BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/Mapper107.cs

70 lines
1.5 KiB
C#

using System;
using System.IO;
using System.Diagnostics;
namespace BizHawk.Emulation.Consoles.Nintendo
{
class Mapper107 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_32k, chr_bank_mask_8k;
//state
int prg_bank_32k, chr_bank_8k;
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_bank_32k", ref prg_bank_32k);
ser.Sync("chr_bank_8k", ref chr_bank_8k);
}
public override bool Configure(NES.EDetectionOrigin origin)
{
//configure
switch (Cart.board_type)
{
case "MAPPER107":
AssertPrg(128); AssertChr(64); AssertWram(8); AssertVram(0); AssertBattery(false);
break;
default:
return false;
}
prg_bank_mask_32k = (Cart.prg_size / 32) - 1;
chr_bank_mask_8k = (Cart.chr_size / 8) - 1;
SetMirrorType(Cart.pad_h, Cart.pad_v);
return true;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
int ofs = addr & ((1 << 13) - 1);
addr = (chr_bank_8k << 13) | ofs;
return VROM[addr];
}
else return base.ReadPPU(addr);
}
public override byte ReadPRG(int addr)
{
int ofs = addr & ((1 << 15) - 1);
addr = (prg_bank_32k << 15) | ofs;
return ROM[addr];
}
public override void WritePRG(int addr, byte value)
{
chr_bank_8k = value;
prg_bank_32k = value >> 1;
chr_bank_8k &= chr_bank_mask_8k;
prg_bank_32k &= prg_bank_mask_32k;
}
}
}