & 1) | ((addr << 1) & 2);
}
switch (addr)
{
case 0x0000: //$8000
case 0x0001:
case 0x0002:
case 0x0003:
prg_bank_16k = value;
SyncPRG();
break;
case 0x1000: //$9000
VRC6Sound.Write9000(value);
break;
case 0x1001: //$9001
VRC6Sound.Write9000(value);
break;
case 0x1002: //$9002
VRC6Sound.Write9002(value);
break;
case 0x2000: //$A000
VRC6Sound.WriteA000(value);
break;
case 0x2001: //$A001
VRC6Sound.WriteA001(value);
break;
case 0x2002: //$A002
VRC6Sound.WriteA002(value);
break;
case 0x3000: //$B000
VRC6Sound.WriteB000(value);
break;
case 0x3001: //$B001
VRC6Sound.WriteB001(value);
break;
case 0x3002: //$B002
VRC6Sound.WriteB002(value);
break;
case 0x3003: //$B003
switch ((value>>2) & 3)
{
case 0: SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical); break;
case 1: SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal); break;
case 2: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenA); break;
case 3: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenB); break;
}
break;
case 0x4000: //$C000
case 0x4001:
case 0x4002:
case 0x4003:
prg_bank_8k = value;
SyncPRG();
break;
case 0x5000: //$D000
case 0x5001: //$D001
case 0x5002: //$D002
case 0x5003: //$D003
chr_banks_1k[addr - 0x5000] = value;
break;
case 0x6000: //$E000
case 0x6001: //$E001
case 0x6002: //$E002
case 0x6003: //$E003
chr_banks_1k[4+ addr - 0x6000] = value;
break;
case 0x7000: //$F000 (reload)
irq_reload = value;
break;
case 0x7001: //$F001 (control)
irq_mode = value.Bit(2);
irq_autoen = value.Bit(0);
if (value.Bit(1))
{
//enabled
irq_enabled = true;
irq_counter = irq_reload;
irq_prescaler = 341;
}
else
{
//disabled
irq_enabled = false;
}
//acknowledge
irq_pending = false;
SyncIRQ();
break;
case 0x7002: //$F002 (ack)
irq_pending = false;
irq_enabled = irq_autoen;
SyncIRQ();
break;
}
}
void ClockIRQ()
{
if (irq_counter == 0xFF)
{
irq_pending = true;
irq_counter = irq_reload;
SyncIRQ();
}
else
irq_counter++;
}
public override void ClockCPU()
{
if (!irq_enabled) return;
if (irq_mode)
{
ClockIRQ();
}
else
{
irq_prescaler -= 3;
if (irq_prescaler <= 0)
{
irq_prescaler += 341;
ClockIRQ();
}
}
}
public override void ApplyCustomAudio(short[] samples)
{
short[] fmsamples = new short[samples.Length];
VRC6Sound.GetSamples(fmsamples);
int len = samples.Length;
for (int i = 0; i < len; i++)
{
samples[i] = (short)((samples[i] >> 1) + (fmsamples[i] >> 1));
}
}
}
}