224 lines
5.5 KiB
C#
224 lines
5.5 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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namespace BizHawk.Client.EmuHawk
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{
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[SchemaAttributes("WSWAN")]
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public class WonderSwanSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas()
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{
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yield return StandardController(1);
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yield return RotatedController(2);
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yield return ConsoleButtons();
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}
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private static PadSchema StandardController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Standard",
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IsConsole = false,
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DefaultSize = new Size(174, 210),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y1",
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DisplayName = "Y1",
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Location = new Point(23, 12),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y4",
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DisplayName = "Y4",
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Location = new Point(9, 34),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y2",
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DisplayName = "Y2",
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Location = new Point(38, 34),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y3",
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DisplayName = "Y3",
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Location = new Point(23, 56),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X1",
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DisplayName = "X1",
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Location = new Point(23, 92),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X4",
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DisplayName = "X4",
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Location = new Point(9, 114),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X2",
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DisplayName = "X2",
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Location = new Point(38, 114),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X3",
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DisplayName = "X3",
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Location = new Point(23, 136),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(80, 114),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(110, 114),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(133, 103),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema RotatedController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Rotated",
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IsConsole = false,
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DefaultSize = new Size(174, 210),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(23, 12),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(46, 22),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(32, 58),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y2",
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DisplayName = "Y2",
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Location = new Point(23, 112),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y1",
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DisplayName = "Y1",
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Location = new Point(9, 134),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y3",
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DisplayName = "Y3",
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Location = new Point(38, 134),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Y4",
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DisplayName = "Y4",
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Location = new Point(23, 156),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X2",
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DisplayName = "X2",
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Location = new Point(103, 112),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X1",
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DisplayName = "X1",
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Location = new Point(89, 134),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X3",
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DisplayName = "X3",
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Location = new Point(118, 134),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " X4",
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DisplayName = "X4",
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Location = new Point(103, 156),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema ConsoleButtons()
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{
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return new PadSchema
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{
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DisplayName = "Console",
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IsConsole = true,
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DefaultSize = new Size(75, 50),
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Buttons = new[]
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{
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new PadSchema.ButtonScema
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{
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Name = "Power",
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DisplayName = "Power",
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Location = new Point(7, 15),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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}
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}
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