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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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dfe0e6fa96
BizHawk
/
BizHawk.MultiClient
/
output
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pasky1382
b43acd123a
megaman 4 collision viewer.
2012-10-14 20:05:54 +00:00
..
Gameboy
/Palettes
how about this?
2012-09-16 15:19:20 +00:00
Lua
megaman 4 collision viewer.
2012-10-14 20:05:54 +00:00
NES
/Palettes
NES graphics config - checkboxes & config for Allow > 8 sprites per scanline, and clip left & right sides. Hook up palette file selection, and autoload palette toggling. Checking in NES .palette files
2011-06-11 12:54:26 +00:00
dll
libgambatte: add memory read\write callbacks, maybe? not sure how to test it...
2012-10-14 15:10:33 +00:00
gamedb
gamedb_snes: remove (Beta 2) entries for tmnt, mk3, which were hash identical to (Beta) entries
2012-10-09 22:41:13 +00:00
7z.dll
set svn:executable on BizHawk.MultiClient/output/7z.dll
2012-03-08 15:23:08 +00:00
MakeRelease.bat
move libgambatte.dll to a "dll" subdirectory
2012-10-09 20:57:55 +00:00
zip.exe
bat file for making a release
2011-05-30 03:21:51 +00:00