238 lines
6.1 KiB
C#
238 lines
6.1 KiB
C#
using System;
|
|
using System.IO;
|
|
using BizHawk.Common;
|
|
using BizHawk.Emulation.Common;
|
|
|
|
// The state of the cd player is quantized to the frame level.
|
|
// This isn't ideal. But life's too short.
|
|
// I decided not to let the perfect be the enemy of the good.
|
|
// It can always be refactored. It's at least deterministic.
|
|
|
|
namespace BizHawk.Emulation.DiscSystem
|
|
{
|
|
public sealed class CDAudio : ISoundProvider
|
|
{
|
|
public const byte CDAudioMode_Stopped = 0;
|
|
public const byte CDAudioMode_Playing = 1;
|
|
public const byte CDAudioMode_Paused = 2;
|
|
|
|
public const byte PlaybackMode_StopOnCompletion = 0;
|
|
public const byte PlaybackMode_NextTrackOnCompletion = 1;
|
|
public const byte PlaybackMode_LoopOnCompletion = 2;
|
|
public const byte PlaybackMode_CallbackOnCompletion = 3;
|
|
|
|
public Action CallbackAction = delegate { };
|
|
|
|
public Disc Disc;
|
|
public byte Mode = CDAudioMode_Stopped;
|
|
public byte PlayMode = PlaybackMode_LoopOnCompletion;
|
|
|
|
public int MaxVolume { get; set; }
|
|
public int LogicalVolume = 100;
|
|
|
|
public int StartLBA, EndLBA;
|
|
public int PlayingTrack;
|
|
|
|
public int CurrentSector, SectorOffset; // Offset is in SAMPLES, not bytes. Sector is 588 samples long.
|
|
int CachedSector;
|
|
readonly byte[] SectorCache = new byte[2352];
|
|
|
|
public int FadeOutOverFrames = 0;
|
|
public int FadeOutFramesRemaining = 0;
|
|
|
|
public CDAudio(Disc disc, int maxVolume = short.MaxValue)
|
|
{
|
|
Disc = disc;
|
|
MaxVolume = maxVolume;
|
|
}
|
|
|
|
public void PlayTrack(int track)
|
|
{
|
|
if (track < 1 || track > Disc.Structure.Sessions[0].Tracks.Count)
|
|
return;
|
|
|
|
StartLBA = Disc.Structure.Sessions[0].Tracks[track - 1].Indexes[1].aba - 150;
|
|
EndLBA = StartLBA + Disc.Structure.Sessions[0].Tracks[track - 1].LengthInSectors;
|
|
PlayingTrack = track;
|
|
CurrentSector = StartLBA;
|
|
SectorOffset = 0;
|
|
Mode = CDAudioMode_Playing;
|
|
FadeOutOverFrames = 0;
|
|
FadeOutFramesRemaining = 0;
|
|
LogicalVolume = 100;
|
|
}
|
|
|
|
public void PlayStartingAtLba(int lba)
|
|
{
|
|
var point = Disc.Structure.SeekPoint(lba);
|
|
if (point == null || point.Track == null) return;
|
|
|
|
PlayingTrack = point.TrackNum;
|
|
StartLBA = lba;
|
|
EndLBA = point.Track.Indexes[1].aba + point.Track.LengthInSectors - 150;
|
|
|
|
CurrentSector = StartLBA;
|
|
SectorOffset = 0;
|
|
Mode = CDAudioMode_Playing;
|
|
FadeOutOverFrames = 0;
|
|
FadeOutFramesRemaining = 0;
|
|
LogicalVolume = 100;
|
|
}
|
|
|
|
public void Stop()
|
|
{
|
|
Mode = CDAudioMode_Stopped;
|
|
FadeOutOverFrames = 0;
|
|
FadeOutFramesRemaining = 0;
|
|
LogicalVolume = 100;
|
|
}
|
|
|
|
public void Pause()
|
|
{
|
|
if (Mode != CDAudioMode_Playing)
|
|
return;
|
|
Mode = CDAudioMode_Paused;
|
|
FadeOutOverFrames = 0;
|
|
FadeOutFramesRemaining = 0;
|
|
LogicalVolume = 100;
|
|
}
|
|
|
|
public void Resume()
|
|
{
|
|
if (Mode != CDAudioMode_Paused)
|
|
return;
|
|
Mode = CDAudioMode_Playing;
|
|
}
|
|
|
|
public void PauseResume()
|
|
{
|
|
if (Mode == CDAudioMode_Playing) Mode = CDAudioMode_Paused;
|
|
else if (Mode == CDAudioMode_Paused) Mode = CDAudioMode_Playing;
