#ifdef CONTROLLER_CPP uint2 Multitap::data() { if (latched) return connected ? 2 : 0; unsigned index, port1, port2; if(iobit()) { index = counter1; if(index >= 16) return 3; counter1++; port1 = 0; //controller 1 port2 = 1; //controller 2 } else { index = counter2; if(index >= 16) return 3; counter2++; port1 = 2; //controller 3 port2 = 3; //controller 4 } bool data1 = interface()->inputPoll(port, Input::Device::Multitap, port1, index); bool data2 = interface()->inputPoll(port, Input::Device::Multitap, port2, index); return (data2 << 1) | (data1 << 0); } void Multitap::latch(bool data) { if(latched == data) return; bool newtoggleConnectedInput = interface()->inputPoll(port, Input::Device::Multitap, 0, 16); if (newtoggleConnectedInput > toggleConnectedInput) connected ^= true; toggleConnectedInput = newtoggleConnectedInput; latched = data; counter1 = 0; counter2 = 0; } Multitap::Multitap(bool port) : Controller(port) { latched = 0; counter1 = 0; counter2 = 0; connected = true; toggleConnectedInput = false; } #endif