Start new path config dialog INTERIM only, shows proof of concept of dynamic tab creation
This commit is contained in:
parent
b5dd64ad3b
commit
3e16802382
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@ -416,6 +416,12 @@
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<Compile Include="GENtools\GenGameGenie.Designer.cs">
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<DependentUpon>GenGameGenie.cs</DependentUpon>
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</Compile>
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<Compile Include="config\NewPathConfig.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="config\NewPathConfig.Designer.cs">
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<DependentUpon>NewPathConfig.cs</DependentUpon>
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</Compile>
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<Compile Include="PCEtools\PCEBGCanvas.cs">
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<SubType>Component</SubType>
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</Compile>
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@ -675,6 +681,9 @@
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<EmbeddedResource Include="GENtools\GenGameGenie.resx">
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<DependentUpon>GenGameGenie.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="config\NewPathConfig.resx">
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<DependentUpon>NewPathConfig.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PCEtools\PCEBGViewer.resx">
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<DependentUpon>PCEBGViewer.cs</DependentUpon>
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</EmbeddedResource>
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@ -216,6 +216,10 @@
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<Compile Include="config\NewHotkeyWindow.Designer.cs">
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<DependentUpon>NewHotkeyWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="config\NewPathConfig.cs" />
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<Compile Include="config\NewPathConfig.Designer.cs">
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<DependentUpon>NewPathConfig.cs</DependentUpon>
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</Compile>
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<Compile Include="config\PathConfig.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -494,7 +498,9 @@
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="tools\LuaDocumentation.cs" />
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<Compile Include="tools\LuaRegisteredFunctionsList.cs" />
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<Compile Include="tools\LuaRegisteredFunctionsList.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\LuaRegisteredFunctionsList.Designer.cs">
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<DependentUpon>LuaRegisteredFunctionsList.cs</DependentUpon>
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</Compile>
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@ -627,6 +633,9 @@
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<EmbeddedResource Include="config\NewHotkeyWindow.resx">
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<DependentUpon>NewHotkeyWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="config\NewPathConfig.resx">
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<DependentUpon>NewPathConfig.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="config\PathInfo.resx">
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<DependentUpon>PathInfo.cs</DependentUpon>
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</EmbeddedResource>
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@ -156,6 +156,33 @@ namespace BizHawk.MultiClient
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public string LogPath = ".";
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public string FirmwaresPath = Path.Combine(".", "Firmware");
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public PathEntryCollection PathEntries = new PathEntryCollection()
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{
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new PathEntry() { System = "Global", Type = "Movies", Path = Path.Combine(".", "Movies"), Ordinal = 0 },
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new PathEntry() { System = "Global", Type = "Movie backups", Path = Path.Combine(".", "Movies", "backup"), Ordinal = 1 },
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new PathEntry() { System = "Global", Type = "Lua", Path = Path.Combine(".", "Lua"), Ordinal = 2 },
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new PathEntry() { System = "Global", Type = "Watch (.wch)", Path = ".", Ordinal = 3 },
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new PathEntry() { System = "Global", Type = "A/V Dumps", Path = ".", Ordinal = 4 },
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new PathEntry() { System = "Global", Type = "Debug Logs", Path = ".", Ordinal = 5 },
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new PathEntry() { System = "Global", Type = "Firmware", Path = Path.Combine(".", "Firmware"), Ordinal = 6 },
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new PathEntry() { System = "Global", Type = "Base ROM", Path = ".", Ordinal = 6 },
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new PathEntry() { System = "NES", Type = "Base", Path = Path.Combine(".", "NES"), Ordinal = 0 },
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new PathEntry() { System = "NES", Type = "ROM", Path = ".", Ordinal = 1 },
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new PathEntry() { System = "NES", Type = "Savestates", Path= Path.Combine(".", "State"), Ordinal = 2 },
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new PathEntry() { System = "NES", Type = "Save RAM", Path = Path.Combine(".", "SaveRAM"), Ordinal = 3 },
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new PathEntry() { System = "NES", Type = "Screenshots", Path = Path.Combine(".", "Screenshots"), Ordinal = 4 },
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new PathEntry() { System = "NES", Type = "Cheats", Path = Path.Combine(".", "Cheats"), Ordinal = 5 },
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new PathEntry() { System = "NES", Type = "Palettes", Path = Path.Combine(".", "Palettes"), Ordinal = 6 },
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new PathEntry() { System = "SNES", Type = "Base", Path= Path.Combine(".", "SNES"), Ordinal = 0 },
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new PathEntry() { System = "SNES", Type = "ROM", Path = ".", Ordinal = 1 },
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new PathEntry() { System = "SNES", Type = "Savestates", Path= Path.Combine(".", "State"), Ordinal = 2 },
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new PathEntry() { System = "SNES", Type = "Save RAM", Path = Path.Combine(".", "SaveRAM"), Ordinal = 3 },
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new PathEntry() { System = "SNES", Type = "Screenshots", Path = Path.Combine(".", "Screenshots"), Ordinal = 4 },
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new PathEntry() { System = "SNES", Type = "Cheats", Path = Path.Combine(".", "Cheats"), Ordinal = 5 },
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};
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//BIOS Paths
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public string FilenamePCEBios = "[BIOS] Super CD-ROM System (Japan) (v3.0).pce";
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public string FilenameFDSBios = "disksys.rom";
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@ -590,26 +617,6 @@ namespace BizHawk.MultiClient
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public int TI83KeyPadWndy = -1;
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public bool TI83ToolTips = true;
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public PathEntryCollection PathEntries = new PathEntryCollection()
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{
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new PathEntry() { System = "Global", Type = "Movies", Path = Path.Combine(".", "Movies"), Ordinal = 0 },
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new PathEntry() { System = "Global", Type = "Movie backups", Path = Path.Combine(".", "Movies", "backup"), Ordinal = 1 },
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new PathEntry() { System = "Global", Type = "Lua", Path = Path.Combine(".", "Lua"), Ordinal = 2 },
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new PathEntry() { System = "Global", Type = "Watch (.wch)", Path = ".", Ordinal = 3 },
