BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/BANDAI-FCG-1.cs

210 lines
4.9 KiB
C#

using System;
using System.IO;
using System.Diagnostics;
namespace BizHawk.Emulation.Consoles.Nintendo
{
//AKA mapper 16 & 159
/*
Example Games:
--------------------------
Dragon Ball - Dai Maou Jukkatsu (016) Works
Dragon Ball Z Gaiden (016) Works
Dragon Ball Z 2 (016) Works
Rokudenashi Blues (016) Works
Akuma-kun - Makai no Wana (016) Works
Dragon Ball Z - Kyoushuu! Saiya Jin (159) Works
SD Gundam Gaiden (159) Works
Magical Taruruuto Kun 1, 2 (159) Works
PRG_ROM: 128KB
PRG_RAM: None
CHR-ROM: 128KB
CHR_RAM: None
No Batter
Mapper controlled mirroring
No CIC present
*/
class BANDAI_FCG_1 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_16k, chr_bank_mask_1k;
bool has_eprom = false;
//regenerable state
IntBuffer prg_banks_16k = new IntBuffer(2);
//state
int prg_reg_16k, eprom;
ByteBuffer regs = new ByteBuffer(8);
bool irq_enabled;
ushort irq_counter;
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_reg_16k", ref prg_reg_16k);
ser.Sync("regs", ref regs);
ser.Sync("eprom", ref eprom);
ser.Sync("irq_counter", ref irq_counter);
ser.Sync("irq_enabled", ref irq_enabled);
SyncPRG();
}
public override void Dispose()
{
base.Dispose();
regs.Dispose();
prg_banks_16k.Dispose();
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "BANDAI-FCG-1":
AssertPrg(128, 256, 512); AssertChr(128, 256); AssertWram(0, 8); AssertVram(0);
break;
case "BANDAI-FCG-2":
AssertPrg(128); AssertChr(128); AssertWram(0); AssertVram(0);
break;
case "BANDAI-LZ93D50+24C01":
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
break;
case "BANDAI-LZ93D50+24C02":
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0, 8); AssertVram(0);
break;
default:
return false;
}
if (Cart.mapper == 159)
has_eprom = true;
prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
chr_bank_mask_1k = Cart.chr_size - 1;
SetMirrorType(EMirrorType.Vertical);
prg_reg_16k = 0;
SyncPRG();
return true;
}
void SyncPRG()
{
prg_banks_16k[0] = prg_reg_16k & prg_bank_mask_16k;
prg_banks_16k[1] = 0xFF & prg_bank_mask_16k;
}
void WriteReg(int reg, byte value)
{
//Console.WriteLine("reg {0:X2} = {1:X2}", reg, value);
switch (reg)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
regs[reg] = value;
break;
case 8:
//NES.LogLine("mapping PRG {0}", value);
prg_reg_16k = value;
SyncPRG();
break;
case 9:
switch (value & 3)
{
case 0: SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical); break;
case 1: SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal); break;
case 2: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenA); break;
case 3: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenB); break;
}
break;
case 0xA:
irq_enabled = value.Bit(0);
// all write acknolwedge
IRQSignal = false;
break;
case 0xB:
irq_counter &= 0xFF00;
irq_counter |= value;
break;
case 0xC:
irq_counter &= 0x00FF;
irq_counter |= (ushort)(value << 8);
break;
case 0xD:
eprom = value;
break;
}
}
public override void WriteWRAM(int addr, byte value)
{
//NES.LogLine("writewram {0:X4} = {1:X2}", addr, value);
addr &= 0xF;
WriteReg(addr, value);
}
public override void WritePRG(int addr, byte value)
{
//NES.LogLine("writeprg {0:X4} = {1:X2}", addr, value);
addr &= 0xF;
WriteReg(addr, value);
}
public override byte ReadWRAM(int addr)
{
// reading any addr in 6000:7fff returns a single bit from the eeprom
// in bit 4. zeroing that bit seems sufficient for some games to boot
return (byte)(NES.DB & 0xef);
}
public override void ClockCPU()
{
if (irq_enabled)
{
irq_counter--;
if (irq_counter == 0x0000)
{
IRQSignal = true;
}
}
}
public override byte ReadPRG(int addr)
{
int bank_16k = addr >> 14;
int ofs = addr & ((1 << 14) - 1);
bank_16k = prg_banks_16k[bank_16k];
addr = (bank_16k << 14) | ofs;
return ROM[addr];
}
int CalcPPUAddress(int addr)
{
int bank_1k = addr >> 10;
int ofs = addr & ((1 << 10) - 1);
bank_1k = regs[bank_1k];
bank_1k &= chr_bank_mask_1k;
return (bank_1k << 10) | ofs;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
return VROM[CalcPPUAddress(addr)];
else return base.ReadPPU(addr);
}
}
}