BizHawk/Assets/dll
Morilli 96cc3f8745 BSNESv115: implement an extended gamepad controller with 4 extra buttons
this is a breaking change for existing movies, but only when a non-gamepad controller was used, which is rare
2022-12-06 19:21:08 +01:00
..
7z.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
KeraLua.dll Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
MSXHawk.dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
NLua.dll fix implicit lua number to .net conversion 2022-12-06 02:52:57 -08:00
OpenAL32.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
OpenTK.dll.config Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
SDL2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
ares64.wbx.zst add some missing updates to ares, cleanup build process a bit 2022-11-28 19:50:03 -08:00
bizlynx.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizswan.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
blip_buf.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bsnes.wbx.zst BSNESv115: implement an extended gamepad controller with 4 extra buttons 2022-12-06 19:21:08 +01:00
faust.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
freetype26.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
gpgx.wbx.zst GPGX: add setting to disable per-line sprite limit 2022-11-22 14:44:39 +01:00
hyper.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
libLibretroBridge.dll [Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY 2022-07-06 14:52:28 -07:00
libLibretroBridge.so [Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY 2022-07-06 14:52:28 -07:00
libMSXHawk.so MSXHawk Linux (#3110) 2022-01-30 08:42:20 -08:00
libbizabiadapter_msabi_sysv.dll Use a small dll for handling the msabi<->sysv adapter (#3451) 2022-11-16 09:02:13 -08:00
libbizhash.dll Implement hardware accelerated CRC32 and SHA1, using them if possible (#3348) 2022-08-09 23:30:17 -07:00
libbizhash.so Implement hardware accelerated CRC32 and SHA1, using them if possible (#3348) 2022-08-09 23:30:17 -07:00
libbizlynx.dll.so Handy tweaks (squashed PR #3140) 2022-02-14 14:38:31 +10:00
libbizswan.dll.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libblip_buf.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.so Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libemu83.dll Emu83 (#3086) 2022-01-29 18:23:09 -08:00
libemu83.so Emu83 (#3086) 2022-01-29 18:23:09 -08:00
libfwunpack.dll [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libfwunpack.so [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libgambatte.dll Fix oops from fe9e97e505 2022-10-21 18:58:08 -07:00
libgambatte.so Fix oops from fe9e97e505 2022-10-21 18:58:08 -07:00
libgcc_s_seh-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
liblua54.so Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
libmamearcade.wbx.zst update mame to 0.250 2022-11-30 20:22:04 -08:00
libmgba.dll.so Correctly account for multiboot GBA ROMs, fixes #3421 2022-10-20 02:42:31 -07:00
libpng16.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0 Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
librcheevos.dll RetroAchievements Support (#3407) 2022-11-30 23:51:17 -08:00
librcheevos.so RetroAchievements Support (#3407) 2022-11-30 23:51:17 -08:00
libsameboy.dll GBS support using SameBoy 2022-10-03 01:55:14 -07:00
libsameboy.so GBS support using SameBoy 2022-10-03 01:55:14 -07:00
libsnes.wbx.zst Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
libspeexdsp.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libstdc++-6.dll update libstdc++, gambatte needs this; other cores which use this seem to still function fine 2021-11-03 19:20:09 -07:00
libwaterboxhost.so Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
libwinpthread-1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libzstd.dll Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
lua54.dll Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
melonDS.wbx.zst update melonds (TODO: Wire up camera) 2022-10-20 00:47:16 -07:00
mgba.dll Correctly account for multiboot GBA ROMs, fixes #3421 2022-10-20 02:42:31 -07:00
mupen64plus-audio-bkm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll Wire up haptics in Mupen core (squashed PR #2683) 2021-07-21 10:06:16 +10:00
mupen64plus-rsp-cxd4-sse2.dll Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll test #3104 2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll fix oopsie in angrylion, resolves #3372 2022-08-26 14:27:26 -07:00
mupen64plus-video-glide64.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
mupen64plus.dll Always savestate expansion pak regardless of settings. 2022-09-17 13:11:31 -07:00
ngp.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
octoshock.dll update octoshock to Mednafen 1.27.1 (#2989) 2021-11-02 20:15:54 -07:00
pcfx.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
picodrive.wbx.zst Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
shock.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
snes9x.wbx.zst Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
ss.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
tic80.wbx.zst tic80 settings for enabling/disabling controllers, proper mnemonics 2022-08-19 23:43:55 -07:00
turbo.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
uzem.wbx.zst Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
vb.wbx.zst Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
virtualjaguar.wbx.zst Revert ""cheat" around the lack of pipeline emulation, delaying bankswitches/imask clears (note: branching resets the pipeline)" 2022-10-04 18:10:42 -07:00
waterboxhost.dll Handle reentrant calls in waterbox (#3007) 2021-11-23 14:20:12 -05:00
wrap_oal.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
zlib1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00