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GBColors.cs
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
GBDisassembler.cs
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
Gambatte.ICodeDataLog.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.IDebuggable.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.IEmulator.cs
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
Gambatte.IMemoryDomains.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.ISaveRam.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.ISettable.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.ISoundProvider.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.IStatable.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.ITraceable.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.IVideoProvider.cs
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
Gambatte.cs
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clean up core constructors - consistent parameter casing, and put them at the top of the class
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2017-05-05 19:05:36 -05:00 |
GambatteLink.ICodeDataLog.cs
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Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations
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2016-12-16 11:33:02 -06:00 |
GambatteLink.IDebuggable.cs
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add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
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2017-01-09 19:23:05 -06:00 |
GambatteLink.IEmulator.cs
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
GambatteLink.IInputPollable.cs
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
GambatteLink.IMemoryDomains.cs
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
GambatteLink.ISaveRam.cs
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GambatteLink - break up into separate files
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2015-01-17 19:10:58 +00:00 |
GambatteLink.ISettable.cs
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GambatteLink - break up into separate files
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2015-01-17 19:10:58 +00:00 |
GambatteLink.IStatable.cs
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
GambatteLink.IVideoProvider.cs
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
GambatteLink.cs
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clean up core constructors - consistent parameter casing, and put them at the top of the class
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2017-05-05 19:05:36 -05:00 |
GamebatteLink.ISoundProvider.cs
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
LibGambatte.cs
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use gambatte window option in emuhawk
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2016-04-12 03:02:11 -05:00 |