212 lines
5.0 KiB
C++
212 lines
5.0 KiB
C++
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// Nes_Emu 0.7.0. http://www.slack.net/~ant/
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#include "nes_util.h"
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#include "Nes_Cart.h"
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#include "Nes_Emu.h"
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#include <ctype.h>
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#include <string.h>
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/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details. You should have received a copy of the GNU Lesser General
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Public License along with this module; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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#include "blargg_source.h"
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// Joypad_Filter
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Joypad_Filter::Joypad_Filter()
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{
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prev = 0;
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mask = ~0x50;
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times [0] = 0;
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times [1] = 0;
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set_a_rate( 0.75 );
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set_b_rate( 0.75 );
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}
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void Joypad_Filter::enable_filtering( bool b )
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{
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bool enabled = (mask + 0x10) >> 5 & 1;
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if ( enabled != b )
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mask = b ? ~0x50 : ~0;
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}
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int Joypad_Filter::process( int joypad )
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{
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// prevent left+right and up+down (prefer most recent one pressed)
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int changed = prev ^ joypad;
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int hidden = joypad & ~mask;
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prev = joypad;
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int const x_axis = 0xC0;
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int const y_axis = 0x30;
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if ( changed & x_axis && hidden & x_axis )
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mask ^= x_axis;
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if ( changed & y_axis && hidden & y_axis )
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mask ^= y_axis;
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// reset turbo if button just pressed, to avoid delaying button press
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if ( changed & 0x100 ) times [0] = 0;
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if ( changed & 0x200 ) times [1] = 0;
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mask |= changed & 0x300 & joypad;
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// mask and combine turbo bits
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joypad &= mask;
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return (joypad >> 8 & 3) | (joypad & ~0x300);
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}
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void Joypad_Filter::clock_turbo()
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{
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for ( int i = 0; i < 2; i++ )
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{
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int t = times [i] + rates [i];
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mask ^= (t & 0x100) << i;
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times [i] = t & 0xFF;
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}
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}
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// game_genie_patch_t
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blargg_err_t game_genie_patch_t::decode( const char* in )
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{
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int const code_len = 8;
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unsigned char result [code_len] = { 0 };
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int in_len = strlen( in );
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if ( in_len != 6 && in_len != 8 )
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return "Game Genie code is wrong length";
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for ( int i = 0; i < code_len; i++ )
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{
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char c = 'A';
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if ( i < in_len )
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c = toupper( in [i] );
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static char const letters [17] = "AEPOZXLUGKISTVYN";
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char const* p = strchr( (char*) letters, c );
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if ( !p )
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return "Game Genie code had invalid character";
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int n = p - letters;
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result [i] |= n >> 1;
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result [(i + 1) % code_len] |= (n << 3) & 0x0f;
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}
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addr = result [3]<<12 | result [5]<<8 | result [2]<<4 | result [4];
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change_to = result [1]<<4 | result [0];
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compare_with = -1;
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if ( addr & 0x8000 )
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compare_with = result [7]<<4 | result [6];
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addr |= 0x8000;
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return 0;
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}
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int game_genie_patch_t::apply( Nes_Cart& cart ) const
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{
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// determine bank size
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long bank_size = 32 * 1024L; // mappers 0, 2, 3, 7, 11, 34, 71, 87
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switch ( cart.mapper_code() )
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{
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case 1: // MMC1
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case 71: // Camerica
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case 232: // Quattro
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bank_size = 16 * 1024L;
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break;
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case 4: // MMC3
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case 5: // MMC5
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case 24: // VRC6
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case 26: // VRC6
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case 69: // FME7
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bank_size = 8 * 1024L;
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break;
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}
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// patch each bank (not very good, since it might patch banks that never occupy
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// that address)
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int mask = (compare_with >= 0 ? ~0 : 0);
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BOOST::uint8_t* p = cart.prg() + addr % bank_size;
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int count = 0;
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for ( int n = cart.prg_size() / bank_size; n--; p += bank_size )
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{
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if ( !((*p ^ compare_with) & mask) )
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{
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*p = change_to;
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count++;
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}
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}
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return count;
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}
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// Cheat_Value_Finder
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Cheat_Value_Finder::Cheat_Value_Finder()
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{
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emu = NULL;
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}
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void Cheat_Value_Finder::start( Nes_Emu* new_emu )
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{
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emu = new_emu;
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pos = 0;
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memcpy( original, emu->low_mem(), low_mem_size );
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memset( changed, 0, low_mem_size );
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}
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void Cheat_Value_Finder::rescan()
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{
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byte const* low_mem = emu->low_mem();
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for ( int i = 0; i < low_mem_size; i++ )
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changed [i] |= original [i] ^ low_mem [i];
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memcpy( original, emu->low_mem(), low_mem_size );
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}
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void Cheat_Value_Finder::search( int new_original, int new_changed )
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{
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require( new_original != new_changed );
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original_value = new_original;
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changed_value = new_changed;
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pos = -1;
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}
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int Cheat_Value_Finder::next_match( int* addr )
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{
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byte const* low_mem = emu->low_mem();
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while ( ++pos < low_mem_size )
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{
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if ( !changed [pos] )
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{
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int old = (original [pos] - original_value) & 0xff;
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int cur = (low_mem [pos] - changed_value) & 0xff;
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if ( old == cur )
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{
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if ( addr )
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*addr = pos;
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return (char) old; // sign-extend
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}
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}
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}
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return no_match;
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}
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int Cheat_Value_Finder::change_value( int new_value )
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{
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require( (unsigned) pos < low_mem_size );
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int result = emu->low_mem() [pos];
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emu->low_mem() [pos] = new_value;
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return result;
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}
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