BizHawk/BizHawk.Client.EmuHawk/tools
xmikecampx7 00cd8573da Added Draft PSX Schema 2014-12-15 21:54:51 +00:00
..
Atari2600 tim the tool form taylor 2014-12-15 03:19:23 +00:00
Cheats tim the tool form taylor 2014-12-15 03:19:23 +00:00
Debugger tim the tool form taylor 2014-12-15 03:19:23 +00:00
GB tim the tool form taylor 2014-12-15 03:19:23 +00:00
GBA tim the tool form taylor 2014-12-15 03:19:23 +00:00
Genesis tim the tool form taylor 2014-12-15 03:19:23 +00:00
HexEditor tim the tool form taylor 2014-12-15 03:19:23 +00:00
Lua a few more itoolform cleanups 2014-12-15 18:13:54 +00:00
NES tim the tool form taylor 2014-12-15 03:19:23 +00:00
PCE tim the tool form taylor 2014-12-15 03:19:23 +00:00
SMS tim the tool form taylor 2014-12-15 03:19:23 +00:00
SNES tim the tool form taylor 2014-12-15 03:19:23 +00:00
TAStudio a few more itoolform cleanups 2014-12-15 18:13:54 +00:00
TI83 tim the tool form taylor 2014-12-15 03:19:23 +00:00
VirtualPads Added Draft PSX Schema 2014-12-15 21:54:51 +00:00
Watch tim the tool form taylor 2014-12-15 03:19:23 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs tim the tool form taylor 2014-12-15 03:19:23 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls 2014-07-28 02:40:30 +00:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Remove the nes debugger tool 2014-12-14 14:56:16 +00:00
ToolBox.cs a few more itoolform cleanups 2014-12-15 18:13:54 +00:00
ToolBox.resx Add GB GPU viewer to toolbox, and clean up some toolbox behavior 2013-12-22 03:15:53 +00:00
ToolHelpers.cs remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far. 2014-11-30 18:24:28 +00:00
ToolManager.cs tim the tool form taylor 2014-12-15 03:19:23 +00:00
TraceLogger.Designer.cs Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic 2014-01-30 15:28:05 +00:00
TraceLogger.cs a few more itoolform cleanups 2014-12-15 18:13:54 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00