BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/Mapper193.cs

142 lines
2.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Consoles.Nintendo
{
class Mapper193 : NES.NESBoardBase
{
/*
* ========================
= Mapper 193 =
========================
Example Game:
--------------------------
Fighting Hero (Unl)
Registers:
---------------------------
Regs at $6000-7FFF = no SRAM
Range,Mask: $6000-7FFF, $6003
$6000: CHR Reg 0
$6001: CHR Reg 1
$6002: CHR Reg 2
$6003: PRG Reg
CHR Setup:
---------------------------
$0000 $0400 $0800 $0C00 $1000 $1400 $1800 $1C00
+-------------------------------+---------------+---------------+
| <<$6000>> | <$6001> | <$6002> |
+-------------------------------+---------------+---------------+
PRG Setup:
---------------------------
$8000 $A000 $C000 $E000
+-------+-------+-------+-------+
| $6003 | { -3} | { -2} | { -1} |
+-------+-------+-------+-------+
*/
int prg_bank_mask_8k;
ByteBuffer prg_banks_8k = new ByteBuffer(4);
int chr_bank_mask_2k;
ByteBuffer chr_banks_2k = new ByteBuffer(4);
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER193":
break;
default:
return false;
}
prg_bank_mask_8k = (Cart.prg_size / 8) - 1;
prg_banks_8k[1] = 0xFD;
prg_banks_8k[2] = 0xFE;
prg_banks_8k[3] = 0xFF;
chr_bank_mask_2k = (Cart.chr_size / 2) - 1;
SetMirrorType(EMirrorType.Vertical);
SyncMap();
return true;
}
void SyncMap()
{
ApplyMemoryMapMask(prg_bank_mask_8k, prg_banks_8k);
ApplyMemoryMapMask(chr_bank_mask_2k, chr_banks_2k);
}
public override void Dispose()
{
prg_banks_8k.Dispose();
chr_banks_2k.Dispose();
base.Dispose();
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_banks_8k", ref prg_banks_8k);
ser.Sync("chr_banks_2k", ref chr_banks_2k);
}
public override void WriteWRAM(int addr, byte value)
{
addr &= 0x6003;
switch (addr)
{
case 0:
chr_banks_2k[0] = (byte)((value & ~3) >> 1);
chr_banks_2k[1] = (byte)(((value & ~3) >> 1) + 1);
break;
case 1:
chr_banks_2k[2] = (byte)((value & ~1) >> 1);
break;
case 2:
chr_banks_2k[3] = (byte)((value & ~1) >> 1);
break;
case 3:
prg_banks_8k[0] = value;
break;
}
SyncMap();
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
addr = ApplyMemoryMap(11, chr_banks_2k, addr);
return base.ReadPPUChr(addr);
}
else
{
return base.ReadPPU(addr);
}
}
public override byte ReadPRG(int addr)
{
addr = ApplyMemoryMap(13, prg_banks_8k, addr);
return ROM[addr];
}
}
}