BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/Mapper091.cs

121 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Consoles.Nintendo
{
class Mapper91 : NES.NESBoardBase
{
/*
*Note: Street Fighter III (Unl) is actually mapper 197. However variations such as Street Fighter III (9 Fighter) and Mari Street Fighter III use this mapper
//http://wiki.nesdev.com/w/index.php/INES_Mapper_091
*/
ByteBuffer chr_regs_2k = new ByteBuffer(4);
ByteBuffer prg_regs_8k = new ByteBuffer(4);
int chr_bank_mask_2k, prg_bank_mask_8k;
MMC3 mmc3;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER091":
break;
default:
return false;
}
chr_bank_mask_2k = Cart.chr_size / 2 - 1;
prg_bank_mask_8k = Cart.prg_size / 8 - 1;
prg_regs_8k[3] = 0xFF;
prg_regs_8k[2] = 0xFE;
mmc3 = new MMC3(this, 0x7FFFFFFF);
return true;
}
public override void Dispose()
{
prg_regs_8k.Dispose();
chr_regs_2k.Dispose();
if(mmc3 != null) mmc3.Dispose();
base.Dispose();
}
public override void SyncState(Serializer ser)
{
mmc3.SyncState(ser);
ser.Sync("prg_regs", ref prg_regs_8k);
ser.Sync("chr_regs", ref chr_regs_2k);
base.SyncState(ser);
}
public override void WriteWRAM(int addr, byte value)
{
switch (addr & 0x7003)
{
case 0x0000:
chr_regs_2k[0] = value;
break;
case 0x0001:
chr_regs_2k[1] = value;
break;
case 0x0002:
chr_regs_2k[2] = value;
break;
case 0x0003:
chr_regs_2k[3] = value;
break;
case 0x1000:
prg_regs_8k[0] = (byte)(value & 0x0F);
break;
case 0x1001:
prg_regs_8k[1] = (byte)(value & 0x0F);
break;
case 0x1002: //$7002
mmc3.WritePRG(0xE000, value);
break;
case 0x1003: //$7003
mmc3.WritePRG(0xC000, 7);
mmc3.WritePRG(0xC001, value);
mmc3.WritePRG(0xE001, value);
break;
}
}
public override void ClockPPU()
{
mmc3.ClockPPU();
}
public override void AddressPPU(int addr)
{
mmc3.AddressPPU(addr);
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
int bank_2k = (addr >> 11) - 1;
bank_2k = chr_regs_2k[bank_2k];
bank_2k &= chr_bank_mask_2k;
return VROM[(bank_2k * 0x800) + addr];
}
return base.ReadPPU(addr);
}
public override byte ReadPRG(int addr)
{
int bank_8k = addr >> 13;
bank_8k = prg_regs_8k[bank_8k];
bank_8k &= prg_bank_mask_8k;
return ROM[(bank_8k * 0x2000) + (addr & 0x1FFF)];
}
}
}