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Gameboy
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restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
Input
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make controls processing more resilient against malformed binding strings
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2011-02-20 06:49:16 +00:00 |
NEStools
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A bunch of tool dialogs didn't have the save window position flag hooked up
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2011-04-06 23:25:53 +00:00 |
Properties
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Add previous commited files to resource file, and add a toolbox image
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2011-04-07 00:40:33 +00:00 |
config
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refresh controls immediately when rebinding instead of requiring emulator reboot
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2011-04-06 05:43:59 +00:00 |
images
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Start the tool box dialog
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2011-04-07 00:46:10 +00:00 |
movie
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Make moving saving not cripplingly slow
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2011-03-17 05:30:38 +00:00 |
output
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[NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more
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2011-03-20 02:12:10 +00:00 |
tools
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Start the tool box dialog
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2011-04-07 00:46:10 +00:00 |
AboutBox.Designer.cs
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less inept this time
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2011-02-25 04:14:29 +00:00 |
AboutBox.cs
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MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it.
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2011-03-07 17:51:54 +00:00 |
AboutBox.resx
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levar burton cameo
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2011-02-25 04:06:50 +00:00 |
ArchiveChooser.Designer.cs
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Slight UI tweaks to Archive chooser
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2011-03-28 17:18:50 +00:00 |
ArchiveChooser.cs
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
ArchiveChooser.resx
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
BizHawk.MultiClient.csproj
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Add previous commited files to resource file, and add a toolbox image
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2011-04-07 00:40:33 +00:00 |
Config.cs
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Add previous commited files to resource file, and add a toolbox image
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2011-04-07 00:40:33 +00:00 |
ConfigService.cs
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change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist.
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2011-03-21 06:03:58 +00:00 |
Global.cs
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add nes stub
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2011-02-20 02:17:09 +00:00 |
HawkFile.cs
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fix a leaked disposable
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2011-03-07 02:54:38 +00:00 |
LuaImplementation.cs
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example: change readbyte to memory.readbyte
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2011-02-20 23:41:51 +00:00 |
LuaInterface.dll
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Add Lua DLLs to BizHawk
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2011-02-19 22:47:33 +00:00 |
MainForm.Designer.cs
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Start a NES Name Table Viewer winform, remove Name Table viewer from PPU Viewer winform
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2011-03-30 00:09:07 +00:00 |
MainForm.MenuItems.cs
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refresh controls immediately when rebinding instead of requiring emulator reboot
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2011-04-06 05:43:59 +00:00 |
MainForm.cs
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refresh controls immediately when rebinding instead of requiring emulator reboot
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2011-04-06 05:43:59 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
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2011-02-21 09:48:53 +00:00 |
MruStack.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.Designer.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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2011-01-11 02:55:51 +00:00 |
PlayMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
Program.cs
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improve gdi+ rendering mode (depending on your point of view) to run almost as fast as direct3d and put gui option for it
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2011-03-21 00:54:30 +00:00 |
RecentFiles.cs
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config system update
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2011-02-20 06:13:26 +00:00 |
RecordMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RenderPanel.cs
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Fix clash between fps & frame counter display positions, make all the display counter positions a variable in the config file.
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2011-03-20 14:08:35 +00:00 |
Rewind.cs
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[NES] mapper cleanup and savestates
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2011-03-01 09:32:12 +00:00 |
RomGame.cs
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[NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added.
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2011-03-07 10:41:46 +00:00 |
ScreenSaver.cs
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2011-01-11 02:55:51 +00:00 |
Sound.cs
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[NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced.
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2011-03-19 09:12:56 +00:00 |
Throttle.cs
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Make fast-forward much less choppy, make frame counter display optional again
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2011-02-28 07:17:57 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |