.. |
AVOut
|
Movies 2.0 - some progress towards supporting floats
|
2014-02-25 02:56:32 +00:00 |
CustomControls
|
add a TODO that I don't want to do yet, but don't want to forget about
|
2014-03-23 16:02:29 +00:00 |
DisplayManager
|
fix a crashy bug in displaymanager when OSD layer is removed
|
2014-04-16 16:31:37 +00:00 |
Input
|
fix new bug with modifier keys being sticky in the binding dialogs
|
2014-04-22 20:26:55 +00:00 |
Properties
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
Resources
|
BizwareGL!
|
2014-01-27 00:02:21 +00:00 |
config
|
and now alt+escape can be bound through the special bindings
|
2014-04-22 20:04:23 +00:00 |
images
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
movie
|
n64 and snes "record from now" are now fixed
|
2014-04-25 02:31:11 +00:00 |
tools
|
Fix Ram Watch to update after instead of before, to be consistent with Hex Editor and Ram Search
|
2014-04-25 20:02:57 +00:00 |
AboutBox.Designer.cs
|
"About box" - Fix hawk sound and change title to EmuHawk
|
2013-11-24 15:25:20 +00:00 |
AboutBox.cs
|
about box tweak
|
2013-12-18 22:58:24 +00:00 |
AboutBox.resx
|
"About box" - Fix hawk sound and change title to EmuHawk
|
2013-11-24 15:25:20 +00:00 |
ArchiveChooser.Designer.cs
|
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
|
2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
|
some minor code cleanups in BizHawk.Common
|
2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
|
Make release version more clear that it is unofficial, and some dress ups to the official about box
|
2014-04-22 22:07:25 +00:00 |
BizBox.cs
|
Make release version more clear that it is unofficial, and some dress ups to the official about box
|
2014-04-22 22:07:25 +00:00 |
BizBox.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
BizHawk.Client.EmuHawk.csproj
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
ExternalCoreSupport.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
GlobalWin.cs
|
massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
|
2014-01-28 04:39:27 +00:00 |
JumpLists.cs
|
JAWMP LYSTS
|
2013-12-13 04:57:14 +00:00 |
LogConsole.cs
|
move Log.cs from BizHawk.Emulation to BizHawk.Common
|
2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
|
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
|
2014-04-15 22:10:39 +00:00 |
LogWindow.cs
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
LogWindow.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
MainForm.Events.cs
|
CD CDL - drag and drop, implement save menu item, prevent some more nags
|
2014-04-13 12:40:30 +00:00 |
MainForm.Hotkey.cs
|
Using Save/Load Slot X hotkeys should update the currently selected slot
|
2014-04-13 13:04:13 +00:00 |
MainForm.Movie.cs
|
make movie header savestates be binary, have their own key, and be stored in base64 form (actually, natt was right, they were stored as text, it's just that the "text" savestates from some cores are a ToHex'd byte array)
|
2014-04-25 02:19:46 +00:00 |
MainForm.cs
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
MainForm.resources
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
MainForm.resx
|
SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
|
2014-03-05 02:20:22 +00:00 |
NameStateForm.Designer.cs
|
Change the default Position property of every winform from windows default to center parent
|
2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
PlatformChooser.Designer.cs
|
Platform Chooser - add "Always use this system for this extension" checkbox and save the user's core preference, and don't show the dialog again for that extension if they do pick this option
|
2014-04-14 12:42:04 +00:00 |
PlatformChooser.cs
|
Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
|
2014-04-14 16:48:45 +00:00 |
PlatformChooser.resx
|
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
|
2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
|
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
|
2014-04-15 21:46:18 +00:00 |
Program.cs
|
some small cleanup
|
2014-01-27 05:37:04 +00:00 |
RomStatusPicker.Designer.cs
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
Sound.cs
|
Clean up namespaces for BizHawk.Emulation sound files
|
2013-11-14 19:33:13 +00:00 |
Throttle.cs
|
oops, forgot to check this in
|
2013-11-07 22:56:10 +00:00 |
Watch.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |