BizHawk/BizHawk.Client.EmuHawk/tools
jdpurcell cf7815adc9 Fix anchoring of new textbox. 2015-01-02 22:02:00 +00:00
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Cheats Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list 2015-01-02 20:33:30 +00:00
Debugger Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls). 2014-12-28 21:59:53 +00:00
GB GB Game Genie - convert to IToolFormAutoConfig 2015-01-01 19:07:57 +00:00
GBA gba gpu view: IToolFormAutoConfig 2014-12-31 19:22:39 +00:00
Genesis Genesis Game Genie - restrict to the GPGX core so it isn't available on non-genesis systems 2015-01-02 17:41:56 +00:00
HexEditor Hex Editor - remove some unsused code 2015-01-01 17:53:21 +00:00
Lua Fix anchoring of new textbox. 2015-01-02 22:02:00 +00:00
NES clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
PCE pce sound debugger: auto config 2014-12-28 17:22:58 +00:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES convert SNES Game Genie encoder/decoder to IToolFormAutoConfig 2015-01-01 18:45:14 +00:00
TAStudio Tastudio - fix in the designer 2015-01-02 21:25:10 +00:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads Fix/cleanup override X/Y stuff. 2015-01-01 22:20:19 +00:00
Watch Ram Search - Issue 342 - add an "Account for lag" option to the auto-search feature, on by default because I decided that you probably really want that most of the time and don't realize that you do 2015-01-02 21:53:39 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls 2014-07-28 02:40:30 +00:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Ram Watch and TAStudio - fix default filename generation when doing a save as 2015-01-02 17:22:17 +00:00
ToolManager.cs ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked 2015-01-02 15:27:54 +00:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00