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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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e4800cb8f3
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
History
adelikat
ac442130ae
Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
2015-01-24 16:02:28 +00:00
..
GBA
Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
2015-01-24 16:02:28 +00:00
Gameboy
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
2015-01-18 15:25:47 +00:00
N64
fix n64 disasm pinvoke
2015-01-23 20:28:47 +00:00
NES
make INESPPUViewable an IEmulatorService
2015-01-23 21:46:23 +00:00
QuickNES
Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
2015-01-24 16:02:28 +00:00
SNES
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
2015-01-18 15:25:47 +00:00
SNES9X
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00