BizHawk/BizHawk.Emulation/Computers/Commodore64
saxxonpike 4ef73eb676 Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes. 2013-08-24 17:30:46 +00:00
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Cartridge Commodore64: Fix EasyFlash registers- the address mask is actually 0x2. 2013-08-19 08:30:37 +00:00
Disk Commodore64: Tweak Joystick 2 input. 2013-08-14 13:53:48 +00:00
Experimental Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes. 2013-08-24 17:30:46 +00:00
MOS Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes. 2013-08-24 17:30:46 +00:00
Media Commodore64: Removed a lot of unnecessary function chains and converted unsigned types to int. 2013-08-14 05:05:17 +00:00
Tape Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
docs commodore64: add some cartridge docs 2012-12-03 21:11:48 +00:00
C64.Core.cs Commodore64: Save states implemented. 2013-08-19 03:42:40 +00:00
C64.Input.cs Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes. 2013-08-24 17:30:46 +00:00
C64.Motherboard.cs Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes. 2013-08-24 17:30:46 +00:00
C64.MotherboardInterface.cs Commodore64: Fix VIC addressing for Ultimax format cartridges. PLA implementation should be 100% complete now 2013-08-18 04:27:08 +00:00
C64.Savestate.cs Commodore64: Save states implemented. 2013-08-19 03:42:40 +00:00
C64.cs add a "BoardName" to IEmulator that an emulation core can use to return useful information about how the rom is being emulated. meant to be mostly for informative purposes; shouldn't rely on it for too much. implemented in GB and NES cores 2013-08-24 16:54:22 +00:00
InputFileInfo.cs Commodore64: Save states implemented. 2013-08-19 03:42:40 +00:00
Sync.cs Commodore64: Save states implemented. 2013-08-19 03:42:40 +00:00