BizHawk/BizHawk.MultiClient/tools
adelikat 34b0d8a272 Watch object code refactoring - no functional changes 2013-03-17 21:07:03 +00:00
..
Cheat.cs Status bar icons - actually hide conditional status bar icons when not relevant 2012-09-29 22:37:34 +00:00
CheatList.cs Watch object code refactoring - no functional changes 2013-03-17 21:07:03 +00:00
Cheats.Designer.cs Cheats - add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex 2012-09-29 14:03:32 +00:00
Cheats.cs Some code refactoring, no functional changes 2013-03-10 22:42:54 +00:00
Cheats.resx Cheats - if NES core - show a game genie menu item and tool bar button (Loads the Game Genie encoder/decoder) 2012-09-13 03:10:53 +00:00
HexColor.Designer.cs Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs 2012-06-12 03:50:25 +00:00
HexColor.cs Added color option to the new address header in the hex editor. 2012-06-13 02:44:19 +00:00
HexColor.resx Added a 'Custom Colors' Dialog for the Hex editor tool. 2012-06-10 22:43:43 +00:00
HexEditor.Designer.cs Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list 2013-03-02 14:25:31 +00:00
HexEditor.cs Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list 2013-03-02 14:25:31 +00:00
HexEditor.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
HexFind.Designer.cs Hex Editor - fix Ctrl+C and Ctrl+A in the hex find box 2012-09-26 02:30:28 +00:00
HexFind.cs Added Megaman X Hitbox viewer lua script. 2012-09-26 04:25:45 +00:00
HexFind.resx As usual, I forgot to check in new winform files 2012-06-24 03:45:56 +00:00
IVirtualPad.cs ColecoHawk - hook up virtualpads 2012-11-18 05:19:05 +00:00
InputPrompt.Designer.cs Hex Editor - Find option, allows you to enter a series of hex values and search ram for this combination 2012-06-09 22:04:09 +00:00
InputPrompt.cs Trace Logger - misc cleanup - tab orders, good initial position of the maximum lines config pop up 2012-10-02 03:16:28 +00:00
InputPrompt.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaButton.cs Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls 2012-07-10 20:23:19 +00:00
LuaConsole.Designer.cs LuaConsole: Call UpdateNumberOfScripts after you delete a script. 2012-08-25 17:01:13 +00:00
LuaConsole.cs Some code refactoring, no functional changes 2013-03-10 22:42:54 +00:00
LuaConsole.resx LuaImplementation: forms.setproperty now works on int, double and bool properties. Added try catch to avoid crashes with these functions. 2012-09-17 19:55:11 +00:00
LuaDocumentation.cs Lua Text - start a very rough auto-complete box 2012-07-23 02:24:48 +00:00
LuaFiles.cs try to 'sandbox' lua files with their own current directory. 2012-11-29 18:42:13 +00:00
LuaFunctionList.Designer.cs Lua - Lua Function List - column sorting (including descending) 2012-07-12 02:03:46 +00:00
LuaFunctionList.cs Lua - Lua Function List - column sorting (including descending) 2012-07-12 02:03:46 +00:00
LuaFunctionList.resx Lua Console - Better dialog for lua functions list, stop and start sound on calling list 2012-03-17 02:18:09 +00:00
LuaText.cs shut up some warnings 2011-06-22 17:41:59 +00:00
LuaTextBox.cs Lua - forms.textbox() add field to optionally set the textbox to signed, unsigned, or hex values 2012-07-10 23:09:06 +00:00
LuaWinform.Designer.cs Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls 2012-07-10 20:23:19 +00:00
LuaWinform.cs Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls 2012-07-10 20:23:19 +00:00
LuaWinform.resx Lua - start forms creation library, implement forms.create(), forms.destroy(), and forms.destroyall(). Still TODO: make the forms do something! Also added console.log as an alias to console.output 2012-07-10 19:04:35 +00:00
LuaWriter.Designer.cs Some warning cleanup 2013-02-24 20:17:12 +00:00
LuaWriter.cs Some warning cleanup 2013-02-24 20:17:12 +00:00
LuaWriter.resx Lua Writer - implement saving and fix so that the text only redraws when it needs to. 2012-07-22 22:24:02 +00:00
LuaWriterBox.cs Lua Writer - take over paint event and only paint once per ProcessText(). Still todo: better management of when and what to draw 2012-08-11 01:50:27 +00:00
LuaWriterColorConfig.Designer.cs LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold. 2012-08-04 03:35:17 +00:00
LuaWriterColorConfig.cs LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold. 2012-08-04 03:35:17 +00:00
LuaWriterColorConfig.resx LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold. 2012-08-04 03:35:17 +00:00
MemoryPulse.cs Some backend changes to support compare value in cheats, no visible changes yet 2012-08-31 11:59:14 +00:00
MemoryViewer.cs Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event 2011-08-21 23:59:42 +00:00
MemoryViewer.resx MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx 2011-03-07 03:15:16 +00:00
RamPoke.Designer.cs Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
RamPoke.cs Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
RamPoke.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
