BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/Mapper058.cs

108 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Consoles.Nintendo
{
class Mapper058 : NES.NESBoardBase
{
/*
* Here are Disch's original notes:
========================
= Mapper 058 =
========================
Example Games:
--------------------------
68-in-1 (Game Star)
Study and Game 32-in-1
Registers:
---------------------------
$8000-FFFF: A~[.... .... MOCC CPPP]
P = PRG page select
C = CHR page select (8k @ $0000)
O = PRG Mode
M = Mirroring (0=Vert, 1=Horz)
PRG Setup:
---------------------------
$8000 $A000 $C000 $E000
+-------------------------------+
PRG Mode 0: | <$8000> |
+-------------------------------+
PRG Mode 1: | $8000 | $8000 |
+---------------+---------------+
*/
bool prg_mode = false;
int chr_reg;
int prg_reg;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER058":
break;
default:
return false;
}
SetMirrorType(EMirrorType.Vertical);
return true;
}
public override void SyncState(Serializer ser)
{
ser.Sync("prg_reg", ref prg_reg);
ser.Sync("chr_reg", ref chr_reg);
ser.Sync("prg_mode", ref prg_mode);
base.SyncState(ser);
}
public override void WritePRG(int addr, byte value)
{
prg_mode = addr.Bit(6);
if (addr.Bit(7))
{
SetMirrorType(EMirrorType.Horizontal);
}
else
{
SetMirrorType(EMirrorType.Vertical);
}
prg_reg = addr & 0x07;
chr_reg = (addr >> 3) & 0x07;
}
public override byte ReadPRG(int addr)
{
if (prg_mode == false)
{
return ROM[((prg_reg >> 1) * 0x8000) + addr];
}
else
{
return ROM[(prg_reg * 0x4000) + (addr & 0x3FFF)];
}
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
return VROM[(chr_reg * 0x2000) + addr];
}
return base.ReadPPU(addr);
}
}
}