BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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goyuken d1292d8a48 gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync. 2014-11-14 00:24:15 +00:00
BizHawk.Client.Common Bk2 movies - don't save when switching to play, note: when stopping a movie in play mode, the movie will not be saved unless there are changes, the Save() that was removed here masked problem with potential failure to save. As of this commit, bk2 movies rely on the Changes flag to be accurately set 2014-11-14 00:00:18 +00:00
BizHawk.Client.DBMan Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions 2014-07-03 15:05:02 +00:00
BizHawk.Client.DiscoHawk call WhackMOTW on .exe, besides just .dll. Fixes bug with windows prompting to allow execution of bsnes executables 2014-11-06 19:04:51 +00:00
BizHawk.Client.EmuHawk firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
BizHawk.Common firmware importer now supports archives 2014-10-26 14:22:26 +00:00
BizHawk.Emulation.Common firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
BizHawk.Emulation.Cores wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes 2014-11-10 01:01:01 +00:00
BizHawk.Emulation.DiscSystem firmware importer now supports archives 2014-10-26 14:22:26 +00:00
BizHawk.Installer Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project 2013-11-03 14:19:02 +00:00
Bizware dont malfunction when compiling retro shaders on systems with bad opengl support. i shouldve been swallowing this error and calling the shader failed instead of throwing an exception. should fix some people with purportedly 'broken' drivers. 2014-11-06 19:20:03 +00:00
CpuCoreGenerator PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
Dist fix bugs in zip.exe usage in makerelease.bat 2014-10-03 03:36:43 +00:00
EMU7800 fix emu7800 post build event 2014-07-27 00:43:23 +00:00
LuaInterface build luainterface.dll into the references folder, like other more modern things. 2014-08-14 01:07:26 +00:00
References add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
Tools/cg2glsl add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL 2014-02-03 07:16:26 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx gpgx: fix audio CD scanning 2014-10-10 01:05:13 +00:00
help Added help file 2014-07-26 21:24:27 +00:00
libgambatte FASTER 2014-06-23 02:46:07 +00:00
libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus add ROM memorydomain to n64 2014-09-14 18:39:26 +00:00
libsnes fix bsnes performance core lag counter; fixes issue #180 2014-09-14 01:33:09 +00:00
lynx lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B. 2014-11-02 19:11:19 +00:00
output gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync. 2014-11-14 00:24:15 +00:00
quicknes quicknes: support unplugging controllers 2014-11-01 17:44:04 +00:00
vbanext gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync. 2014-11-14 00:24:15 +00:00
wonderswan wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes 2014-11-10 01:01:01 +00:00
yabause give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.sln dbman initial check-in 2014-03-11 02:48:27 +00:00
Building Other Solutions.txt clarify in "Building Other Solutions.txt" that you don't need to build them unless you want to change them, as we include prebuilts for them 2014-11-12 01:23:09 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
SubWCRev.bat make subwcrev less noisy 2014-05-24 02:22:29 +00:00
SubWCRev.exe update subwcrev dlls 2014-05-24 02:03:32 +00:00
VersionInfo.cs Update Trunk/Trunk VersionInfo.cs to reflect 1.8.4's release 2014-10-16 02:41:10 +00:00
intl3_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libapr_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libaprutil_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libsasl32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libsvn_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
sed.exe support building outside of svn by improving svn revision polling script 2012-10-04 22:58:48 +00:00
snes9xgit.txt update git url for bizsnes and add dll file. 2014-07-28 21:10:16 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00