BizHawk/BizHawk.MultiClient/config
adelikat 4dfa647bd2 Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system 2013-08-13 00:50:14 +00:00
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ControllerConfig Hotkeys - fix bug where bindings could be lost on save, also clean up the InputWidget code some 2013-08-04 20:21:58 +00:00
ControllerImages saturn controller image 2013-06-05 17:07:59 +00:00
AutofireConfig.Designer.cs Autofire Config - Add flag for the "Take lag frames into account" feature, true by default 2011-08-29 22:25:40 +00:00
AutofireConfig.cs Config dialogs - OSD message when cancelling 2012-09-27 00:14:51 +00:00
AutofireConfig.resx Autofire Config - Add flag for the "Take lag frames into account" feature, true by default 2011-08-29 22:25:40 +00:00
FirmwaresConfig.Designer.cs renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
FirmwaresConfig.cs Rip out old path system and replace with new 2013-08-11 21:48:17 +00:00
FirmwaresConfig.resx renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
GifAnimator.Designer.cs Minor fixups to gif animator dialog 2012-03-04 21:00:58 +00:00
GifAnimator.cs Can now make Animated Gifs Huzzah 2012-03-04 20:37:49 +00:00
GifAnimator.resx Minor fixups to gif animator dialog 2012-03-04 21:00:58 +00:00
InputWidget.cs Hotkeys - fix bug where bindings could be lost on save, also clean up the InputWidget code some 2013-08-04 20:21:58 +00:00
MessageConfig.Designer.cs Message Config - fix X/Y values not updating when typing directly into the numeric boxes 2012-09-27 01:01:35 +00:00
MessageConfig.cs Messages - oops, use the Multitrack position settings for multitrack instead of fps, also set better defaults for multi-track message positioning (to not clash with other defaults) 2012-12-27 18:33:41 +00:00
MessageConfig.resx Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
NewControllerConfig.Designer.cs contrller config: reimplement save defaults button in a more useful way (only modifies defaults for the config currently being edited). as before, it's INTERIM only 2013-07-31 20:34:20 +00:00
NewControllerConfig.cs renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
NewControllerConfig.resx Controller Config - UI cleanup 2013-07-14 20:38:23 +00:00
NewHotkeyWindow.Designer.cs Hotkeys - add an auto-complete search box 2013-08-05 13:23:17 +00:00
NewHotkeyWindow.cs Hotkeys - add an auto-complete search box 2013-08-05 13:23:17 +00:00
NewHotkeyWindow.resx new hotkey system, including new hotkey dialog, things are now done dynamically. Still some todos, also this is a config breaking check in, please delete your existing config before using 2013-08-04 16:47:54 +00:00
NewPathConfig.Designer.cs Path Config - when in non-interim mode, lock down unreleased cores 2013-08-12 22:31:48 +00:00
NewPathConfig.cs Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system 2013-08-13 00:50:14 +00:00
NewPathConfig.resx Start new path config dialog INTERIM only, shows proof of concept of dynamic tab creation 2013-08-09 02:54:59 +00:00
PathConfig.Designer.cs renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
PathConfig.cs renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
PathConfig.resx renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00
PathInfo.Designer.cs Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathInfo.cs Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathInfo.resx Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%) 2012-10-05 00:49:04 +00:00
PathManager.cs Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system 2013-08-13 00:50:14 +00:00
RewindConfig.Designer.cs Rewind - add stats for avg stored state size (varies due to delta compression), estimated number of frames that would be stored (with current settings), and est number of minutes (based on est frames vs rewind requency) 2013-08-01 21:09:32 +00:00
RewindConfig.cs Rewind Config dialog is no Chuck Norris, so don't attempt to divide by zero 2013-08-08 12:49:02 +00:00
RewindConfig.resx Icon for rewind dialog 2013-07-28 22:28:53 +00:00
SoundConfig.Designer.cs direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device. 2013-06-02 00:49:40 +00:00
SoundConfig.cs direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device. 2013-06-02 00:49:40 +00:00
SoundConfig.resx Set minimum size and some anchoring fixes for config dialogs 2011-09-10 21:35:17 +00:00