![]() also Input register shift fix # Conflicts: # BizHawk.Client.EmuHawk/MainForm.Designer.cs # BizHawk.Client.EmuHawk/MainForm.Events.cs # BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs # BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs # BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs |
||
---|---|---|
.. | ||
LibQuickNES.cs | ||
Nes_NTSC_Colors.cs | ||
QuickNES.IDebuggable.cs | ||
QuickNES.IDisassembler.cs | ||
QuickNES.IInputPollable.cs | ||
QuickNES.IMemoryDomains.cs | ||
QuickNES.INESPPUViewable.cs | ||
QuickNES.ISaveRam.cs | ||
QuickNES.ISettable.cs | ||
QuickNES.ISoundProvider.cs | ||
QuickNES.IStatable.cs | ||
QuickNES.ITraceable.cs | ||
QuickNES.IVideoProvider.cs | ||
QuickNES.cs |