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BasicBot
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Basic Bot - make the UpdateValues call much much faster
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2015-09-07 10:29:40 -04:00 |
Cheats
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Clean up ToolHelpers.cs and reduce a lot of boilerplate code
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2015-09-05 21:39:57 -04:00 |
Debugger
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Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog
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2015-07-18 20:41:06 +02:00 |
GB
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remove DualGBFileSelector tool
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2015-05-17 20:32:49 +00:00 |
GBA
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partially revert r5408 to fix designer mayhem
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2015-01-02 22:02:44 +00:00 |
Genesis
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
HexEditor
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hex editor - clean up copy/paste. fix data scrambling bugs and handling of weird selection areas. copy now creates writes raw (non-byteswapped) values. add 'export' command which creates the text you have copied, complete with spaces.
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2015-09-29 02:29:19 -05:00 |
Lua
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fix quicknes lua rendering being offset incorrectly sometimes. fixes #498
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2015-09-16 14:02:45 -05:00 |
Macros
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Put frame clears and macro placements in undo batches
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2015-07-16 14:40:00 -05:00 |
MultiDiskBundler
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Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry.
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2015-08-04 17:19:21 -04:00 |
NES
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Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig.
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2015-07-24 18:26:14 +02:00 |
PCE
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Clean up ToolHelpers.cs and reduce a lot of boilerplate code
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2015-09-05 21:39:57 -04:00 |
SMS
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SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
SNES
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Fix SNES Game Genie Add button (issue #420)
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2015-06-06 22:26:32 +00:00 |
TAStudio
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Put my AutofireStickyXORAdapter back and fixed the bug it had.
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2015-10-03 09:36:07 -05:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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rework virtual pad analog widget to support n64 and psx simultaneously
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2015-07-19 21:46:52 -05:00 |
Watch
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Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset)
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2015-09-05 17:05:14 -04:00 |
AutoHawk.Designer.cs
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
AutoHawk.cs
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
AutoHawk.resx
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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InputPromt: Signed and Unsigned behavior was backwards.
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2015-07-25 03:20:16 -05:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated
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2015-02-22 04:02:30 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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Clean up ToolHelpers.cs and reduce a lot of boilerplate code
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2015-09-05 21:39:57 -04:00 |
ToolManager.cs
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remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only (fixes #494)
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2015-09-10 16:59:08 -05:00 |
TraceLogger.Designer.cs
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tracelogger settings
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2014-12-22 19:01:21 +00:00 |
TraceLogger.cs
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Fix Trace Logger not restarting properly.
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2015-03-11 20:58:49 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |