BizHawk/BizHawk.MultiClient/movie
brandman211 14126723c0 -Detecting subframes and delayed resets in ImportLSMV now results in a warning instead of an error.
-ImportLSMV can now import GB(C) movies created with LSNES's gambatte core.
--It doesn't sync perfectly because of the subframes, but it does for a while, so the conversion is sane.
--GB(C) .LSMV files currently always have SRAM files packaged with it, which is a bug with LSNES.
---Ilari told me that a fix for now would be to ignore 0 byte SRAM files, so that's what I did.
---There are some cases in which the spurious SRAM files aren't 0 bytes, but that's on Ilari to fix, so I'll let this case fail. Yay, I contributed to LSNES!
2012-09-27 06:23:05 +00:00
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EditCommentsForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
EditCommentsForm.cs another round of refactoring the Movie object 2011-07-17 17:52:39 +00:00
EditCommentsForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
EditSubtitlesForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
EditSubtitlesForm.cs Edit Subtitles Form - minor tweaks 2011-07-16 13:31:36 +00:00
EditSubtitlesForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
InputAdapters.cs Oops, fix snes movie recording I broke when hooking up hard reset recording! 2012-09-21 00:11:37 +00:00
Movie.cs Movies - if in read+write mode and loading a post-movie savestate, the movie will now correctly go into movie finished mode, rather than stay in recording mode and cause desyncs 2012-09-16 14:57:57 +00:00
MovieHeader.cs Gameboy - capture the Force DMG mode and GBA in CGB flags into movie files, still TODO: set these flags when loading a movie 2012-09-16 15:38:33 +00:00
MovieImport.cs -Detecting subframes and delayed resets in ImportLSMV now results in a warning instead of an error. 2012-09-27 06:23:05 +00:00
MovieLog.cs TAStudio - fix an exception caused by an out of bounds check 2012-09-16 16:22:34 +00:00
MovieSession.cs Remove the 2 dead gameboy cores 2012-09-09 01:31:30 +00:00
MultitrackRecording.cs phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert. 2011-06-27 05:31:46 +00:00
Subtitle.cs a little bit of subtitle stuff cleanup, hopefully i didnt break anything 2012-02-15 19:50:25 +00:00
SubtitleList.cs Movie subtitles - implement ability to display multiple subtitles at once 2012-04-16 20:00:11 +00:00
SubtitleMaker.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
SubtitleMaker.cs More work on subtitle maker, implmeent context menu "Add Subtitle" which will open subtitle maker and set frame to the current frame 2011-07-04 19:20:11 +00:00
SubtitleMaker.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00