210 lines
4.9 KiB
C#
210 lines
4.9 KiB
C#
using System;
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using System.IO;
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using System.Diagnostics;
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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//AKA mapper 16 & 159
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/*
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Example Games:
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--------------------------
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Dragon Ball - Dai Maou Jukkatsu (016) Works
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Dragon Ball Z Gaiden (016) Works
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Dragon Ball Z 2 (016) Works
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Rokudenashi Blues (016) Works
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Akuma-kun - Makai no Wana (016) Works
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Dragon Ball Z - Kyoushuu! Saiya Jin (159) Works
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SD Gundam Gaiden (159) Works
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Magical Taruruuto Kun 1, 2 (159) Works
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PRG_ROM: 128KB
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PRG_RAM: None
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CHR-ROM: 128KB
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CHR_RAM: None
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No Batter
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Mapper controlled mirroring
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No CIC present
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*/
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class BANDAI_FCG_1 : NES.NESBoardBase
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{
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//configuration
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int prg_bank_mask_16k, chr_bank_mask_1k;
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bool has_eprom = false;
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//regenerable state
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IntBuffer prg_banks_16k = new IntBuffer(2);
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//state
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int prg_reg_16k, eprom;
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ByteBuffer regs = new ByteBuffer(8);
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bool irq_enabled;
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ushort irq_counter;
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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ser.Sync("prg_reg_16k", ref prg_reg_16k);
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ser.Sync("regs", ref regs);
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ser.Sync("eprom", ref eprom);
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ser.Sync("irq_counter", ref irq_counter);
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ser.Sync("irq_enabled", ref irq_enabled);
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SyncPRG();
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}
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public override void Dispose()
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{
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base.Dispose();
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regs.Dispose();
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prg_banks_16k.Dispose();
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}
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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switch (Cart.board_type)
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{
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case "BANDAI-FCG-1":
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AssertPrg(128, 256, 512); AssertChr(128, 256); AssertWram(0, 8); AssertVram(0);
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break;
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case "BANDAI-FCG-2":
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AssertPrg(128); AssertChr(128); AssertWram(0); AssertVram(0);
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break;
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case "BANDAI-LZ93D50+24C01":
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AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
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break;
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case "BANDAI-LZ93D50+24C02":
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AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0, 8); AssertVram(0);
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break;
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default:
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return false;
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}
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if (Cart.mapper == 159)
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has_eprom = true;
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prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
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chr_bank_mask_1k = Cart.chr_size - 1;
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SetMirrorType(EMirrorType.Vertical);
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prg_reg_16k = 0;
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SyncPRG();
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return true;
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}
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void SyncPRG()
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{
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prg_banks_16k[0] = prg_reg_16k & prg_bank_mask_16k;
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prg_banks_16k[1] = 0xFF & prg_bank_mask_16k;
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}
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void WriteReg(int reg, byte value)
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{
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//Console.WriteLine("reg {0:X2} = {1:X2}", reg, value);
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switch (reg)
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{
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case 0:
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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regs[reg] = value;
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break;
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case 8:
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//NES.LogLine("mapping PRG {0}", value);
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prg_reg_16k = value;
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SyncPRG();
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break;
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case 9:
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switch (value & 3)
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{
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case 0: SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical); break;
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case 1: SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal); break;
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case 2: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenA); break;
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case 3: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenB); break;
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}
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break;
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case 0xA:
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irq_enabled = value.Bit(0);
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// all write acknolwedge
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IRQSignal = false;
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break;
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case 0xB:
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irq_counter &= 0xFF00;
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irq_counter |= value;
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break;
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case 0xC:
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irq_counter &= 0x00FF;
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irq_counter |= (ushort)(value << 8);
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break;
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case 0xD:
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eprom = value;
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break;
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}
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}
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public override void WriteWRAM(int addr, byte value)
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{
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//NES.LogLine("writewram {0:X4} = {1:X2}", addr, value);
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addr &= 0xF;
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WriteReg(addr, value);
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}
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public override void WritePRG(int addr, byte value)
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{
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//NES.LogLine("writeprg {0:X4} = {1:X2}", addr, value);
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addr &= 0xF;
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WriteReg(addr, value);
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}
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public override byte ReadWRAM(int addr)
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{
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// reading any addr in 6000:7fff returns a single bit from the eeprom
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// in bit 4. zeroing that bit seems sufficient for some games to boot
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return (byte)(NES.DB & 0xef);
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}
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public override void ClockCPU()
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{
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if (irq_enabled)
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{
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irq_counter--;
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if (irq_counter == 0x0000)
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{
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IRQSignal = true;
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}
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}
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}
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public override byte ReadPRG(int addr)
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{
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int bank_16k = addr >> 14;
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int ofs = addr & ((1 << 14) - 1);
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bank_16k = prg_banks_16k[bank_16k];
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addr = (bank_16k << 14) | ofs;
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return ROM[addr];
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}
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int CalcPPUAddress(int addr)
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{
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int bank_1k = addr >> 10;
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int ofs = addr & ((1 << 10) - 1);
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bank_1k = regs[bank_1k];
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bank_1k &= chr_bank_mask_1k;
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return (bank_1k << 10) | ofs;
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}
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public override byte ReadPPU(int addr)
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{
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if (addr < 0x2000)
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return VROM[CalcPPUAddress(addr)];
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else return base.ReadPPU(addr);
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}
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}
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}
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