BizHawk/BizHawk.Client.Common
adelikat 7be7f3aba6 Fix putting sync settings into movies for some cores, broken by the change to ISettable 2014-10-23 22:30:47 +00:00
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7z block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting. 2014-10-12 02:49:02 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values 2014-10-17 22:47:30 +00:00
inputAdapters satisfy my own comment about the " C " 2014-09-14 18:01:20 +00:00
lua Lua: 2014-10-20 20:31:31 +00:00
movie Fix putting sync settings into movies for some cores, broken by the change to ISettable 2014-10-23 22:30:47 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug 2014-09-28 16:39:53 +00:00
BinarySaveStates.cs BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it 2014-10-15 15:55:41 +00:00
BizHawk.Client.Common.csproj Move TasStateManagerSettings to its own file 2014-10-17 22:39:40 +00:00
ControllerBinding.cs On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
CoreFileProvider.cs expand on r7462 2014-07-31 21:40:25 +00:00
ExceptionClasses.cs when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
FirmwareManager.cs dont crash when organizing firmware 2014-08-03 22:38:27 +00:00
GLManager.cs Some useless cleanup 2014-07-03 18:17:09 +00:00
Global.cs ugh, oops 2014-08-17 16:00:46 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
IZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
IonicZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
RecentFiles.cs remove an unused method from RecentFiles.cs (one that had little to no value anyway) 2014-08-02 23:09:01 +00:00
RomGame.cs Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
RomLoader.cs Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame. 2014-09-12 01:02:09 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SevenZipWriter.cs play around with 7z a bit 2014-10-13 05:08:34 +00:00
SharpZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
SystemInfo.cs SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
XmlGame.cs More Util methods -> extension methods 2014-07-03 19:20:34 +00:00