RamSearch.Designer.cs Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
RamSearch.cs Watch object code refactoring - no functional changes 2013-03-17 21:07:03 +00:00
RamSearch.resx Exlude => Exclude. >_< 2012-06-07 20:24:29 +00:00
RamWatch.Designer.cs Ram Watch - support Ctrl+C to copy to clipboard 2013-03-17 03:21:58 +00:00
RamWatch.cs Watch object code refactoring - no functional changes 2013-03-17 21:07:03 +00:00
RamWatch.resx Ram Watch - support Ctrl+C to copy to clipboard 2013-03-17 03:21:58 +00:00
RamWatchNewWatch.Designer.cs Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
RamWatchNewWatch.cs Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc 2012-09-26 02:46:13 +00:00
RamWatchNewWatch.resx Ram Watch/Search/Poke - use Watch objects internal domain value, this commit doesn't add functionatility yet (may have even broke something), but will lead to eventually being able to watch multiple domains at once, and some ram search optimizations 2012-09-04 00:33:47 +00:00
StateVisualizer.cs Progress on the state visualizer I was working on about 2 months ago, checking it in since it is collecting dust on my computer, feature is hidden for now 2013-02-18 01:22:41 +00:00
TAStudio.Designer.cs Progress on the state visualizer I was working on about 2 months ago, checking it in since it is collecting dust on my computer, feature is hidden for now 2013-02-18 01:22:41 +00:00
TAStudio.cs Slight tweak to movie frame property 2013-03-17 15:39:33 +00:00
TAStudio.resx TAStudio - rip out virtual pad stuff 2012-10-29 23:18:20 +00:00
ToolBox.Designer.cs VirtualPad tool - fix resizing, fix clear button on coleco pad, add to Toolbox Dialog, Toolbox dialog - dynamically resize height based on number of tools in the box 2012-11-18 05:31:31 +00:00
ToolBox.cs VirtualPad tool - fix resizing, fix clear button on coleco pad, add to Toolbox Dialog, Toolbox dialog - dynamically resize height based on number of tools in the box 2012-11-18 05:31:31 +00:00
ToolBox.resx Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded 2011-09-10 21:48:27 +00:00
TraceLogger.Designer.cs tracelogger: copy ot clipboard 2012-11-28 18:59:56 +00:00
TraceLogger.cs Path Manager - change MakeAbsolutePath to take a default system parameter rather than requiring a useless empty parameter, and change all references to it accordingly 2012-12-30 17:52:40 +00:00
TraceLogger.resx Trace Logger - haz icon 2012-09-30 01:08:15 +00:00
VirtualPad.cs ColecoHawk - hook up virtualpads 2012-11-18 05:19:05 +00:00
VirtualPad.resx VirtualPadNES added 2011-06-12 18:58:30 +00:00
VirtualPadA26.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadA26Control.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadA78.Designer.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadA78.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadA78.resx A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadA78Control.Designer.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadA78Control.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadA78Control.resx A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadC64Keyboard.Designer.cs C64 - Virtualpad keyboard - clean up UI 2012-11-26 00:16:24 +00:00
VirtualPadC64Keyboard.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadC64Keyboard.resx Start a C64 keyboard virtual pad, not functional or hooked up yet, just design 2012-11-14 01:51:07 +00:00
VirtualPadColeco.Designer.cs ColecoHawk - hook up virtualpads 2012-11-18 05:19:05 +00:00
VirtualPadColeco.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadColeco.resx ColecoHawk - hook up virtualpads 2012-11-18 05:19:05 +00:00
VirtualPadForm.Designer.cs Virtual Pad tool - save window position, Ram Watch - restore defaults should set Save Window Position to true, not false 2012-12-08 18:35:12 +00:00
VirtualPadForm.cs A78 - Virtual Pads 2012-12-16 19:07:45 +00:00
VirtualPadForm.resx TAStudio - rip out virtual pad stuff 2012-10-29 23:18:20 +00:00
VirtualPadGB.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadGBA.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadGBControl.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadGen3Button.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadNES.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadNESControl.cs Virtualpads - hook up NES Power button 2012-11-06 12:56:01 +00:00
VirtualPadPCE.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadSMS.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadSMSControl.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadSNES.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
VirtualPadSNESControl.cs Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys 2012-12-02 20:05:45 +00:00
Watch.cs Watch object code refactoring - no functional changes 2013-03-17 21:07:03 +00:00
WatchCommon.cs Path Manager - change MakeAbsolutePath to take a default system parameter rather than requiring a useless empty parameter, and change all references to it accordingly 2012-12-30 17:52:40 +00:00