|
|
else if (Mode == CDAudioMode_Stopped) return;
|
|
}
|
|
|
|
public void FadeOut(int frames)
|
|
{
|
|
FadeOutOverFrames = frames;
|
|
FadeOutFramesRemaining = frames;
|
|
}
|
|
|
|
void EnsureSector()
|
|
{
|
|
if (CachedSector != CurrentSector)
|
|
{
|
|
if (CurrentSector >= Disc.LBACount)
|
|
Array.Clear(SectorCache, 0, 2352); // request reading past end of available disc
|
|
else
|
|
Disc.ReadLBA_2352(CurrentSector, SectorCache, 0);
|
|
CachedSector = CurrentSector;
|
|
}
|
|
}
|
|
|
|
public void GetSamples(short[] samples)
|
|
{
|
|
if (Mode != CDAudioMode_Playing)
|
|
return;
|
|
|
|
if (FadeOutFramesRemaining > 0)
|
|
{
|
|
FadeOutFramesRemaining--;
|
|
LogicalVolume = FadeOutFramesRemaining * 100 / FadeOutOverFrames;
|
|
}
|
|
|
|
EnsureSector();
|
|
|
|
int sampleLen = samples.Length / 2;
|
|
int offset = 0;
|
|
for (int s = 0; s < sampleLen; s++)
|
|
{
|
|
int sectorOffset = SectorOffset * 4;
|
|
short left = (short)((SectorCache[sectorOffset + 1] << 8) | (SectorCache[sectorOffset + 0]));
|
|
short right = (short)((SectorCache[sectorOffset + 3] << 8) | (SectorCache[sectorOffset + 2]));
|
|
|
|
samples[offset++] += (short)(left * LogicalVolume / 100 * MaxVolume / short.MaxValue);
|
|
samples[offset++] += (short)(right * LogicalVolume / 100 * MaxVolume / short.MaxValue);
|
|
SectorOffset++;
|
|
|
|
if (SectorOffset == 588)
|
|
{
|
|
CurrentSector++;
|
|
SectorOffset = 0;
|
|
|
|
if (CurrentSector == EndLBA)
|
|
{
|
|
switch (PlayMode)
|
|
{
|
|
case PlaybackMode_NextTrackOnCompletion:
|
|
PlayTrack(PlayingTrack + 1);
|
|
break;
|
|
|
|
case PlaybackMode_StopOnCompletion:
|
|
Stop();
|
|
return;
|
|
|
|
case PlaybackMode_LoopOnCompletion:
|
|
CurrentSector = StartLBA;
|
|
break;
|
|
|
|
case PlaybackMode_CallbackOnCompletion:
|
|
CallbackAction();
|
|
if (Mode != CDAudioMode_Playing)
|
|
return;
|
|
break;
|
|
}
|
|
}
|
|
|
|
EnsureSector();
|
|
}
|
|
}
|
|
}
|
|
|
|
public short VolumeLeft
|
|
{
|
|
get
|
|
{
|
|
if (Mode != CDAudioMode_Playing)
|
|
return 0;
|
|
|
|
int offset = SectorOffset * 4;
|
|
short sample = (short)((SectorCache[offset + 1] << 8) | (SectorCache[offset + 0]));
|
|
return (short)(sample * LogicalVolume / 100);
|
|
}
|
|
}
|
|
|
|
public short VolumeRight
|
|
{
|
|
get
|
|
{
|
|
if (Mode != CDAudioMode_Playing)
|
|
return 0;
|
|
|
|
int offset = SectorOffset * 4;
|
|
short sample = (short)((SectorCache[offset + 3] << 8) | (SectorCache[offset + 2]));
|
|
return (short)(sample * LogicalVolume / 100);
|
|
}
|
|
}
|
|
|
|
public void DiscardSamples() { }
|
|
|
|
public void SyncState(Serializer ser)
|
|
{
|
|
ser.BeginSection("CDAudio");
|
|
ser.Sync("Mode", ref Mode);
|
|
ser.Sync("PlayMode", ref PlayMode);
|
|
ser.Sync("LogicalVolume", ref LogicalVolume);
|
|
ser.Sync("StartLBA", ref StartLBA);
|
|
ser.Sync("EndLBA", ref EndLBA);
|
|
ser.Sync("PlayingTrack", ref PlayingTrack);
|
|
ser.Sync("CurrentSector", ref CurrentSector);
|
|
ser.Sync("SectorOffset", ref SectorOffset);
|
|
ser.Sync("FadeOutOverFrames", ref FadeOutOverFrames);
|
|
ser.Sync("FadeOutFramesRemaining", ref FadeOutFramesRemaining);
|
|
ser.EndSection();
|
|
|
|
if (ser.IsReader)
|
|
EnsureSector();
|
|
}
|
|
}
|
|
} |