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new PathEntry() { System = "Global", Type = "A/V Dumps", Path = ".", Ordinal = 4 },
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new PathEntry() { System = "Global", Type = "Debug Logs", Path = ".", Ordinal = 5 },
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new PathEntry() { System = "Global", Type = "Firmware", Path = Path.Combine(".", "Firmware"), Ordinal = 6 },
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new PathEntry() { System = "Global", Type = "Base ROM", Path = ".", Ordinal = 6 },
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new PathEntry() { System = "NES", Type = "Base", Path = ".", Ordinal = 0 },
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new PathEntry() { System = "NES", Type = "ROM", Path = ".", Ordinal = 1 },
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new PathEntry() { System = "NES", Type = "Savestates", Path= Path.Combine(".", "State"), Ordinal = 2 },
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new PathEntry() { System = "NES", Type = "Save RAM", Path = Path.Combine(".", "SaveRAM"), Ordinal = 3 },
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new PathEntry() { System = "NES", Type = "Screenshots", Path = Path.Combine(".", "Screenshots"), Ordinal = 4 },
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new PathEntry() { System = "NES", Type = "Cheats", Path = Path.Combine(".", "Cheats"), Ordinal = 5 },
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new PathEntry() { System = "NES", Type = "Palettes", Path = Path.Combine(".", "Palettes"), Ordinal = 6 }
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};
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public BindingCollection HotkeyBindings = new BindingCollection()
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{
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//General
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@ -700,7 +700,14 @@ namespace BizHawk.MultiClient
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private void pathsToolStripMenuItem_Click(object sender, EventArgs e)
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{
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new PathConfig().ShowDialog();
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if (INTERIM)
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{
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new NewPathConfig().ShowDialog();
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}
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else
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{
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new PathConfig().ShowDialog();
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}
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}
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private void displayRerecordCountToolStripMenuItem_Click(object sender, EventArgs e)
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@ -0,0 +1,107 @@
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namespace BizHawk.MultiClient
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{
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partial class NewPathConfig
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.OK = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.PathTabControl = new System.Windows.Forms.TabControl();
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this.SaveBtn = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// OK
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//
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this.OK.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.OK.Location = new System.Drawing.Point(431, 435);
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this.OK.Name = "OK";
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this.OK.Size = new System.Drawing.Size(75, 23);
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this.OK.TabIndex = 0;
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this.OK.Text = "&Ok";
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this.OK.UseVisualStyleBackColor = true;
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this.OK.Click += new System.EventHandler(this.OK_Click);
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//
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// Cancel
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//
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this.Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.Cancel.Location = new System.Drawing.Point(512, 435);
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this.Cancel.Name = "Cancel";
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this.Cancel.Size = new System.Drawing.Size(75, 23);
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this.Cancel.TabIndex = 1;
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this.Cancel.Text = "&Cancel";
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this.Cancel.UseVisualStyleBackColor = true;
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this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
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//
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// PathTabControl
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//
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this.PathTabControl.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.PathTabControl.Location = new System.Drawing.Point(12, 84);
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this.PathTabControl.Name = "PathTabControl";
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this.PathTabControl.SelectedIndex = 0;
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this.PathTabControl.Size = new System.Drawing.Size(575, 345);
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this.PathTabControl.TabIndex = 2;
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//
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// SaveBtn
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//
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this.SaveBtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.SaveBtn.Location = new System.Drawing.Point(12, 435);
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this.SaveBtn.Name = "SaveBtn";
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this.SaveBtn.Size = new System.Drawing.Size(75, 23);
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this.SaveBtn.TabIndex = 3;
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this.SaveBtn.Text = "&Save";
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this.SaveBtn.UseVisualStyleBackColor = true;
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this.SaveBtn.Click += new System.EventHandler(this.SaveBtn_Click);
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//
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// NewPathConfig
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//
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this.AcceptButton = this.OK;
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.CancelButton = this.Cancel;
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this.ClientSize = new System.Drawing.Size(599, 470);
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this.Controls.Add(this.SaveBtn);
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this.Controls.Add(this.PathTabControl);
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this.Controls.Add(this.Cancel);
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this.Controls.Add(this.OK);
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this.Name = "NewPathConfig";
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this.ShowIcon = false;
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this.Text = "Path Configuration";
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this.Load += new System.EventHandler(this.NewPathConfig_Load);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button OK;
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private System.Windows.Forms.Button Cancel;
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private System.Windows.Forms.TabControl PathTabControl;
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private System.Windows.Forms.Button SaveBtn;
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}
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}
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@ -0,0 +1,124 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace BizHawk.MultiClient
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{
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public partial class NewPathConfig : Form
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{
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public NewPathConfig()
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{
