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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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ed4c92c0f8
BizHawk
/
output
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adelikat
c90f30457b
Atari - add NTSC to gamedb too
2014-05-24 01:18:03 +00:00
..
Gameboy
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Lua
add Lua script that shows a target on screen for the zapper x,y
2014-05-16 22:55:11 +00:00
NES
/Palettes
add quicknes palette as an option for neshawk
2014-05-13 03:10:24 +00:00
Shaders
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
2014-04-15 21:46:18 +00:00
dll
update libsnes exes
2014-05-23 19:27:27 +00:00
gamedb
Atari - add NTSC to gamedb too
2014-05-24 01:18:03 +00:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
here it is, fixed another way, for the record: float ranges can now support inverted senses.
2014-05-17 00:06:20 +00:00
zip.exe
move output folder up one level
2013-11-03 14:06:46 +00:00