BizHawk/waterbox/libsnes/bsnes/snes/controller/multitap/multitap.cpp

50 lines
1.1 KiB
C++

#ifdef CONTROLLER_CPP
uint2 Multitap::data() {
if (latched)
return connected ? 2 : 0;
unsigned index, port1, port2;
if(iobit()) {
index = counter1;
if(index >= 16) return 3;
counter1++;
port1 = 0; //controller 1
port2 = 1; //controller 2
} else {
index = counter2;
if(index >= 16) return 3;
counter2++;
port1 = 2; //controller 3
port2 = 3; //controller 4
}
bool data1 = interface()->inputPoll(port, Input::Device::Multitap, port1, index);
bool data2 = interface()->inputPoll(port, Input::Device::Multitap, port2, index);
return (data2 << 1) | (data1 << 0);
}
void Multitap::latch(bool data) {
if(latched == data) return;
bool newtoggleConnectedInput = interface()->inputPoll(port, Input::Device::Multitap, 0, 16);
if (newtoggleConnectedInput > toggleConnectedInput)
connected ^= true;
toggleConnectedInput = newtoggleConnectedInput;
latched = data;
counter1 = 0;
counter2 = 0;
}
Multitap::Multitap(bool port) : Controller(port) {
latched = 0;
counter1 = 0;
counter2 = 0;
connected = true;
toggleConnectedInput = false;
}
#endif