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InitializeComponent();
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}
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private void NewPathConfig_Load(object sender, EventArgs e)
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{
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LoadSettings();
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}
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private void OK_Click(object sender, EventArgs e)
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{
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SaveSettings();
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Global.OSD.AddMessage("Path settings saved");
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Close();
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}
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private void Cancel_Click(object sender, EventArgs e)
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{
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Global.OSD.AddMessage("Path config aborted");
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Close();
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}
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private void SaveBtn_Click(object sender, EventArgs e)
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{
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SaveSettings();
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}
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private void LoadSettings()
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{
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//Separate by system
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List<string> systems = Global.Config.PathEntries.Select(x => x.System).Distinct().ToList();
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systems.Sort();
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//TODO: put Global first
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//TODO: fix anchoring
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//TODO: fix logic of when to pass in the system (global and base do not want this)
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foreach(string tab in systems)
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{
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TabPage t = new TabPage()
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{
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Text = tab,
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};
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List<PathEntry> paths = Global.Config.PathEntries.Where(x => x.System == tab).OrderBy(x => x.Ordinal).ThenBy(x => x.Type).ToList();
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int _x = 6;
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int _y = 14;
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int textbox_width = 150;
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int padding = 10;
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int button_width = 26;
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foreach(var path in paths)
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{
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TextBox box = new TextBox()
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{
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Text = path.Path,
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Location = new Point(_x, _y),
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Width = textbox_width,
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//Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right,
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};
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Button btn = new Button()
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{
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Text = "",
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Image = BizHawk.MultiClient.Properties.Resources.OpenFile,
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Location = new Point(_x + textbox_width + padding, _y - 1),
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Width = button_width,
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//Anchor = AnchorStyles.Top | AnchorStyles.Right,
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};
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btn.Click += new System.EventHandler(delegate {
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BrowseFolder(box, path.Type, path.System);
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});
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Label label = new Label()
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{
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Text = path.Type,
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Location = new Point(_x + textbox_width + (padding * 2) + button_width, _y + 4),
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//Anchor = AnchorStyles.Top | AnchorStyles.Right,
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};
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t.Controls.Add(box);
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t.Controls.Add(btn);
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t.Controls.Add(label);
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_y += 30;
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}
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PathTabControl.TabPages.Add(t);
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}
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}
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private void BrowseFolder(TextBox box, string _Name, string System)
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{
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FolderBrowserDialog f = new FolderBrowserDialog
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{
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Description = "Set the directory for " + _Name,
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SelectedPath = PathManager.MakeAbsolutePath(box.Text, System)
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};
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DialogResult result = f.ShowDialog();
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if (result == DialogResult.OK)
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{
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box.Text = f.SelectedPath;
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}
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}
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private void SaveSettings()
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{
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}
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}
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}
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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||||
<!--
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Microsoft ResX Schema
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Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
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||||
associated with the data types.
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|
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Example:
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|
||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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||||
<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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||||
Classes that don't support this are serialized and stored with the
|
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mimetype set.
|
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|
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The mimetype is used for serialized objects, and tells the
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||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
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||||
read any of the formats listed below.
|
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|
||||
mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
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: and then encoded with base64 encoding.
|
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|
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mimetype: application/x-microsoft.net.object.soap.base64
|
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value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
Loading…
Reference in New Issue