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AVOut
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
DisplayManager
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
GBAtools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
GBtools
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dual gb: xml creator doohickey now works
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2013-05-01 16:37:00 +00:00 |
GENtools
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Prevent more then one gg windows of the same console to be opened
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2013-04-27 19:21:45 +00:00 |
Input
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
N64tools
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N64: Add per-game hacks for rice to the gamedb. Also fix a mistake with the plugin settings screen.
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2013-05-17 03:02:39 +00:00 |
NEStools
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Made NES sound channel update instantly when changed, easier to fine tune what you want from it.
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2013-05-10 23:46:01 +00:00 |
PCEtools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
Properties
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Controller Config - add Intellivision controls
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2012-12-22 02:34:08 +00:00 |
SATTools
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saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
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2013-05-14 03:06:37 +00:00 |
SMStools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
SNESTools
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Prevent more then one gg windows of the same console to be opened
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2013-04-27 19:21:45 +00:00 |
TI83tools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
config
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add some missing n64, saturn boilerplate to the path config. fixes screenshots, savestates, saverams
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2013-05-07 23:24:27 +00:00 |
images
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an image
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2012-12-02 15:36:16 +00:00 |
movie
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Removed some debug code...
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2013-05-12 03:57:21 +00:00 |
output
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N64: Actually use the input for the other three controllers
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2013-05-20 00:03:08 +00:00 |
tools
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N64: Some improvements to the virtual pad. 4 pads are now shown and work, input display works
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2013-05-20 01:53:02 +00:00 |
AboutBox.Designer.cs
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Replace the "Play" and "Record" messages for movies with Icons.
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2012-04-16 21:04:00 +00:00 |
AboutBox.cs
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
AboutBox.resx
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unofficial about box - Add a nifty close button
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2012-03-28 23:43:15 +00:00 |
ArchiveChooser.Designer.cs
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fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES
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2012-10-17 00:07:28 +00:00 |
ArchiveChooser.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
ArchiveChooser.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizBox.Designer.cs
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
BizBox.cs
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
BizBox.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
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saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
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2013-05-14 03:06:37 +00:00 |
BizHawk.MultiClient_v4.5.csproj
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oops, this really fixes the 4.5 project, also some misc code cleanup
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2013-05-11 19:08:42 +00:00 |
Config.cs
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N64: Wire up per-game hack options to the plugin screen and to the m64p core.
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2013-05-14 23:06:47 +00:00 |
ConfigService.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
ExternalCoreSupport.cs
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forgot an add
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2011-07-24 07:00:54 +00:00 |
Global.cs
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N64: Added X and Y axises to the mnemonic, which now get saved and replayed in movies. Fixed an issue in the virtual pad which caused the Y axis to go from -127 to 128 instead of -128 to 127
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2013-05-11 02:04:55 +00:00 |
HawkFile.cs
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XMLGame: fix reboot core in the case of hawkfile embedded assets
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2013-04-27 17:43:15 +00:00 |
HistoryCollection.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
LogConsole.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
LogWindow.Designer.cs
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LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort
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2012-12-03 21:19:39 +00:00 |
LogWindow.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
LogWindow.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
LuaImplementation.cs
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Lua: Added forms_openfile(filename, path, filter) to LuaImplementation.cs, usage ex: forms.openfile(nil,"C:") or forms.openfile(nil,nil,"Movie Files(*.SMV;*.BKM;*.FMV) etc...
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2013-05-14 02:08:05 +00:00 |
LuaInterface.dll
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lua-fix crashes when scripts terminate
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2012-07-10 19:40:35 +00:00 |
MainForm.Designer.cs
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saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
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2013-05-14 03:06:37 +00:00 |
MainForm.MenuItems.cs
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Gameboy/Game Gear Game Genie Decoder (still non-working code)
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2013-04-24 20:41:23 +00:00 |
MainForm.Movie.cs
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mainclient: add n64 and saturn to the list of consoles that give a warning when trying to record a new movie
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2013-05-03 20:10:44 +00:00 |
MainForm.cs
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N64: Fixed bug where video settings from the gamedb didn't get loaded
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2013-05-19 23:49:21 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
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2012-09-06 08:32:25 +00:00 |
MruStack.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
NameStateForm.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
PlayMovie.Designer.cs
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Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list
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2013-03-02 14:25:31 +00:00 |
PlayMovie.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
PlayMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
Program.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
RecentFiles.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
RecordMovie.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RecordMovie.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
RecordMovie.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
RenderPanel.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
Rewind.cs
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saturn: disable built in OSD
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2013-05-03 00:13:12 +00:00 |
RomGame.cs
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N64: When loading an N64 rom, fix the swapping to be in z64 format (no swapping)
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2013-05-15 22:10:17 +00:00 |
SavestateManager.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
ScreenSaver.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
Sound.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
Throttle.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
XmlGame.cs
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XMLGame: fix reboot core in the case of hawkfile embedded assets
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2013-04-27 17:43:15 +00:00 |
lua51.dll
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try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
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2012-06-11 22:15:49 +00:00 |