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Cheats
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Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list
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2015-01-02 20:33:30 +00:00 |
Debugger
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Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls).
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2014-12-28 21:59:53 +00:00 |
GB
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GB Game Genie - convert to IToolFormAutoConfig
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2015-01-01 19:07:57 +00:00 |
GBA
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gba gpu view: IToolFormAutoConfig
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2014-12-31 19:22:39 +00:00 |
Genesis
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Genesis Game Genie - restrict to the GPGX core so it isn't available on non-genesis systems
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2015-01-02 17:41:56 +00:00 |
HexEditor
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Hex Editor - remove some unsused code
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2015-01-01 17:53:21 +00:00 |
Lua
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Fix anchoring of new textbox.
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2015-01-02 22:02:00 +00:00 |
NES
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clean up NES tool icons and titles
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2015-01-02 18:26:42 +00:00 |
PCE
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pce sound debugger: auto config
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2014-12-28 17:22:58 +00:00 |
SMS
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SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
SNES
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convert SNES Game Genie encoder/decoder to IToolFormAutoConfig
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2015-01-01 18:45:14 +00:00 |
TAStudio
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Tastudio - fix in the designer
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2015-01-02 21:25:10 +00:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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Fix/cleanup override X/Y stuff.
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2015-01-01 22:20:19 +00:00 |
Watch
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Ram Search - Issue 342 - add an "Account for lag" option to the auto-search feature, on by default because I decided that you probably really want that most of the time and don't realize that you do
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2015-01-02 21:53:39 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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Ram Watch and TAStudio - fix default filename generation when doing a save as
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2015-01-02 17:22:17 +00:00 |
ToolManager.cs
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ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
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2015-01-02 15:27:54 +00:00 |
TraceLogger.Designer.cs
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tracelogger settings
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2014-12-22 19:01:21 +00:00 |
TraceLogger.cs
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |