BizHawk/Assets/dll
James Groom 3a8b3913bf
Fix Uzebox framerate (squashed PR #3975)
These numbers are derived from the 2010 whitepaper:
NTSC's 4*(315/88 MHz) is doubled to give the master clock rate, which is
then divided by 1820 cycles per line and 262 lines per (progressive)
frame.

---------

Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2024-07-24 07:31:34 +10:00
..
MSXHawk.dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
OpenAL32.dll Replace OpenAL dlls with openal-soft provided ones (downloaded from their official site: https://www.openal-soft.org/) 2023-12-18 02:32:37 -08:00
SDL2.dll Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces 2024-05-24 13:26:58 -07:00
ares64_interpreter.wbx.zst Merge ares v134 2024-05-27 21:52:07 -07:00
ares64_recompiler.wbx.zst Merge ares v134 2024-05-27 21:52:07 -07:00
bizlynx.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bizswan.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
blip_buf.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
bsnes.wbx.zst rebuild bsnes, update link script / emulibc.h to work with clang-18 2024-04-14 12:57:18 -07:00
chd_capi.dll Build rust projects with x86_64-win7-windows-msvc target 2024-06-17 19:41:52 -07:00
cimgui.dll Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces 2024-05-24 13:26:58 -07:00
e_sqlite3.dll update sqlite stuff, also swap it with Microsoft.Data.Sqlite.Core / SQLitePCLRaw.provider.e_sqlite3 and do a different hack to avoid pulling in native deps 2024-02-12 13:59:16 -08:00
encore.dll encore: avoid directly using SetThreadDescription (windows 10+ only function), restores windows 7-8.1 compat 2024-03-13 21:08:07 -07:00
faust.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
freetype.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
gpgx.wbx.zst fix #3917 2024-05-27 19:55:45 +03:00
hyper.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
libLibretroBridge.dll [Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY 2022-07-06 14:52:28 -07:00
libLibretroBridge.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libMSXHawk.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libSDL2.so Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces 2024-05-24 13:26:58 -07:00
libbizabiadapter_msabi_sysv.dll Use a small dll for handling the msabi<->sysv adapter (#3451) 2022-11-16 09:02:13 -08:00
libbizhash.dll Implement hardware accelerated CRC32 and SHA1, using them if possible (#3348) 2022-08-09 23:30:17 -07:00
libbizhash.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libbizlynx.dll.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libbizswan.dll.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libblip_buf.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libchd_capi.so linux chd-rs rebuild 2024-05-02 23:13:31 -07:00
libcimgui.so fix cimgui .so name 2024-05-24 13:49:28 -07:00
libdarm.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
libdarm.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libe_sqlite3.so update sqlite stuff, also swap it with Microsoft.Data.Sqlite.Core / SQLitePCLRaw.provider.e_sqlite3 and do a different hack to avoid pulling in native deps 2024-02-12 13:59:16 -08:00
libemu83.dll Emu83 update 2023-11-21 23:25:40 -08:00
libemu83.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libencore.so encore linux build 2024-03-10 20:05:04 -07:00
libfwunpack.dll [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00
libfwunpack.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libgambatte.dll Update libstdc++ dll and friends, also fix a crash in gambatte due to OOB string accesses 2024-05-29 18:59:11 -07:00
libgambatte.so Rebuild most of the .so's on Debian 10 2023-11-22 00:50:47 -08:00
libgcc_s_seh-1.dll Update libstdc++ dll and friends, also fix a crash in gambatte due to OOB string accesses 2024-05-29 18:59:11 -07:00
libmamearcade.wbx.zst fix stackoverflows in mame with games using k001006_device (e.g. windheat) 2023-04-27 00:55:12 -07:00
libmgba.dll.so linux rebuild 2024-04-13 10:31:12 -07:00
libpng16.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
libquicknes.dll Fix randomish crash with quicknes 2024-05-29 11:56:39 -07:00
libquicknes.so Rebuild quicknes for Linux 2024-05-29 12:45:07 -07:00
librcheevos.dll several rcheevo updates, mostly for 3DS stuff 2024-01-16 20:00:45 -08:00
librcheevos.so update rcheevos for linux 2024-01-16 20:03:58 -08:00
libsameboy.dll rebuild sameboy 2024-04-13 10:26:00 -07:00
libsameboy.so build sameboy update on linux, fix linux build 2024-04-12 16:41:27 -07:00
libsnes.wbx.zst make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0 2023-03-28 18:02:46 -07:00
libstdc++-6.dll Update libstdc++ dll and friends, also fix a crash in gambatte due to OOB string accesses 2024-05-29 18:59:11 -07:00
libwaterboxhost.so Rebuild waterboxhost on Debian 10 2024-06-17 21:35:57 -07:00
libwinpthread-1.dll Update libstdc++ dll and friends, also fix a crash in gambatte due to OOB string accesses 2024-05-29 18:59:11 -07:00
libzstd.dll Zstd Compression (#3345) 2022-08-09 23:33:28 -07:00
lua54.dll Move to NLua/KeraLua/Lua5.4 (#3361) 2022-12-01 00:51:02 -08:00
melonDS.wbx.zst bounds check reading spu output 2024-06-16 23:32:14 -07:00
mgba.dll [mGBA] Prevent memory callbacks from being triggered within a memory callback 2024-04-13 10:19:29 -07:00
mupen64plus-audio-bkm.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-input-bkm.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-rsp-cxd4-sse2.dll Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed) 2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-GLideN64.dll test #3104 2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll fix oopsie in angrylion, resolves #3372 2022-08-26 14:27:26 -07:00
mupen64plus-video-glide64.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-glide64mk2.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus-video-rice.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
mupen64plus.dll Fix mupen grabbing an OpenGL context based on whatever current version/flag attributes were present 2024-05-31 20:50:48 -07:00
ngp.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
octoshock.dll least-effort "fix" octoshock exe load hard crash 2023-05-03 07:40:39 +02:00
pcfx.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
picodrive.wbx.zst fix picodrive's cram/vsram sizes 2023-05-18 19:29:42 -07:00
puae.wbx.zst uae: eject when inserting 2024-06-14 10:58:42 +03:00
shock.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
snes9x.wbx.zst Update snes9x to 1.62.3 (#3729) 2023-11-02 18:48:54 +03:00
soft_oal.dll Replace OpenAL dlls with openal-soft provided ones (downloaded from their official site: https://www.openal-soft.org/) 2023-12-18 02:32:37 -08:00
ss.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
tic80.wbx.zst Add method to query relative mouse state for TIC80 2024-06-06 17:24:26 -07:00
turbo.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
uzem.wbx.zst Fix Uzebox framerate (squashed PR #3975) 2024-07-24 07:31:34 +10:00
vb.wbx.zst Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
virtualjaguar.wbx.zst (VirtualJaguar) swap user and interrupt stack pointers when going to supervisor mode for external interrupts, fixes Black ICE 2023-05-10 23:04:49 -07:00
waterboxhost.dll Build rust projects with x86_64-win7-windows-msvc target 2024-06-17 19:41:52 -07:00
zlib.dll Recompile mupen dlls against VS2022 2024-03-10 03:36:43 -07:00
zlib1.dll Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00